The Quickening

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17th : The Quickening

Make a Good Mega Man Level (Remastered)

MaGMML1-17-TheQuickening1.png
You're most likely gonna need these...
"Personally, I love killing. And that's why I like levels like the one next to me. Full of death and destruction. The bliss of obliteration."
―Skull Man, next to the teleporter, Make a Good Mega Man Level Remastered.

The Quickening is the 17th place entry in Make a Good Mega Man Level. It's an incredibly difficult Quick Laser climb.

Strategy

At the start of the level, there are seven lives. The first dangerous screen of the level should show you what the level is all about: Jumping up while avoiding Quick Lasers. The second screen has a Magnet Machine that will help you avoid them. In the third screen, a Fan Fiend will help you try to outrun the Quick Lasers. After that is a checkpoint with more lives. In order to get through the fourth screen, you must quickly shoot a Spine and speed past the Quick Lasers. After that, you have to jump up Plantman Platforms with Quick Lasers. Then you reach a room with a Pelicanu and the Energy Element.

In the original game, a bug with Quick Lasers makes the Black Hole Bomb absorb them, making it a handy tool to get through the level. However, this bug is fixed in Make a Good Mega Man Level Remastered, increasing the difficulty (though at the same time, Mega Man now has infinite lives and the Skull Amulet to absorb one Quick Laser.)

The Quickening Screenshot A
A: Skull Amulet makes volumes of difference here.
The Quickening Screenshot B
B: The checkpoint.
The Quickening Screenshot C
C: Plant Man platforms are for dweebs! Just use Rush.

Skip Status

In Make a Good Mega Man Level Remastered only, this stage is skippable, due to both its extreme level of difficulty and the Black Hole Bomb glitch being fixed.

Judge Comments

Judge Comments
snoruntpyro snoruntpyro snoruntpyro : 35 / 100
Personal Fun Factor Other Fun Factor Uniqueness Creativity Graphics Music
13 / 25 2 / 25 6 / 15 9 / 15 5 / 10 0 / 10



i liked the music

Cheez8 Cheez8 Cheez8 : 51 / 100
Personal Fun Factor Other Fun Factor Uniqueness Creativity Graphics Music
19 / 25 3 / 25 7 / 15 11 / 15 3 / 10 8 / 10



Y'know, it's probably a good thing there's no music here. A fifteen second loop would get real annoying after the first ten minutes. That was INCREDIBLY satisfying to actually complete, by the way.

Duiv0 Duvi0 Duvi0 : 8 / 100
Personal Fun Factor Other Fun Factor Uniqueness Creativity Graphics Music
1 / 25 2 / 25 1 / 15 1 / 15 3 / 10 0 / 10



No time to waste the player's time!

Mick Galbani Mick Galbani / Blackmore Darkwing Mick Galbani : 25 / 100
Personal Fun Factor Other Fun Factor Uniqueness Creativity Graphics Music
6 / 25 2 / 25 5 / 15 7 / 15 5 / 10 0 / 10



Oh... all right then, another Quick Man level-type. I... can't say I'm impressed with this one. Wasn't a fan of Quick Man's level, nor was I a fan of Rainbow Man's level, and I can't say I'm a huge fan of this one either. That being said, its short, and the concept behind this is unique for a Quick Man level, but... its still a Quick Man level.

MrKyurem MrKyurem MrKyurem : 57 / 100
Personal Fun Factor Other Fun Factor Uniqueness Creativity Graphics Music
18 / 25 10 / 25 12 / 15 7 / 15 5 / 10 5 / 10



That letter between X and Z. For a level based solely around quick lasers, this is surprisingly fair and well made (although stupidly hard). There's safe zones in every screen at the start and end so you can watch the pattern, then scroll it off screen and restart the pattern so you can try it, and there are no sections where something shows up that you didn't notice. For anybody who's not ready for the bad times upcoming, you should try Black Hole Bomb on the lasers. Gets a 5 for music despite not having music because silence really helps, although I am disappointed you did not use Quick Man's theme.


Trivia


Make a Good Mega Man Level - Tier 1
Entry Stages
Objective: Vain SpaceCity WarLevelThe Quickening
Tier Bosses
Jolt Man1Him1R
Make a Good Mega Man Level (Remastered)
Characters
Mega Man (Costumes) • Dr. LightDr. WilyEddieZero
Entry Stages
Chroma KeyCitadel BasementCity WarGlass ManHard to See LandLevelMaze of DeathMega Man WorldMidnight SnowNapalm Forest and CavesNEON GRAVITYObjective: Vain SpaceResearch FacilitySky ZigguratSpiky MeltdownSunset SiegeThe QuickeningThunderclyffe PlantUnder ConstructionWily Combo
Wily Castle
Cannon DeckDr. Wily's Incinerator ChuteBe the Bigger PersonHall of FameEverything's Blowing UpFlashback Database
Special Weapons
Mega BusterMetal BladeGemini LaserSolar BlazeTop SpinThunder WoolPharaoh ShotBlack Hole BombMagic CardPower Orb1RRush CoilRush Jet
Locations
Tier 1Tier 2Tier 3Tier 4Tier 5Wily CastleDr. Light's LabEddie's ShopThe Arena
Tier Bosses
Jolt Man1Him1RDagger ManYoku ManJustice Man
Other Bosses
Entry Bosses
Wily ArchivesMoonGravity MachineRonrezBirdoGlass Man
Fortress Bosses
Ghost of Mega Man 31Scuttle Cannon1RChangkey MasterShadow Morpher1Shadow Gacha1RNeon Glass Birdo on a Guts LiftAir CapsuleWily Machine TROPHYZero
Optional Bosses
Bright ManThe Impaler1RZero Soul