Force Man
From Make a Good Mega Man Level Contest
Revision as of 22:46, 18 May 2021 by SirRufflecuss (talk | contribs)
Force Man | |||||||||||||||||||||||||||||||
Artwork by TEHTACOMAN12321 | |||||||||||||||||||||||||||||||
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Force Man is a boss in Make a Good Mega Man Level 2, who appears at the end of his namesake level.
He reappears in the Reality Core, fused with Match Man to create Chimerabot 4.
Battle
Force Man starts the battle by running in front of Mega Man, jumping on him, and then running back to the left side of the room. Force Man will then repeat the following pattern:
- Fire three Force Beams.
- Chase Mega Man around the room.
- Jump to the center of the room, and fire 4 Force Beams to his left and right.
- Jump off the screen, and attack with 6 groups of 4 downwards-facing Force Beams. These are the only Force Beams in the fight that will kill Mega Man in one hit, but they are telegraphed with a skull icon placed where they will appear. Force Man jumps back onto the screen after this attack is finished.
- Run to the right side of the room.
Damage Table
1/1/2 | 1 | 1 | 1 | 1 | N | 4 | 1 | 1 | 1 | 1 |
Other Notes |
Trivia
- Pausing the game during the battle will not pause the creation of the instant-kill Force Beams when Force Man is attacking with them, but it will keep them from moving until the game is unpaused. This can be used to shorten the length of the instant-kill Force Beams.
- Because Alter Weapons in MaGMML2 share damage values with the default weapon set, Force Man sadly ends up being weak to his own weapon (a similar situation occurs with Haunt Man and Neapolitan Man).
Make a Good Mega Man Level 2 - Entry Bosses | |
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Original Robot Masters | |
Alter Man • Boil Man • Bond Man • Chomp Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man | |
Edited Robot Masters | |
Boundin' Crash Man • Color Man • Final Toad • Gangly Crash Man • Groovity Man • Guts Man Duo • Komuso Man? • Napalm Man • Pharaoh Man's Revenge • Romhack Top Man | |
End-Stage Bosses | |
8 Centipeder Tower • Alien • Boss Whopper • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Kelbesque • Kichona • The Kid | |
Other Bosses and Mid-bosses | |
Air Capsule • Air Devil • Avoidance Cherry • Big Fire Telly • Dennis • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Joe Man R • Joe Mob • Mixerlydia • Mush King • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly |
Make a Good Mega Man Level 2 - Tier 8 | |
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Entry Stages | |
But It Lacked the Depth to Convince Me That This is Really Hell • Force Man • Smed's Big Annoying Mess of a Level • Conveyor Mayhem • Aurora Man • Bouncy Castle • City Under Siege • Escape Sequence • Bond Man | |
List of Bosses | |
Mecha Dragon • Force Man • Komuso Man? • Final Toad • Super Cannopeller • Big Fire Telly • Crusher Joe • Napalm Man MK 2 • Bond Man • Boundin' Crash Man | |
Tier Boss | |
Jet Man | |
Other Goodies | |
Sanct |