Hot Dog

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Hot Dog
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 201
101R23
Attack Damage: 8 (contact)1
3 (fire)1
4 (contact)1R23
2 (fire)1R23
Weakness(es): Pharaoh Shot11R
Sakugarne2
Tornado Blow3
Flame Mixer, Rain Flush48H
Metal Blade, Wheel Cutter, Block DropperMegamix Only
Category: Fire, Nature
Location(s): MaGMML(1R):
Chroma Key
Thunderclyffe Plant
Be the Bigger Person1R
Flashback Database1R
MaGMML2:
Something Original
Jungle Base
Quint Stage
Blaze Man
Reality Core
The Pit of Pits
MaGMML3 Judge Application Levels:
Midnight Man
Gate 303
Misc. Information
Japanese Name: Friender
Script: フレンダー
Romaji: Furendā
Programmer(s): SnoruntPyro1
Renhoek23
Series Information
Official Game Appearances: Mega Man 2
Mega Man II
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML(1R) (Midboss)
MaGMML2 (Midboss)
MaGMML3 Judge Application Levels (Midboss)
Megamix Engine
HotDog.png

Hot Dog is a midboss from Mega Man 2. It is a large robotic wolf originally built for firefighting, before being modified by Dr. Wily to breathe fire.

Hot Dog was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in Chroma Key and Thunderclyffe Plant. Make a Good Mega Man Level Remastered adds it to the remade Wily stages Be the Bigger Person and Flashback Database.

Hot Dog returned in Make a Good Mega Man Level 2, where it appears in the entries Something Original, Jungle Base, Quint Stage, and Blaze Man, as well as the Wily stage Reality Core, and Pit of Pits levels "Chroma Key?" and "Hot Mess". It also appears in two Make a Good Mega Man Level 3 Judge Application Levels, namely Midnight Man and Gate 303.

Behavior[edit]

Hot Dogs stand in a single spot, periodically shooting streams of fireballs that curve upwards.

Damage Table[edit]

Make a Good Mega Man Level[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
3
3
5
1
1
2
0
3
3
0.5
1
3
1/1/99
1/5
2
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine.

Make a Good Mega Man Level Remastered[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 1 3 1/20 2 3
Other Notes

Make a Good Mega Man Level 2[edit]

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3[edit]

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 3 6 3 2 3 2
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only[edit]

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level[edit]

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper
1/1/3 4 4 0 2 1/1/2 2 3 2
Other Notes

Megamix Engine[edit]

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 1 3 2
Other Notes

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