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'''''Make a Good Mega Man Level: Episode Zero''''' (also known as ''MaGMML: Episode Zero'' or ''MaGMML EZ ''for short)  is an interquel in the ''Make a Good Mega Man Level'' series, set in between ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]''. The game was originally intended to be part of ''[[Make a Good Mega Man Level Remastered]]'', but development issues on that game resulted in ''Episode Zero'' becoming its own game. Unlike past ''MaGMML'' projects, the game is not a contest, but rather a linear collaborative game with community-submitted levels and a greater emphasis on story.
'''''Make a Good Mega Man Level: Episode Zero''''' (also known as ''MaGMML: Episode Zero'' or ''MaGMML EZ ''for short)  is an interquel in the ''Make a Good Mega Man Level'' series, set in between ''[[Make a Good Mega Man Level]]'' and ''[[Make a Good Mega Man Level 2]]''. The game was originally intended to be part of ''[[Make a Good Mega Man Level Remastered]]'', but development issues on that game resulted in ''Episode Zero'' becoming its own game. Unlike past ''MaGMML'' projects, the game is not a linear collaborative game with community-submitted levels and a greater emphasis on story, but rather a [[Refurbished Pyramid|shitfucking piece of diarrhea dookie on a scum salad sandwich]].

Revision as of 23:33, 30 July 2020

I'm The NEW Account of DLN No. 03 Cutman Because I got locked out of that account. Well, it was for a while, until I figured out the problem. this is just another page with one of these now, have fun.

MaGMML: Episode Zero Page but it's shitpost land ahoy

Make a Good Mega Man Level: Episode Zero
Make a Good Mega Man Level: Episode Zero

Make a Good Mega Man Level: Episode Zero (also known as MaGMML: Episode Zero or MaGMML EZ for short) is an interquel in the Make a Good Mega Man Level series, set in between Make a Good Mega Man Level and Make a Good Mega Man Level 2. The game was originally intended to be part of Make a Good Mega Man Level Remastered, but development issues on that game resulted in Episode Zero becoming its own game. Unlike past MaGMML projects, the game is not a linear collaborative game with community-submitted levels and a greater emphasis on story, but rather a shitfucking piece of diarrhea dookie on a scum salad sandwich.


With Mega Man reaching the innermost depths of his castle, Dr. Wily hastily rebuilds an old and failed robot prototype into a decoy robot to cover his escape. This robot, Zero, is easily defeated by Mega Man, who escapes the self-destructing castle while Zero remains. Two weeks later, Zero reactivates and emerges from the wreckage, soon coming into contact with Dr. Wily. The scientist, surprised that Zero survived, arms him with extra weapons and directs him to his new hideout, with Zero's lack of a functioning teleport system forcing him to go by foot.

On the way, Zero encounters SRARA, a quartet of inspection robots harassing Dr. Hyde and other members of the public. After driving them off, she gifts Zero her Drive System technology. Upon reaching Dr. Wily's bunker, the scientist reveals to Zero his newest project, the Reality Core - an object with which he can manipulate reality. Needing Energy Elements for his research, he tasks Zero with gathering as many as he can for him. Zero's search takes him back to Mega City, where he learns more about Mega Man and his heroic deeds from the Robot Museum. Filled with a desire to become a hero himself, he soon accepts Agent Krantz and Agent Stern's offer to help them track down SRARA, who remain at large.

Zero soon gathers many Energy Elements, coming into conflict with SRARA's members on the way. Meanwhile, Dr. Wily hits a roadblock with his Reality Core research, and leaves to take a vacation. Some time later, however, he returns to the bunker; now locked in his laboratory and crazier than ever. Seemingly not recognising Zero, he shoos him away, prompting Zero to rebel against his creator and take down SRARA on his own accord. A meteor strike reveals SRARA's base, and upon entering he encounters Duo, who after a brief fight explains he came to Earth after detecting the sudden presence of Evil Energy there. SRARA, meanwhile, are entirely absent, having fled to a place inbetween dimensions using their Energy Elements, but with his own Elements, Zero gives chase with Duo in tow.

Arriving in the mysterious Tier X, Zero and Duo find SRARA, who reveal they intend to use the Energy Elements with the chaotic energy of the void to control reality themselves. After the two race to gather more Energy Elements than SRARA, both groups converge at a single point, where SRARA engages Zero in a final battle. After battling a strange entity summoned by SRARA's Evil Energy-tainted Elements, Duo's old enemy Trio appears, having been resurrected by the combined powers of the Elements and Tier X. He attempts to take control of the universe, but is quickly defeated by Zero and Duo's combined efforts.

With both Trio and SRARA's threats neutralised, Duo prepares to take the Energy Elements away to properly cleanse them, but is persuaded by Zero to leave them in his care. Desiring a rematch with Mega Man, he explains his intent to use their power to allow such an encounter on his own terms. Both robots leave Tier X and return to their home reality, with Duo returning to space and Zero telling his story to Knight Man in Chateau Chevaleresque, before shortly meeting Mega Man (leading into the events of Make a Good Mega Man Level 2).


Instead of Mega Man, players control Zero in gameplay similar to that of the canon Zero's in the Mega Man X games. Zero has increased mobility compared to Mega Man, being able to dash, air-dash, double-jump, and stomp. While he lacks Special Weapons, he has three weapons; the Z-Buster, a slow shot that can be aimed slightly up or down with no energy cost, the Z-Saber, a close-quarters energy slash, and the Z-Burst, a wide burst of piercing shots. Additionally, he has five chips he can equip to alter each weapon, as well as use a unique "Drive" weapon. Unlike the weapons (sans the Z-Buster), an equipped chip doesn't use ammunition, but drains energy over time, and can only be refilled by passing a checkpoint.


In total, there are 62 entries/stages split across three chapters. Unlike other games in the MaGMML series, each one is unlocked and played through in a linear order (although Chapter 2 allows the player to choose which order to collect the chips in). The stages are listed below, in order:


Chapter 1: From Zero to... Zero

Chapter 2: Searching Far and Wide

Flame Chip

Icicle Chip

Zap Chip

Psycho Chip


Chapter 3: Point at the End of Reality


Chapter 1 Minibosses

Name Stage Weakness Difficulty
Dangerous Duck Defeat the Giant Spear Man! TBA
Piranhabiran Kingdom Crisis TBA
Gomeramos King Contra Base TBA
Hanabiran Twilight Terrace TBA ★★★★
Gorilla Tank Skyhigh Ridge TBA
Tama Skyhigh Ridge TBA
Suzak and Fenix Skyhigh Ridge TBA
Twin Shooter G Subterranean Stronghold Psycho Saber, Burst and Drive

Chapter 1 Bosses

Name Stage Weakness Difficulty
Pega Man Explosive Freefall None ♥★Ʊ♣☾
Giant spear man.png
Giant Spear Man Defeat the Giant Spear Man! Psycho Chip ★★
SRARA Up n' Down Mega City Blank Drive (Icicle Chip) ★★
Thwomp Man Kingdom Crisis Cutter Chip ★★
Dethgerbis Contra Base Z-Saber/Z-Burst (Psycho Chip) ★★
MaGMML3 HoneyWoman.png
Honey Woman Twilight Terrace Z-Burst/Blank Drive (Flame Chip) ★★
Doc Robot Overloaded Abandoned Lab Blank Drive (Icicle Chip) ★★★
MaGMML3 Punk.png
Punk Subterranean Stronghold Z-Saber/Blank Drive (Icicle Chip) ★★
Boomer Kuwanger Vertical Hunger Psycho Chip ★★
Giga Kuwagata Vertical Hunger Psycho Chip ★★

Chapter 2 Minibosses

Name Stage Weakness Difficulty
Elemental Aces Scorched Factory TBA
T. Khamen Refurbished Pyramid TBA
Squidon Frosty Fields
When Spike Drops Freeze Over
Stomp'n Nocturnal Assault TBA
Hindjoe BlocBunker TBA
Mad Grinder Metropolitan Neapolitan TBA
Octo Brain Entrance Succession TBA
War Blur Out of Order TBA
Totem Polen Plus The Red Woods TBA
Spider Potton String Theory TBA
Inori Aizawa Cursor Corruption Error messages

Chapter 2 Bosses

Name Stage Weakness Difficulty
Someone Who’s In The Wrong Time Period Scorched Factory TBA
Fire Boy GH Hot Steps TBA
Blade Man DOS Dispute Over Sawblades TBA ★★
Sparky Horizon Zero TBA
MaGMML3 Blizzard.png
Blizzard Man When Spike Drops Freeze Over TBA
Stomp'n Violet Nocturnal Assault TBA
Wafer Wagon Metropolitan Neapolitan TBA ★★★
Force Guard Force Facility TBA
When did MaGMML sell out? McWilys I definitely prefer Coc-
Really Goddang Cool Quick Man Entrance Succession TBA ★★
One funky oldskool boi i like Power Man's music too it's a bop Volt Upgrade ★★★★★
Alastor Shocking Wacko Stage TBA
Totem Polen EX The Red Woods TBA
Bone Dragon Vertical Vine Venture TBA
Recluse Woman String Theory TBA
Cursor Cursor Corruption TBA
Lady "I Like Stabbing Hong Meiling" Temporal Pillar TBA
Bellydance Man Lead-based Paint Factory TBA
Splash Woman's Revenge Bubble Base TBA
Haiker G Wicked Waterworks TBA
CWU-41B Wicked Waterworks TBA
Intest Tinhead In the Flesh TBA
Baskette Ball Space Jam TBA
SRARA Joe Roamer TBA
SRARA Shield Attacker Roamer TBA
MaGMMLEZ Duo.png

Chapter 3 Minibosses

Name Stage Weakness Difficulty|
Chesder Ghouls n' Ghasts TBA
Chesder's Revenge Ghouls n' Ghasts TBA
Amoeba Droid Toxic Tunnels TBA
Stompy Shift Posting TBA
Hyoey Psionic Space Station
Null and Void
Illumina Alpha Null and Void TBA
Lavaproof Response Cannon Null and Void TBA
AirMan.pngMaGMML3 BubbleMan.pngCrashMan.pngMaGMML3 FlashMan.png
MaGMML3 HeatMan.pngMetalMan.pngQuickMan.pngMaGMML3 WoodMan.png
Mega Man 2 NETA Null and Void TBA
Trailing Zero Null and Void TBA
Gamarn and Gamadayu Null and Void TBA
Changkey Dragon Null and Void TBA
Big Chungus Null and Void TBA
Octo Generator Null and Void TBA
Hatter Joe Null and Void TBA

Chapter 3 Bosses

Name Stage Weakness Difficulty
SRARA Met Entrance To Tier X TBA
Red Arremer Man Ghouls n' Ghasts TBA
Psionic Man Psionic Pspace Pstation TBA
Giga Count 2.0 Ice Breaker TBA ★★
Kracko as a Vikings fan Mario and some other stuff Cheese ★★
Fat Kermit Hardcore Parkour 1.1 But that's none of my business. ★★★★★★★★★★


Pepsi Man's Revenge Null and Void TBA
Magmatron Null and Void TBA
Elec Spine Null and Void TBA
MaGMML3 PicopicoKun.png
Skyrim Shuffle Null and Void TBA no difficulty
Dust Man Null and Void TBA
Quick Man Null and Void TBA
Alter Archive Null and Void TBA
Elec Man Null and Void TBA
SRARA Null and Void TBA ★★★★
Unununununununnuunununium Null and Void TBA ★★★★
Uod Null and Void TBA

Other Bosses

Name Stage Weakness Difficulty
Hyper Picketman Construction of Constructions TBA
MaGMML3 YamatoMan.png
Purple Man (Not Thanos) Mojo Jojo JACK! JACK!
HE KILLED A TRUCK?!?!!!? just hangin' out TBA ★★
Better Fire Robot Than Heat Man can still show up in an ice stage wut? TBA ★★
What killed the dinosaurs? THE ICE AGE!!! What is the hoodie for, anyway? ★★
Big bulky electric boi Usually in the electric levels. Shocking. Pokemon type-science says Dragon ★★
The Best Name. Easily no MM1 counterpart for this good boi wait no time man shit nvm ★★
Duck Terra The Ultimate Choice TBA ★★★★★

See Also

Make a Good Mega Man Level: Episode Zero
Zero (Costumes) • Dr. WilySRARA (SRARA Up n' DownSRARA JoeSRARA Shield AttackerSRARA Met) • Agent KrantzDr. HydeGalaxy ManYamato ManPirate ManDuoTrioKnives
Special Weapons
Z-BusterZ-SaberZ-BurstBlank Drive
Cutter ChipFlame ChipIcicle ChipZap ChipPsycho Chip
Chapter 1 Stages
Explosive FreefallSurveillance CanyonGusty GorgeDefeat the Giant Spear Man!Contra BaseKingdom CrisisLost ValleySkyhigh RidgeTwilight TerraceAbandoned LabSubterranean StrongholdVertical Hunger
Chapter 2 Stages
Flame Path
Scorched FactoryHot StepsRecoil ReconDispute Over SawbladesScarlet TempleRefurbished PyramidSurfboard ShowdownOffshore Hangar ClusterHorizon Zero
Icicle Path
Frosty FieldsWhen Spike Drops Freeze OverRobot Ink Printing FacilityForgotten Fortress: The LabNocturnal AssaultSpringy ScaffoldingBlocBunkerMidnight AuroraMetropolitan Neapolitan
Zap Path:
Force FacilityPepsi ZeroEntrance SuccessionProjectile Party!Volt Man FactoryLightningrod LabShocking Wacko StageOut of OrderStormy Spire
Psycho Path:
The Red WoodsVertical Vine VentureString TheoryCursor CorruptionTemporal PillarBubble BaseWicked WaterworksIn the FleshSpace Jam
Construction of ConstructionsMojo DojoS.R.A.R.A. HQ
Chapter 3 Stages
Entrance to Tier XGhouls n' GhastsToxic TunnelsLooping Growth GardenRainbow RavineShift PostingPsionic Space StationIce BreakerCode LandfillLily Airpad
Null and Void
Mega CityDr. Wily's Secret Bunker
Chapter 1 Bosses
Mega ManDangerous DuckGiant Spear ManSRARA Up n' DownGomeramos KingDethgerbisPiranhabiranThwomp ManHoney WomanDoc Robot OverloadedPunkBoomer KuwangerGiga Kuwagata
Chapter 2 Bosses
Flame Path
Elemental AcesFighting FefnirFire Boy GHBlade Man DOSSparky
Icicle Path
Blizzard ManStomp'nStomp'n VioletHindjoeWafer Wagon
Zap Path
Force GuardPepsi ManOcto BrainReally Goddang Cool Quick ManVolt Man the RealAlastorWar Blur
Psycho Path
Totem Polen PlusTotem Polen EXBone DragonSpider PottonRecluse WomanInternet DestroyerCursorSakuya IzayoiToad Man Bubble BaseSplash Woman's RevengeHaiker GCWU-41BIntest TinheadBaskette Ball
SRARA JoeSRARA Shield AttackerDuo
Chapter 3 Bosses
SRARA MetChesderChesder's RevengeRed Arremer ManAmoeba DroidPsionic ManGiga Count 2.0Cloud Devil 2.0Toad Man
Null and Void
Alter ArchiveBig ChungusDust ManElec ManElec SpineHatter JoeIllumina AlphaMagmatronMega Man 2 NETAPepsi Man's RevengePico ShuffleQuick ManTrailing Zero
Final Bosses
Optional Bosses
Hyper PicketmanYamato ManCutter GolemFlame GolemIcicle GolemZap GolemPsycho GolemGameStop Duck