Difference between revisions of "NEO Pit of Pits"

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(List of mini-stages: got up to the Bs)
(Alphabetising enemies and gimmicks, de-"the player"-ing.)
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| style="text-align: center;" |Cryogenic Lab
 
| style="text-align: center;" |Cryogenic Lab
 
| style="text-align: center;" |A long, snowy straightaway with several precarious jumps between Ice Platforms
 
| style="text-align: center;" |A long, snowy straightaway with several precarious jumps between Ice Platforms
| style="text-align: center;" |[[Dada]], [[Kaona Geeno]], [[Hirarian 427]]
+
| style="text-align: center;" |[[Dada]], [[Hirarian 427]], [[Kaona Geeno]]
 
| style="text-align: center;" |[[Cossack Snow]], [[Ice Platform]]
 
| style="text-align: center;" |[[Cossack Snow]], [[Ice Platform]]
 
| style="text-align: center;" |[[Stompy]]
 
| style="text-align: center;" |[[Stompy]]
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| style="text-align: center;" |The Dachone Hangar
 
| style="text-align: center;" |The Dachone Hangar
 
| style="text-align: center;" |A Pit room featuring both types of Dachone.
 
| style="text-align: center;" |A Pit room featuring both types of Dachone.
| style="text-align: center;" |[[Boostun]], [[Fatool]], [[Teck]], [[Dachone]], [[Dachone Ltd. Ed.]]
+
| style="text-align: center;" |[[Boostun]], [[Dachone]], [[Dachone Ltd. Ed.]], [[Fatool]], [[Teck]]
 
| style="text-align: center;" |[[Cossack Platform]]
 
| style="text-align: center;" |[[Cossack Platform]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
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| style="text-align: center;" |Waiting and Wading
 
| style="text-align: center;" |Waiting and Wading
 
| style="text-align: center;" |A wide open, partially flooded area with the appearance of Labyrinth Zone from ''Sonic the Hedgehog''. A key can be found to obtain an E-tank.
 
| style="text-align: center;" |A wide open, partially flooded area with the appearance of Labyrinth Zone from ''Sonic the Hedgehog''. A key can be found to obtain an E-tank.
| style="text-align: center;" |[[Gabgyo]], [[Super Cutter Revenge]]
+
| style="text-align: center;" |[[Gabgyo]]
| style="text-align: center;" |[[Spark Man Platform]], [[Key Barrier]]  
+
| style="text-align: center;" |[[Key Barrier]], [[Spark Man Platform]], [[Super Cutter Revenge]]  
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
|-
 
|-
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| style="text-align: center;" |Drive Sir Clive's C5
 
| style="text-align: center;" |Drive Sir Clive's C5
 
| style="text-align: center;" |A back and forth obstacle course, traversed with two reskinned Wave Man Jetskis.  
 
| style="text-align: center;" |A back and forth obstacle course, traversed with two reskinned Wave Man Jetskis.  
| style="text-align: center;" |[[Mousubeil]], [[Kouker Q]], [[Fire Boy]]
+
| style="text-align: center;" |[[Fire Boy]], [[Kouker Q]], [[Mousubeil]]
| style="text-align: center;" |[[Wave Man Jetski]], [[Wanaan]]
+
| style="text-align: center;" |[[Wanaan]], [[Wave Man Jetski]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
|-
 
|-
 
| style="text-align: center;" |ACESpark
 
| style="text-align: center;" |ACESpark
 
| style="text-align: center;" |In the Retail Version, I'm Much Funnier
 
| style="text-align: center;" |In the Retail Version, I'm Much Funnier
| style="text-align: center;" |A sunset area, requiring the player to traverse under a rising and falling spiked ceiling with a Sideways Elevator.
+
| style="text-align: center;" |A sunset area, requiring the Mega Man to traverse under a rising and falling spiked ceiling with a Sideways Elevator.
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
| style="text-align: center;" |[[Sideway Elevator]], [[Shift]]
+
| style="text-align: center;" |[[Shift]], [[Sideway Elevator]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
|-
 
|-
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| style="text-align: center;" |A tightly-packed obstacle course with no enemies.  
 
| style="text-align: center;" |A tightly-packed obstacle course with no enemies.  
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
| style="text-align: center;" |[[Teckyun]], [[Tackle Fire Dispenser]], [[Drop Platform]]
+
| style="text-align: center;" |[[Drop Platform]], [[Tackle Fire Dispenser]], [[Teckyun]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
|-
 
|-
 
| style="text-align: center;" |ACESpark
 
| style="text-align: center;" |ACESpark
 
| style="text-align: center;" |Revenge of (Annoyed Grunt)
 
| style="text-align: center;" |Revenge of (Annoyed Grunt)
| style="text-align: center;" |A survival room themed after ''Arkanoid: Revenge of Doh'', requiring the player to avoid a reskinned Wandering Head as it destroys the bricks blocking the exit. Yellow bricks will drop various types of Metall. After leaving the survival room, DOH himself (read: an invisible Tondeall) will shoot at the player as they make their way to the exit.
+
| style="text-align: center;" |A survival room themed after ''Arkanoid: Revenge of Doh'', requiring Mega Man to avoid a reskinned Wandering Head as it destroys the bricks blocking the exit. Yellow bricks will drop various types of Metall. After leaving the survival room, DOH himself (as an invisible Tondeall) will shoot at Mega Man as he makes his way to the exit.
| style="text-align: center;" |[[Wandering Head]], [[Metall DX]], [[Metall EX]], [[Space Metall]], [[Screw Bomber]], [[Morning Joe]], [[Tondeall]]
+
| style="text-align: center;" |[[Metall DX]], [[Metall EX]], [[Morning Joe]], [[Screw Bomber]], [[Space Metall]], [[Tondeall]], [[Wandering Head]]
 
| style="text-align: center;" |[[Dustman Block]]
 
| style="text-align: center;" |[[Dustman Block]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
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| style="text-align: center;" |ACESpark
 
| style="text-align: center;" |ACESpark
 
| style="text-align: center;" |Son of a Biscuit Eater
 
| style="text-align: center;" |Son of a Biscuit Eater
| style="text-align: center;" |A partially flooded boat area tasking the player to avoid Arigock G shots while platforming on Hornet Rolls.
+
| style="text-align: center;" |A partially flooded boat area where the main challenge is avoiding Arigock G shots while platforming on Hornet Rolls.
| style="text-align: center;" |[[Gabgyo]], [[Arigock G]], [[Batton]]
+
| style="text-align: center;" |[[Arigock G]], [[Batton]], [[Gabgyo]]
 
| style="text-align: center;" |[[Hornet Roll]]
 
| style="text-align: center;" |[[Hornet Roll]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
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| style="text-align: center;" |Too Cheap To Pay Brendan Fraser
 
| style="text-align: center;" |Too Cheap To Pay Brendan Fraser
 
| style="text-align: center;" |A jungle ruin with various fire-themed hazards.
 
| style="text-align: center;" |A jungle ruin with various fire-themed hazards.
| style="text-align: center;" |[[Jump Roller]], [[Merserker]], [[Biribaree]]
+
| style="text-align: center;" |[[Biribaree]], [[Jump Roller]], [[Merserker]]
| style="text-align: center;" |[[Uranus Platform]], [[Fire Block]], [[Reflect Block]]
+
| style="text-align: center;" |[[Fire Block]], [[Reflect Block]], [[Uranus Platform]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
|-
 
|-
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| style="text-align: center;" |Wise From Your Gwave
 
| style="text-align: center;" |Wise From Your Gwave
 
| style="text-align: center;" |An autoscrolling room set in a graveyard, with Strike Man Soccer Balls (reskinned into headstones) in a variety of setups.
 
| style="text-align: center;" |An autoscrolling room set in a graveyard, with Strike Man Soccer Balls (reskinned into headstones) in a variety of setups.
| style="text-align: center;" |[[Twin Cannon]], [[Molier]], [[Returning Sniper Joe]]
+
| style="text-align: center;" |[[Molier]], [[Returning Sniper Joe]], [[Twin Cannon]]
 
| style="text-align: center;" |[[Strike Man Soccer Ball]]
 
| style="text-align: center;" |[[Strike Man Soccer Ball]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
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| style="text-align: center;" |Alcarl
 
| style="text-align: center;" |Alcarl
 
| style="text-align: center;" |BubbleBop
 
| style="text-align: center;" |BubbleBop
| style="text-align: center;" |A vertical area utilizing Splash Woman's tileset, requiring the player to shoot Swim Balls and avoid spiky ceilings while jumping between Bubble Platforms.
+
| style="text-align: center;" |A vertical area utilizing Splash Woman's tileset, requiring Mega Man to shoot Swim Balls and avoid spiky ceilings while jumping between Bubble Platforms.
 
| style="text-align: center;" |[[Swim Ball]]
 
| style="text-align: center;" |[[Swim Ball]]
| style="text-align: center;" |[[Bubble Platform]] (small and large)
+
| style="text-align: center;" |[[Bubble Platform]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
|-
 
|-
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| style="text-align: center;" |Burning Desire
 
| style="text-align: center;" |Burning Desire
 
| style="text-align: center;" |A Solar Man-themed room with various fire enemies and hazards.
 
| style="text-align: center;" |A Solar Man-themed room with various fire enemies and hazards.
| style="text-align: center;" |[[Sola 0]], [[Fire Totem]], [[Fire Boy]]
+
| style="text-align: center;" |[[Fire Boy]], [[Fire Totem]], [[Sola 0]]
 
| style="text-align: center;" |[[Tackle Fire Dispenser]]
 
| style="text-align: center;" |[[Tackle Fire Dispenser]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
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| style="text-align: center;" |Alcarl
 
| style="text-align: center;" |Alcarl
 
| style="text-align: center;" |Cemented in Stones
 
| style="text-align: center;" |Cemented in Stones
| style="text-align: center;" |A Bokazurah shaft utilizing Concrete Man's tileset. The player must descend while being intermittently harassed by an invincible Tamp.
+
| style="text-align: center;" |A Bokazurah shaft utilizing Concrete Man's tileset. Mega Man must descend while being intermittently harassed by an invincible Tamp.
 
| style="text-align: center;" |[[Tamp]]
 
| style="text-align: center;" |[[Tamp]]
| style="text-align: center;" |[[Bokazurah]] (+ blocks)
+
| style="text-align: center;" |[[Bokazurah]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
|-
 
|-
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| style="text-align: center;" |Chilly and Tubed
 
| style="text-align: center;" |Chilly and Tubed
 
| style="text-align: center;" |An icy tunnel with several vertical pipe structures, some of which are blockaded by Haiker Ns.
 
| style="text-align: center;" |An icy tunnel with several vertical pipe structures, some of which are blockaded by Haiker Ns.
| style="text-align: center;" |[[Shaboan]], [[Haiker N]], [[Tatebo]]
+
| style="text-align: center;" |[[Haiker N]], [[Shaboan]], [[Tatebo]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
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| style="text-align: center;" |Alcarl
 
| style="text-align: center;" |Alcarl
 
| style="text-align: center;" |Met a Twirler Tonight
 
| style="text-align: center;" |Met a Twirler Tonight
| style="text-align: center;" |A fortress area that makes the player fight several varieties of Metall above small, fast conveyor belts.
+
| style="text-align: center;" |A fortress area that makes Mega Man fight several varieties of Metall above small, fast conveyor belts.
| style="text-align: center;" |[[Metall Dance]], [[Metall Mommy]] (and [[Baby Metall]]), [[Neo Heli Metall]], [[Metall EX]]
+
| style="text-align: center;" |[[Metall Dance]], [[Metall EX]], [[Metall Mommy]], [[Neo Heli Metall]]
| style="text-align: center;" |[[Conveyor]]
+
| style="text-align: center;" |[[Conveyor]] (MM6)
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
|-
 
|-
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| style="text-align: center;" |[[BBLIR]]
 
| style="text-align: center;" |[[BBLIR]]
 
| style="text-align: center;" |A Day at the Piano Gym
 
| style="text-align: center;" |A Day at the Piano Gym
| style="text-align: center;" |A Pit room built around rising platforms that play various notes when spawning. Features [https://en.wikipedia.org/wiki/The_Lick The Lick] in the last room.
+
| style="text-align: center;" |A room built around rising platforms that play various notes when spawning. Features [https://en.wikipedia.org/wiki/The_Lick The Lick] in the last room.
| style="text-align: center;" |[[Yonbain]], [[Pointan]],
+
| style="text-align: center;" |[[Pointan]], [[Yonbain]]
 
| style="text-align: center;" |Custom Spawner
 
| style="text-align: center;" |Custom Spawner
 
| style="text-align: center;" |[[Paozo]]
 
| style="text-align: center;" |[[Paozo]]
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| style="text-align: center;" |Forgotten Fortress MK.II - Entrance
 
| style="text-align: center;" |Forgotten Fortress MK.II - Entrance
 
| style="text-align: center;" |A zigzagging area using [[Forgotten Fortress: The Lab]]'s tileset, recolored orange.
 
| style="text-align: center;" |A zigzagging area using [[Forgotten Fortress: The Lab]]'s tileset, recolored orange.
| style="text-align: center;" |[[Fire Totem]], [[Hothead]], [[Arigock G]]
+
| style="text-align: center;" |[[Arigock G]], [[Hothead]], [[Fire Totem]]
 
| style="text-align: center;" |[[Tackle Fire Dispenser]]
 
| style="text-align: center;" |[[Tackle Fire Dispenser]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
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| style="text-align: center;" |Room Eater
 
| style="text-align: center;" |Room Eater
 
| style="text-align: center;" |An escape from a gigantic, invincible Rolling Drill as it destroys Solar Man's tileset.
 
| style="text-align: center;" |An escape from a gigantic, invincible Rolling Drill as it destroys Solar Man's tileset.
| style="text-align: center;" |[[Mecha Pitchan]] (red), [[Arigock G]], [[Mizzile]]
+
| style="text-align: center;" |[[Arigock G]], [[Mecha Pitchan]] (red), [[Mizzile]]
 
| style="text-align: center;" |[[Rolling Drill]]
 
| style="text-align: center;" |[[Rolling Drill]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
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| style="text-align: center;" |A multicolored room centered around turning Hanabiran's "clock arm" into a level obstacle.
 
| style="text-align: center;" |A multicolored room centered around turning Hanabiran's "clock arm" into a level obstacle.
 
| style="text-align: center;" |[[Telly X]]
 
| style="text-align: center;" |[[Telly X]]
| style="text-align: center;" |[[Wanaan]], [[Conveyor]]
+
| style="text-align: center;" |[[Conveyor]] (MM10), [[Wanaan]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
|-
 
|-
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| style="text-align: center;" |Swingin' Jumper
 
| style="text-align: center;" |Swingin' Jumper
 
| style="text-align: center;" |A simple room based around Jewel Platforms.
 
| style="text-align: center;" |A simple room based around Jewel Platforms.
| style="text-align: center;" |[[Toss Machine]], [[Spine]], [[Choker Oh]]
+
| style="text-align: center;" |[[Choker Oh]], [[Spine]], [[Toss Machine]]
 
| style="text-align: center;" |[[Jewel Platform]]
 
| style="text-align: center;" |[[Jewel Platform]]
 
| style="text-align: center;" |TBA
 
| style="text-align: center;" |TBA
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| style="text-align: center;" |The Gray Trail
 
| style="text-align: center;" |The Gray Trail
 
| style="text-align: center;" |A fully-grayscale room set atop a moving train.
 
| style="text-align: center;" |A fully-grayscale room set atop a moving train.
| style="text-align: center;" |[[Shadow Clone]], [[Spring Head]], [[Shotom]]
+
| style="text-align: center;" |[[Shadow Clone]], [[Shotom]], [[Spring Head]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
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| style="text-align: center;" |Bouncy Castle?
 
| style="text-align: center;" |Bouncy Castle?
 
| style="text-align: center;" |A mini-recreation of [[Bouncy Castle]], with hidden Bubble Floors to account for the titular bounciness.
 
| style="text-align: center;" |A mini-recreation of [[Bouncy Castle]], with hidden Bubble Floors to account for the titular bounciness.
| style="text-align: center;" |[[Batabattan]], [[Tadahou]], [[Peterchy]], [[Metall Dance]], [[Returning Sniper Joe]], [[Bikky]]
+
| style="text-align: center;" |[[Batabattan]], [[Bikky]], [[Metall Dance]], [[Peterchy]], [[Returning Sniper Joe]], [[Tadahou]]
| style="text-align: center;" |[[Bubble Floor]], [[Spring]], [[Reflect Block]]
+
| style="text-align: center;" |[[Bubble Floor]], [[Reflect Block]], [[Spring]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
|-
 
|-
 
| style="text-align: center;" |Beed28
 
| style="text-align: center;" |Beed28
 
| style="text-align: center;" |Find Your Land Legs
 
| style="text-align: center;" |Find Your Land Legs
| style="text-align: center;" |A rocky quarry that inexplicably waves up and down in chunks. For the motion-sick, get your Escape Rope ready.
+
| style="text-align: center;" |A rocky quarry that inexplicably waves up and down in chunks.
| style="text-align: center;" |[[Cannon]], [[Wall Blaster II]], [[Screw Bomber]], [[Hammer Joe]], [[Fire Totem]], [[Metall Cannon]], [[Komasaburo]]
+
| style="text-align: center;" |[[Cannon]], [[Fire Totem]], [[Hammer Joe]], [[Komasaburo]], [[Metall Cannon]], [[Screw Bomber]], [[Wall Blaster II]]
| style="text-align: center;" |[[Shift]], [[Drop Platform]]
+
| style="text-align: center;" |[[Drop Platform]], [[Shift]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
|-
 
|-
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| style="text-align: center;" |Quick, Think Fast!
 
| style="text-align: center;" |Quick, Think Fast!
 
| style="text-align: center;" |A chaotic room that reskins Bouncy Tiles to look like spikes for a quick jumpscare.
 
| style="text-align: center;" |A chaotic room that reskins Bouncy Tiles to look like spikes for a quick jumpscare.
| style="text-align: center;" |[[Telly]], [[Cannopeller]], [[Cyber Gabyoall]], [[Cutting Wheel]], [[Big Stomper]]
+
| style="text-align: center;" |[[Big Stomper]], [[Cannopeller]], [[Cutting Wheel]], [[Cyber Gabyoall]], [[Telly]]
 
| style="text-align: center;" |[[Bouncy Tile]]
 
| style="text-align: center;" |[[Bouncy Tile]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
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| style="text-align: center;" |Beezinga!
 
| style="text-align: center;" |Beezinga!
 
| style="text-align: center;" |A very green area featuring Chibees spawning from holes in the walls, as well as defeated Brain Breaks.
 
| style="text-align: center;" |A very green area featuring Chibees spawning from holes in the walls, as well as defeated Brain Breaks.
| style="text-align: center;" |[[Chibee]], [[Brain Break]]
+
| style="text-align: center;" |[[Brain Break]], [[Chibee]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
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| style="text-align: center;" |Big Fish
 
| style="text-align: center;" |Big Fish
 
| style="text-align: center;" |In Good Hands
 
| style="text-align: center;" |In Good Hands
| style="text-align: center;" |A series of avoidance challenges centered around unusual enemy setups, while a Knuckle Duster breaks blocks. The player can't leave the screen until Knuckle Duster finishes breaking all the blocks.
+
| style="text-align: center;" |A series of avoidance challenges centered around unusual enemy setups, while a Knuckle Duster breaks blocks. Mega Man can't leave the screen until Knuckle Duster finishes breaking all the blocks.
| style="text-align: center;" |[[Nibul]], [[Flying Shell]], [[Pipi|Copipi]], [[Boostun]]
+
| style="text-align: center;" |[[Boostun]], [[Pipi|Copipi]], [[Flying Shell]], [[Nibul]]
 
| style="text-align: center;" |[[Reflect Block]]
 
| style="text-align: center;" |[[Reflect Block]]
 
| style="text-align: center;" |[[Knuckle Duster]]
 
| style="text-align: center;" |[[Knuckle Duster]]
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| style="text-align: center;" |Big Fish
 
| style="text-align: center;" |Big Fish
 
| style="text-align: center;" |Not An Ice Level
 
| style="text-align: center;" |Not An Ice Level
| style="text-align: center;" |A cave level where the player causes icy spikes (really Astro Doors with creation code) to move using switches.
+
| style="text-align: center;" |A cave level where Mega Man causes icy spikes (really Astro Doors with creation code) to move using switches.
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |[[Astro Door]], [[Astro Switch]]
 
| style="text-align: center;" |[[Astro Door]], [[Astro Switch]]
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| style="text-align: center;" |A cave featuring T. Khamen's falling rocks being used as platforming obstacles. First of three thematically-named Pit rooms.
 
| style="text-align: center;" |A cave featuring T. Khamen's falling rocks being used as platforming obstacles. First of three thematically-named Pit rooms.
 
| style="text-align: center;" |[[Shigaraky]]
 
| style="text-align: center;" |[[Shigaraky]]
| style="text-align: center;" |[[T. Khamen]]'s rock spawners
+
| style="text-align: center;" |[[T. Khamen]] rock spawners
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
|-
 
|-
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| style="text-align: center;" |Watch [https://en.wikipedia.org/wiki/Moominvalley_(TV_series) Moominvalley] 2018
 
| style="text-align: center;" |Watch [https://en.wikipedia.org/wiki/Moominvalley_(TV_series) Moominvalley] 2018
 
| style="text-align: center;" |A blue and green fortress featuring no watches, Moomins, valleys, nor the number 2018.  
 
| style="text-align: center;" |A blue and green fortress featuring no watches, Moomins, valleys, nor the number 2018.  
| style="text-align: center;" |[[Kakinbatank]], [[Giree]]
+
| style="text-align: center;" |[[Giree]], [[Kakinbatank]]
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
 
| style="text-align: center;" |N/A
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| style="text-align: center;" |MarsJenkar
 
| style="text-align: center;" |MarsJenkar
 
| style="text-align: center;" |Combust Man?
 
| style="text-align: center;" |Combust Man?
| style="text-align: center;" |Based off of [[Combust Man (stage)|Combust Man]] from [[Make a Good Mega Man Level 2|MaGMML2]]. It contains its visuals, enemies, gimmicks, and a cameo from [[Combust Man]] himself.
+
| style="text-align: center;" |Based off of [[Combust Man (stage)|Combust Man]] from ''[[Make a Good Mega Man Level 2|MaGMML2]]''. It contains its visuals, enemies, gimmicks, and a cameo from [[Combust Man]] himself.
 
| style="text-align: center;" |[[B Bitter]], [[Bounder]], [[Cyber Gabyoall]], [[Metall]], [[Metall Cannon]], [[New Shotman]]
 
| style="text-align: center;" |[[B Bitter]], [[Bounder]], [[Cyber Gabyoall]], [[Metall]], [[Metall Cannon]], [[New Shotman]]
 
| style="text-align: center;" |[[Count Bomb]]
 
| style="text-align: center;" |[[Count Bomb]]

Revision as of 23:04, 19 July 2024

"You won't be counting sheep in these 100 levels!"
―Travel brochure description, Make a Good Mega Man Level 3
Logo used for the NEO Pit of Pits during submissions.

The NEO Pit of Pits is a bonus area in Make a Good Mega Man Level 3, and an evolution of The Pit of Pits from Make a Good Mega Man Level 2. Like the aforementioned Pit of Pits, it is a pseudo-endless mode comprised of over 250 mini-stages created by multiple contributors, hosted by Sheep Man. Submissions for the NEO Pit of Pits were held from February 1, 2019 to March 17, 2019. The NEO Pit of Pits is inaccessible until clearing the Wily Stadium, at which point it can be accessed using the travel brochure.

As with the original Pit of Pits, hazards that would normally result in instant death have been toned down: all Quick Lasers are the continuous damage-dealing "drain" variant, spikes deal 5-7 damage on contact, and falling into a pit or being crushed deals 4 damage and sends Mega Man back to the start of the current mini-stage.

Mega Man's current amount of E-Tanks, W-Tanks, M-Tanks, and bolts are set to zero while inside the Pit; a separate count for each is used instead. However, his current amount will be returned again when he wins, fails, or quits. Every 10 sublevels, Mega Man will come across a shop run by Sheep Man, where he can buy energy refills, Tanks, and unique upgrades to make traversing the rest of the Pit easier. Upon clearing 100 sublevels, Sheep Man will challenge Mega Man to a battle.

Although defeating Sheep Man once is enough to "clear" the Pit, Mega Man can keep going past 100 if he so wishes, with the aim being to clear as many mini-stages as possible before dying. Sheep Man will reappear per every 100 floors; and the more floors cleared, the more difficult the fight becomes. After clearing the Pit at least once, Mega Man can visit any of the sub-levels independently at his own whim; however, if he wishes to rematch Sheep Man, he must go through the Pit again, or otherwise use the Boss Gallery in the Limestone Pagoda.

List of mini-stages

Due to the relatively small length of these mini-stages, all description and strategy for them shall be documented here.

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Creator Room Summary Enemies Gimmicks (Mini-) Bosses
02gn Cryogenic Lab A long, snowy straightaway with several precarious jumps between Ice Platforms Dada, Hirarian 427, Kaona Geeno Cossack Snow, Ice Platform Stompy
02gn Jungle Wrecker An autoscrolling escape through the forest, while being chased by an invincible Truck Joe. Bombomboy, Monkikki Auto Scroller Truck Joe
02gn The Dachone Hangar A Pit room featuring both types of Dachone. Boostun, Dachone, Dachone Ltd. Ed., Fatool, Teck Cossack Platform N/A
8SomaCruz Waiting and Wading A wide open, partially flooded area with the appearance of Labyrinth Zone from Sonic the Hedgehog. A key can be found to obtain an E-tank. Gabgyo Key Barrier, Spark Man Platform, Super Cutter Revenge N/A
ACESpark Drive Sir Clive's C5 A back and forth obstacle course, traversed with two reskinned Wave Man Jetskis. Fire Boy, Kouker Q, Mousubeil Wanaan, Wave Man Jetski N/A
ACESpark In the Retail Version, I'm Much Funnier A sunset area, requiring the Mega Man to traverse under a rising and falling spiked ceiling with a Sideways Elevator. N/A Shift, Sideway Elevator N/A
ACESpark Mamma Mia That's a Spicy Spikeball A tightly-packed obstacle course with no enemies. N/A Drop Platform, Tackle Fire Dispenser, Teckyun N/A
ACESpark Revenge of (Annoyed Grunt) A survival room themed after Arkanoid: Revenge of Doh, requiring Mega Man to avoid a reskinned Wandering Head as it destroys the bricks blocking the exit. Yellow bricks will drop various types of Metall. After leaving the survival room, DOH himself (as an invisible Tondeall) will shoot at Mega Man as he makes his way to the exit. Metall DX, Metall EX, Morning Joe, Screw Bomber, Space Metall, Tondeall, Wandering Head Dustman Block N/A
ACESpark Son of a Biscuit Eater A partially flooded boat area where the main challenge is avoiding Arigock G shots while platforming on Hornet Rolls. Arigock G, Batton, Gabgyo Hornet Roll N/A
ACESpark Too Cheap To Pay Brendan Fraser A jungle ruin with various fire-themed hazards. Biribaree, Jump Roller, Merserker Fire Block, Reflect Block, Uranus Platform N/A
ACESpark Wise From Your Gwave An autoscrolling room set in a graveyard, with Strike Man Soccer Balls (reskinned into headstones) in a variety of setups. Molier, Returning Sniper Joe, Twin Cannon Strike Man Soccer Ball N/A
Alcarl BubbleBop A vertical area utilizing Splash Woman's tileset, requiring Mega Man to shoot Swim Balls and avoid spiky ceilings while jumping between Bubble Platforms. Swim Ball Bubble Platform N/A
Alcarl Burning Desire A Solar Man-themed room with various fire enemies and hazards. Fire Boy, Fire Totem, Sola 0 Tackle Fire Dispenser N/A
Alcarl Cemented in Stones A Bokazurah shaft utilizing Concrete Man's tileset. Mega Man must descend while being intermittently harassed by an invincible Tamp. Tamp Bokazurah N/A
Alcarl Chilly and Tubed An icy tunnel with several vertical pipe structures, some of which are blockaded by Haiker Ns. Haiker N, Shaboan, Tatebo N/A N/A
Alcarl Met a Twirler Tonight A fortress area that makes Mega Man fight several varieties of Metall above small, fast conveyor belts. Metall Dance, Metall EX, Metall Mommy, Neo Heli Metall Conveyor (MM6) N/A
Autofire Powerless Plant A dark room using Elec Man's tileset. Mega Man, his buster shots, pickups and Hotheads emit light in a small radius around them. Darspider, Hothead, Spine Revealing Tiles N/A
BBLIR A Day at the Piano Gym A room built around rising platforms that play various notes when spawning. Features The Lick in the last room. Pointan, Yonbain Custom Spawner Paozo
BBLIR Forgotten Fortress MK.II - Entrance A zigzagging area using Forgotten Fortress: The Lab's tileset, recolored orange. Arigock G, Hothead, Fire Totem Tackle Fire Dispenser N/A
BBLIR Forgotten Fortress MK.II - Highway A sunset highway area reminiscent of Forgotten Fortress' outside sections. The streetlights can be stood on. Docron, Hoohoo Fire Spike N/A
BBLIR Room Eater An escape from a gigantic, invincible Rolling Drill as it destroys Solar Man's tileset. Arigock G, Mecha Pitchan (red), Mizzile Rolling Drill N/A
BBLIR Running Out of Time A multicolored room centered around turning Hanabiran's "clock arm" into a level obstacle. Telly X Conveyor (MM10), Wanaan N/A
BBLIR Swingin' Jumper A simple room based around Jewel Platforms. Choker Oh, Spine, Toss Machine Jewel Platform TBA
BBLIR The Gray Trail A fully-grayscale room set atop a moving train. Shadow Clone, Shotom, Spring Head N/A N/A
Beed28 Bouncy Castle? A mini-recreation of Bouncy Castle, with hidden Bubble Floors to account for the titular bounciness. Batabattan, Bikky, Metall Dance, Peterchy, Returning Sniper Joe, Tadahou Bubble Floor, Reflect Block, Spring N/A
Beed28 Find Your Land Legs A rocky quarry that inexplicably waves up and down in chunks. Cannon, Fire Totem, Hammer Joe, Komasaburo, Metall Cannon, Screw Bomber, Wall Blaster II Drop Platform, Shift N/A
Beed28 Quick, Think Fast! A chaotic room that reskins Bouncy Tiles to look like spikes for a quick jumpscare. Big Stomper, Cannopeller, Cutting Wheel, Cyber Gabyoall, Telly Bouncy Tile N/A
Big Fish Beezinga! A very green area featuring Chibees spawning from holes in the walls, as well as defeated Brain Breaks. Brain Break, Chibee N/A N/A
Big Fish Boobeam's Revenge A puzzle room built around baiting Boobeam Traps into activating Junk Machines so they can be shot. N/A Junk Machine, Junk Platform (invincible), Switch Block Boobeam Trap
Big Fish In Good Hands A series of avoidance challenges centered around unusual enemy setups, while a Knuckle Duster breaks blocks. Mega Man can't leave the screen until Knuckle Duster finishes breaking all the blocks. Boostun, Copipi, Flying Shell, Nibul Reflect Block Knuckle Duster
Big Fish Not An Ice Level A cave level where Mega Man causes icy spikes (really Astro Doors with creation code) to move using switches. N/A Astro Door, Astro Switch Shirokumachine GTV
Big Fish Rock and Ball Torture A cave featuring T. Khamen's falling rocks being used as platforming obstacles. First of three thematically-named Pit rooms. Shigaraky T. Khamen rock spawners N/A
Big Fish Scorpionssssss A level exploring Sasoreenu's interactions with various shapes of quicksand. Inexplicably set in a sewer. Sasoreenu Quicksand N/A
Big Fish Sea Mines (Get It?) A flooded mine with mines, and Vs endlessly spawning from below. Sea Mine, V N/A N/A
Big Fish Shin I'm Hungry An oddly-named tower level centered around Illusian, with a unique red variant that reveals hidden tiles instead. Illusian Revealing Tiles N/A
Big Fish Watch Moominvalley 2018 A blue and green fortress featuring no watches, Moomins, valleys, nor the number 2018. Giree, Kakinbatank N/A N/A
MarsJenkar Combust Man? Based off of Combust Man from MaGMML2. It contains its visuals, enemies, gimmicks, and a cameo from Combust Man himself. B Bitter, Bounder, Cyber Gabyoall, Metall, Metall Cannon, New Shotman Count Bomb N/A
MarsJenkar Into the Garbage Chute, Flyboy A vertically-oriented level descending through a trash chute. A clever player may be able to pick up some extra items on the way. Junk Golem, Mousubeil, Soshi Breaker, Wall Blaster Junk Block N/A
Make a Good Mega Man Level 3
Characters
Mega Man (Costumes) • Dr. LightErnest Will/Dr. WilyDr. RegalHunter WomanForge WomanPrestoElement ManCerberus ManBassProto ManMagic ManSheep Man
Special Weapons
Spark ChaserLaser TridentWater ShieldTornado BlowThunder BeamMagnetic ShockwaveIce WallBreak DashRush CoilRush JetRush BikeMagnet Beam
Contest Weapons
Mix TapeLantern FlarePrismatic LaserBeet TillerRec CanBanshee WailPropeller VortexElectro CableTrack ShoesRoyal GuardBait BobberPower Line
Entries
A piece of cake, but with aestheticsAbandoned MineAccess Corridor AlphaAir man's ultimate weaponAkudama Empire MothershipAlpine Weather InstituteAlraune WomanAn Ice Cave in RussiaAn Underwater Adventure? Wow!Arcade ArchivesArcaneMan -CHAOS TOWER- (CERN HQ Remains)Assault HuntBakery ManBallade's Square of DoomBanshee WomanBeat the Security SystemBeet ManBlizzard ResortBold and TrashBoost ManBright Man RemixCable WomanCall Me IshmaelCassette ManChaos Light CityCheckmateChemical IndustryCloud NineCrashMan SimulatorCreatively Named LevelCrest ManCrosshair AwareCrystal TowerCursed DarknessCutman's New WarehouseCycle FacilityDamp RuinsDangan FactoryDark CastleDecoy ManDevil FactoryDISCHARGEEEEDisobedience of Superior MachinesDoorkmanDunes of DischargeEscape From the Wily CityEvil Energy FacilityExplosives FactoryFairly Unfocused Newcomer's Bosses And Gimmicks StageFalling System CoreFight, Kikkoman! For Everlasting Sauce!Flamboyant CastleFoo ManForgotten FactoryFrenzy ReactorFroggy GravityFruit ForestGeek ManGet Wild, Get WetGilded ManGirder Man StageGlass FactoryGlitched up BetaGlitz WomanGrand Fire PalaceGrassy PlainsGravaqua2oGravity WumboGross IncandescenceGuitar ManHazard HydroHit the Jackpot!Hornet Man got a new StageHouse of FunHunter TowerI Hope I Lose: A Grand TaleIdentity ManInterspatial CompressionIrrigation IrritationIt Was Rated ArrJudgement ManJust a Water LevelLost Caverns of JungataLuminous Tower AscentMafia Man's Gambling PalaceMalware ManMagmatic Panicmechanical factoryMediocre Oil LevelMega Man DEVMetal Man Steals Other People's ConveyorsMetall Man's Metall FactoryMilitary Training GroundsMine explorationMint Candy MatrixMirror WomanMy First Megamix Level uwu xd lmao (dab)Ninja of the NightNot Delivering On PromisesNowhere yet everywhere: When the world may loopOperation: Narcissistic StratosphereOuter ReachesPick Your PoisonPipe ManPlataform HijinksPoudrin ManPropeller Woman in the City in the CloudsPumpkin PatchesQuintsMetFactoryRadium ManRec ManRed MountainRevenge of TricastleRobogardenRockbound FacilityRock FortressRuins of a Forbidden KingdomSecluded TerminalShape WomanSkull Sans Megatale 4Skull Secret ZoneSludge ManSolar InfernoSomewhere UndergroundSparks and SocketsSpectrum ScienceStalks, Shoots, and LeavesStalling for timeStep on the GasStolen CitadelSulfurific AbyssSuperheavy Samurai Big BenKSuzy LoveTechnical SupportTeetering Over the EdgeTemple of Light and DarkThe Actual Rock ManThe Cave Level That ExistsThe Haymay TrialsThe HeistThe hero as remixedThe Invincible Robot Army! Featuring Shoe Man!The King's LairThe Level Equivalent of An Old Man Rambling at YouThe Return of Veteran ZThe StormscraperThe Warped VoidThermal TundraTop Man 2: Spin or Go HomeTower of DimentionsToxic TroubleTrailblazerTreading The Wily Sewer SystemTrouble in the FortressUndead FortressUltimate LevelUnderground RunaroundUnguarded TreasureUp Down All AroundWalk-In FreezerWater Level? Ice Level?Weapon Data CenterWestern RailwaywetWide JoepenWily in space (Roll's rescue)Wily Rooms of WeaponsWily's Haunted CastleWilys RedemptionWily's Well-fortified RoomWhere no met has gone beforeWorking in the RainWorthless ManX6MemeY.M.C.A.You Don't Know the Drill
Bonus Levels
Space CrusadeJust a Judge LevelMagnum ManReel ManKing ManStatic Man
Wily Stadium
Chaos AssaultCross ArmadaThe Bronze YardBe the Smaller PersonThe Level With a Met PunArmory CatastropheThe Greatest Show of All Time
Tier X
Ancient Wastelands GateErm... Watt the Shock!Smashed Into PiecesSparkling Shrimp StewOlive BomberHI-R@SE BOTANIXMega Man in WonderlandNote WomanGenie's AlleySecret to No OneThermae ManDetergent DeterminationThe Quickening 3DDeserted Sector G-009Big Ugly Mess 2: Acting UnwiseHollow ElysiumReturn to Universe City VShrine of Nebula
Locations
Victor HeightsMagic Card CasinoLimestone PagodaTier 1Tier 2Tier 3Tier 4Tier 5Tier 6Tier 7Tier 8Tier 9Tier 10Tier 11Tier 12Tier 13Tier 14Tier 15Wily StadiumTier XNEO Pit of Pits
Tier Bosses
Regular JoeRepair ManMuscle JugglerMad ManPuzzle ManIce BusterBoki LamiraMirage ManPyre DuoSound ManWizard ManControl ManDeath ManPunch Donkey
Robot Masters
Aether ManAlraune WomanArcane ManAssault ManBanshee WomanBattery ManBeet ManBoost ManCable WomanCassette ManCelestial WomanDecoy ManDischarge ManFoo ManGeek ManGirder ManGlitch WomanGlitz WomanGuitar ManHex ManHodenkiIdentity ManLantern ManLunar WomanMafia ManMagnet Man SFMetall ManMirror WomanMooger ManOld ManPipe ManPoudrin ManPrism WomanPropeller WomanRadium ManRailway TeamRec ManRock ManRook ManRoyal ManSecret MelonShape WomanShoe ManSkull SansSludge ManSniper ManSolaire ManStall WomanThermal ManToken WomanTreasure ManWood Man NiceYamato Man W
Modified Devkit Robot Masters
Air Dab ManBakery Man DeltaBakery Man OmegaBakery Man ThetaBarrage ManBee ManBlackout ManBlue Bomber ManBlue Crash Man, But With 29 HealthBomber JoeCaptain N Guts ManCrest ManDRKMAN4.BATDark EnkerDarker ManDolt ManFake CycleGilded ManGlass Man CGravity JoeGravity Man SupremeHoney JoanJudgement ManMetal Man OverdriveMetool WomanMicro Quick ManMiner ManNeon Quick ManNight Air ManPerfect Solar ManPharaoh Man in the DarkPotted Plant ManQuick MontageRockman No Constancy QuickmanScorch Man V1Spark Man FlipSplash Woman OverdriveSuperheavy Samurai Big Ben KTemporal ManTempura ManTop Man GreenUranus MetVeteran Z
Entry Bosses
28 Devil CoresAdult WishAtlantisAtlasBaby WishBattle WindowsBeam StackBeam Stack MK2Blizzard BrigadiersBlizzard BehemothBlue Power PistonBubble CrabBuckyChangkeylierChoker OhmegaCompress JoeCopy RobotCrystal CoreDark Matter CapsuleDark WyvernDennis ReturnsD.E.VDigitigerDust DevilEgg CarrierFloating PointFractureGhost LightGrand TellowGuts Dozer NeoGwyndolinHeavyheintsThe InDestructiBallJoJo JoeJunk HunkKineMaster HandMecha SonicNamonaki RoboNecrozmaOrnstein & SmoughPipi CondorPrism DevilQuint's Met MachineRed DevilSovereign MachineSuper BlockSuper Lightning LordSYSTEMCORE.EXETrain TrioVanguardroidZombie DevilZ-Tank
Fortress Guardians
Regal MachineFalcon RockTengen TophammerKouker QugeMetilda McBossfaceNeko ManBassCerberus ManElement ManForge WomanHunter WomanPrestoWily Machine SPIREWily Jet
Devkit Bosses
Ice ManBomb ManFire ManAir ManBubble ManQuick ManFlash ManHeat ManWood ManPicopico-kunGuts DozerBoobeam TrapEnkerHard ManSpark ManKamegoro MakerDyna ManSonic ManDust ManMetall DaddyGiant SuzyPunkIron BallGyro ManStone ManDark Man 4BalladeHunter Type AHunter Type BBlizzard ManYamato ManRounder IIPower PistonMercurySaturnUranusGrey DevilDangan ManOil ManHornet ManMega Mech SharkHoney WomanCommando ManSolar Man
Grey Isles Bosses
Lava Stone ManKing LeonisStrongerGEORGESmall Fry SwarmEye of Btd'nhanDiabolicoQueen of HeartsNote WomanMist Man & Bowl ManAngler FishOnoxThermae ManSwaduronImpresariaVolt Man the AnnihilatorHard SplashShade SpamNadir DevilTop DummyGharial ManReturning Flash ArmorGreat CorePillar of Nebula
Bonus Bosses
DreadnoughtUsagi WomanHyper Plant ManMagnum ManReel ManKing ManNamahage ManStatic ManSlush Man
Arena Bosses
Break ManFake ManTerraCWU-01PYellow DevilGammaAlter ManVacant Avatar
Super Bosses
Returning Regular JoeNebula GreyMagic ManSheep ManErnest Will