|Artwork by Karakato|
- "Clearly there is no justice in this world."
- ―Justice Man, Mega Man Rock Force
Justice Man is a tier boss in Make a Good Mega Man Level and its remake, originating from the fangame Mega Man Rock Force. A robot created by Dr. Light to help train the Rock Force alongside Mega Man, Justice Man shares the latter's sense of justice and combat capabilities, but has his own independent thought processes.
Mega Man Rock Force
Justice Man initially appears in the intro stage, where he is damaged in action by Shock Man. Six months later, he vanishes alongside the Rock Force when the eight Robot Masters rebel against humans, prompting Mega Man to investigate his absence. Following the defeat of Death Man, Justice Man reveals himself to have been behind the uprising, taking drastic measures against the Robot Expiration Date law and humanity as a whole. Retreating to his fortress, Mega Man and the Rock Force pursue him and confront Justice Man in a final battle.
In battle, Justice Man initially attacks similarly to Mega Man by jumping, sliding, and using basic buster shots, before transitioning to a second phase that grants him flight and stronger, more varied attacks. The Shock Gauntlet, Shock Man's Special Weapon, serves as Justice Man's weakness (as does Elec Man's Thunder Beam). After Justice Man's destruction, his integrated circuit is discovered to be irreparably damaged and degraded by the programming that gave him his high level of independence, effectively killing him. However, his actions prompt Dr. Light to campaign against the expiration law, as well as give the eight Robot Masters new jobs and lives.
Justice Man will always jump at Mega Man first thing. Then he will randomly perform one of the following moves:
- Jumping into the air and throwing out 8 orbs.
- Summoning a laser, telegraphed by some sparkles.
- Jumping into the air and throwing 3 orbs that bounce around the room.
- Jumping into the air and firing orbs straight down.
- Jumping into the air and shooting a rapid-fire shot at Mega Man.
- Firing a shot resembling Mega Man's charge shot.
Mega Man: JUSTICE MAN?! YOU'RE back?! How did Dr. Wily even get the data required to revive you?!
Justice Man: Yes, it is I, Justice Man! I was behind everything the whole time! Dr. Wily was my pawn!
Mega Man: Uuummm... If you think I believed that for a second, you're dumb.
Justice Man: Dangit, I thought I had you there. Whatever, I'm still gonna murder you now.
Justice Man returns as Tier 4's boss; however, rather than being rebuilt, he is now merely a holographic copy of the original Justice Man (referred to in dialogue as "Holo-Justice Man"), in keeping with the character's permanent death in Mega Man Rock Force.
Like his fellow tier bosses, Holo-Justice Man now follows a set pattern with his attacks, using the following in sequence:
- Jumps forwards a short distance, then slides to the other side of the room.
- Fires a Charge Shot that gradually slows down and reverses direction.
- Flies to the centre of the screen and summons two robotic eagles that divebomb Mega Man.
- Hovers above Mega Man while airborne, before diving down at him, appearing at the top of the screen after going off the bottom. He dives five times before crashing into the ground.
- Flies upwards and rapidly fires nine large energy shots that slowly fly towards Mega Man.
- Creates three large laser beams that appear directly under Mega Man. The first is done after Holo-Justice Man drops to the ground, the second after he jumps forwards, and the third after he slides. Each time, the laser is telegraphed by a set of sparkles rising from the bottom of the screen a few seconds before the laser appears. After this, the pattern begins all over again.
Upon losing half his health, Holo-Justice Man refills it up to 20 bars, then creates a duplicate of himself that fights alongside him. The copy starts its attack pattern with the diving attack, while the original starts from the beginning. Both the original and the copy share the same health bar, and either one can be damaged to deplete it.
Mega Man: What was that...?
???: LOADING STONEMEMORIES.EXE... 5%...30%...60%...90%...
Mega Man: Justice Man?! But you died a long time ago...?
Holo-Justice Man: ..L..o.a....ding... Now only I remain with the spark of freedom. I will preserve it at all costs, Mega Man. You know this.
Mega Man: Hold on...why is this happening?!
Holo-Justice Man: Fix me? I'm afraid you're beyond hope, brother. Let me send you to that scrap heap you so desperately defend.
Justice Man makes three brief cameos in Mega City's Robot Museum. One is on the screen showcasing Mega Man's past victories, including the events of Mega Man Rock Force (however, he is seen begging for mercy like Dr. Wily despite no such scene occurring in Rock Force). He is also seen in statue form in two exhibits; one among Mega Man's Wily-unaffiliated enemies, and another depicting his revolt, surrounding him with Robot Masters from Mega Man 9 and Mega Man Rock Force. Additionally, he has a collectable CD in S.R.A.R.A. HQ, which also contains a recall notice for integrated circuits suffering from Justice Man's flaw, heavily implying that SRARA themselves have similarly degraded circuits.
Make a Good Mega Man Level
Make a Good Mega Man Level Remastered
- Justice Man is the only tier boss from the original Make a Good Mega Man Level to not appear in Make a Good Mega Man Level 2 in any shape or form.
- Justice Man is the only Make a Good Mega Man Level tier boss to keep his position between the original game and Remastered, with Dagger Man and Yoku Man swapping places, and Jolt Man being replaced by Him.
- In Make a Good Mega Man Level Remastered, Holo-Justice Man's dialogue is lifted verbatim from Mega Man Rock Force. Notably, he will always call the player "Mega Man" and "brother" regardless of their costume, since he is a hologram using the original's memories.
|Make a Good Mega Man Level - Tier 4|
|Under Construction • Spiky Meltdown • Thunderclyffe Plant • Research Facility|