Difference between revisions of "Bounce Switch SD"

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Latest revision as of 10:56, 1 June 2020

Bounce Switch SD
In-Game Information
Type: Mobility, Special Interaction
Location(s): MaGMML2:
Null and Void
Misc. Information
Programmer(s): Beed28
Artist(s): Beed28
MaGMML Game Appearances: Make a Good Mega Man Level 2

The Bounce Switch SD is a gimmick in Make a Good Mega Man Level 2, found in Null and Void. It is a switch that creates a small earthquake when shot.


A Bounce Switch SD floats in the air, and will cause the area to shake up and down for a few moments when hit by a weapon. This "earthquake" has the effect of sending Mega Man and all entities with gravity into the air, much like the bouncing in Bouncy Castle - Bounce Switch SDs, in essence, are "on command" versions of Bouncy Castle's bounce gimmick. The only weapons that cannot trigger a Bounce Switch SD are the Grab Buster, which is instead reflected, and the Wheel Cutter, Sakugarne, Wire Adaptor and Super Arrow (and their respective Alter Weapons), which are disabled for the level.