Dyna Man

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It is your destiny! This article contains content on an upcoming game. Beware of any potential spoilers!

Dyna Man's mugshot
Dyna Man's mugshot
Dyna Man
Megaman pc dynaman by tsuki no michi d4ie10i.png
Artwork by Tsuki-no-michi
In-Game Information
HP: 28
Attack Damage: 6 (contact)
4 (bomb)
Weapon: Nuclear Detonator
Weakness(es): Water Shield, Magnetic Shockwave3
Flame Mixer48H
Solar Blaze, Pharaoh Shot, Slash ClawMegamix Only
Affiliations: Dr. Wily
Type: Explosive
Misc. Information
Script: ダイナマン
Romaji: Dainaman
Designer(s): Stephen Rozner
Programmer(s): PhazonMotherBrain
Artist(s): ACESpark
Gender: Male
Eye Color: Red
Series Information
Official Game Appearances: Mega Man (DOS)
MaGMML Game Appearances: MaGMML2 (NPC)
MaGMML3 (Boss)
MaG48HMML (Boss)
Megamix Engine
Other Appearances: Mega Man's Christmas Carol
Mega Man's Christmas Carol Remix
Megamix Engine
"Are you one of the few people that actually knows who I am? If you are, then you deserve a nice, big cookie."
―Dyna Man, Make a Good Mega Man Level 2

Dyna Man is a Robot Master from Mega Man on DOS. Programmed to destroy Mega Man, he works under the supercomputer CRORQ (and by extension, Dr. Wily), and holds one of the keys granting access to the core room of Wily's complex.

Dyna Man appears as an NPC in Make a Good Mega Man Level 2 at Tier 9. In this appearance, he uses a sprite from the fangame Mega Man's Christmas Carol (and by extension, its updated Remix version), where he appears as one of the Robot Masters summoned by the Ghost of Christmas Past. His design has been altered from the original DOS game, as he now sports more detail on his torso, and his face has been redesigned into what appears to be a gas mask.

He is one of the bosses included in the release of the Megamix Engine, and is therefore present as a devkit boss in the upcoming Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Dyna Man's design has been altered yet again; his face has been changed to a flatter design closer resembling his appearance in the DOS game, but his body has become thicker overall.


Dyna Man's pattern is very simple. He will perform anywhere from three to seven short hops, then jump high while tossing a bomb down, with him staying in a brief idle state before restarting his pattern.

Damage Table[edit]

Make a Good Mega Man LevelMegamix Only[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 4 1 2 1 2/6 2
Other Notes

Make a Good Mega Man Level 2Megamix Only[edit]

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 1 2 2 1 N 4 3 2 3 2
Other Notes

Make a Good Mega Man Level 3[edit]

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 2 4 1 1 4 1 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only[edit]

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 1/1 0/0 99
Other Notes

Make a Good 48 Hour Mega Man Level[edit]

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper
1/1/3 4 2 2 1 2/2/2 2 1 1
Other Notes

Megamix Engine[edit]

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 N 1 2 1 1
Other Notes

Make a Good Mega Man Level 3
Mega ManDr. LightDr. WilyRollEddie
Special Weapons
Thunder BeamTornado BlowLaser TridentWater ShieldIce WallBreak DashSpark ChaserMagnetic ShockwaveRush CoilRush JetRush BikeMagnet Beam
Tier Bosses
Robot Masters
Fortress Guardians
Devkit Bosses
Ice ManBomb ManFire ManAir ManBubble ManQuick ManFlash ManHeat ManWood ManPicopico-kunGuts DozerBoobeam TrapEnkerHard ManSpark ManKamegoro MakerDyna ManSonic ManDust ManMetall DaddyGiant SuzyPunkIron BallGyro ManStone ManDark Man 4BalladeHunter Type AHunter Type BBlizzard ManYamato ManRounder IIPower PistonMercurySaturnUranusGrey DevilDangan ManOil ManHornet ManMega Mech SharkHoney WomanCommando ManSolar Man
Super Bosses
Other Bosses