Difference between revisions of "Tom Boy"

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(Created page with "{{enemy |name=Tom Boy |image=230px|Artwork by Capcom |caption=Artwork by Capcom |jname= |script=トムボーイ |romaji=Tomu Bōi |altname= |designer= |...")
 
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|weak=[[Top Spin]], [[Thunder Wool]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
 
|weak=[[Top Spin]], [[Thunder Wool]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
 
|category=Grounded
 
|category=Grounded
|location='''MaGMML2:'''<br>[[Guts Man's Asteroid]]<br>[[The Pit of Pits]]
+
|location='''MaGMML2:'''<br>[[Guts Man's Asteroid]]<br>[[The Pit of Pits]]<br>[[Null and Void]]
 
|OffAppear=[[Mega Man 4]]
 
|OffAppear=[[Mega Man 4]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
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'''Tom Boy''' is an enemy from ''[[Mega Man 4]]''. It is a small robot modeled after a Slinky.
 
'''Tom Boy''' is an enemy from ''[[Mega Man 4]]''. It is a small robot modeled after a Slinky.
  
Tom Boy was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, but it did not appear anywhere in that game.
+
Tom Boy was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', but it did not appear anywhere in that game.
  
Tom Boy returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entry [[Guts Man's Asteroid]], as well as the [[The Pit of Pits|Pit of Pits]] sub-levels "Night of Semiramis" and "Reserved Forest".
+
Tom Boy returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entry [[Guts Man's Asteroid]], as well as the [[The Pit of Pits|Pit of Pits]] sub-levels "Night of Semiramis" and "Reserved Forest", and in [[Null and Void]].
  
 
==Behavior==
 
==Behavior==
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|phar=1/1/4<br>1/5
 
|phar=1/1/4<br>1/5
 
|magic=2<br>2
 
|magic=2<br>2
|notes=Top row is damage in ''MaGMML1''; bottom row is damage from ''MaGMML1'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine
 +
}}
 +
 
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
|buster=1/1/3<br>1/1/3
+
|buster=1/2/3<br>1/1/3
 
|hornet=2<br>2
 
|hornet=2<br>2
 
|jewel=1<br>1
 
|jewel=1<br>1
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|wire=1<br>3
 
|wire=1<br>3
 
|arrow=2<br>2
 
|arrow=2<br>2
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine
 +
}}
 +
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|ice=2
 
|ice=2
 
|break=3
 
|break=3
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|chill=1/5
 
|chill=1/5
 
|pakkajoe=99
 
|pakkajoe=99
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
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|block=2
 
|block=2
 
|ice=2
 
|ice=2
|notes=}}
+
|notes=
 +
}}
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 4 Enemies]][[Category:Grounded Enemies]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 4 Enemies]][[Category:Grounded Enemies]]

Revision as of 00:33, 14 February 2020

Tom Boy
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 6
Attack Damage: 6 (contact)
Weakness(es): Top Spin, Thunder Wool1
Sakugarne2
Tornado Blow, Thunder Beam, Break Dash3
Search Snake, Concrete Shot48H
Top Spin, Black Hole Bomb, Wheel Cutter, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Grounded
Location(s): MaGMML2:
Guts Man's Asteroid
The Pit of Pits
Null and Void
Misc. Information
Script: トムボーイ
Romaji: Tomu Bōi
Programmer(s): The Stove Guy
Series Information
Official Game Appearances: Mega Man 4
MaGMML Game Appearances: MaGMML2 (Enemy)
TomBoy.png

Tom Boy is an enemy from Mega Man 4. It is a small robot modeled after a Slinky.

Tom Boy was first made available in the devkit for the original Make a Good Mega Man Level, but it did not appear anywhere in that game.

Tom Boy returned in Make a Good Mega Man Level 2, where it appeared in the entry Guts Man's Asteroid, as well as the Pit of Pits sub-levels "Night of Semiramis" and "Reserved Forest", and in Null and Void.

Behavior

Tom Boys will slowly move forwards, turning around if they hit a wall. If a Tom Boy detects a ledge with lower ground close to it, it will drop down; otherwise, it will turn around.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
1
1
1
1
2
2
6
3
3
0.5
1
3
1/1/4
1/5
2
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine


Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 3
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 3 1/1/2 2 3 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes