Mega Man 6

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Mega Man 6
Megaman6 box.png
Mega Man 6 North American boxart

Mega Man 6 is the sixth game in the classic Mega Man series, and the last classic Mega Man game to be released on NES. Still sticking close to the formula Mega Man 4 set (down to the four castle stages belonging to a supposed new villain before Dr. Wily reveals himself), the main additions are the Rush Jet Adaptor and Rush Power Adaptor, which grant Mega Man the ability to fly for limited periods of time and destroy/push certain blocks, respectively.

Representation in MaGMML[edit]

Mega Man 6 has had very strong representation in the MaGMML series, to the point where every regular enemy and midboss became available for the devkit as early as Make a Good Mega Man Level 2.

Weapons[edit]

Weapon
PlantBarrierIcon.png
PlantBarrierWep.png
Plant BarrierMegamix Only

Devkit Assets[edit]

Enemies[edit]

Enemy
Batabattan.png
Batabattan123
CannonJoe.png
Cannon Joe123
Curlinger.png
Curlinger123
FireTelly.png
Fire Telly123
GabgyoJump.png
Gabgyo (Jumping)123
JetButon.png
Jet Buton123
Molier.png
Molier123
Pandeeta.png
Pandeeta123
Pelicanu.png
Pelicanu123
Shigaraky.png
Shigaraky123
AuAu.png
Au-Au23
BenK.png
Ben K23
BrainBreak.png
Brain Break23
Brown.png
Brown23
Cannopeller.png
Cannopeller23
ChokerOh.png
Choker Oh23
Colton.png
Colton23
CyberGabyoall.png
Cyber Gabyoall23
DachoneLtdEd.png
Dachone Ltd. Ed.23
FireBoy.png
Fire Boy23
GabgyoSwim.png
Gabgyo (Swimming)23
HeliButon.png
Heli Buton23
Hotchkissn.png
Hotchkiss'n23
Katonbyon.png
Katonbyon23
MetallRunAndGun.png
Metall Run and Gun23
Peat.png
Peat23
Pooker.png
Pooker23
PowerSlam.png
Power Slam23
PropellerEye.png
Propeller Eye23
ShieldAttackerGTR.png
Shield Attacker GTR23
SkullWalker.png
Skull Walker23
SpringFaceBomb.png
Spring Face Bomb23
SRU-21P.png
SRU-21/P23
SubmarineFlier.png
Submarine Flier23
SW-525.png
SW-52523
Tadahou.png
Tadahou23
Tatebo.png
Tatebo23
Teck.png
Teck23
TwinRoader.png
Twin Roader23
WallBlasterII.png
Wall Blaster II23
Yaffu.png
Yaffu23

Midbosses[edit]

Midboss
GamarnAndGamadayu.png
Gamarn and Gamadayu23
GorillaTank.png
Gorilla Tank23
MetallPotton.png
Metall Potton23
Squidon.png
Squidon23

Gimmicks[edit]

Gimmick
BouncyTile.png
Bouncy Tile123
CountBomb.png
Count Bomb123
Fan.png
Fan123
MM6Spring.png
Spring123
MM6KnightConveyor.png
Conveyor23
FlipPlatform.png
Flip Platform23
Oil.png
Oil23
PlantmanPlatform.png
Plantman Platform23
RotatingSpikePlatform.png
Rotating Spike Platform23
TomahawkPlatform.png
Tomahawk Platform23
XBlock.png
X Block23
XPlatform.png
X Platform23

Bosses[edit]

Boss
CentaurMan.png
Centaur Man23
Plantsprite.png
Plant Man23
MaGMML3 Blizzard.png
Blizzard Man3
MaGMML3 YamatoMan.png
Yamato Man3
MaGMML3 Rounder2.png
Rounder II3
MaGMML3 PowerPiston.png
Power Piston3

Other[edit]

  • Blizzard Man, Centaur Man, Knight Man, Plant Man, Wind Man, and Yamato Man appear as NPCs in the hubs of Make a Good Mega Man Level. They all reappear in MaGMML2, along with the missing Robot Masters Flame Man and Tomahawk Man. Knight Man, Tomahawk Man, and Yamato Man also appear as NPCs in Make a Good Mega Man Level: Episode Zero.
  • In MaGMML2, Knight Man will give Mega Man rewards for collecting certain amounts of Noble Nickels. He is also eventually fought as a superboss.
  • Yamato Man appears with a unique boss fight in the MaGMML: Episode Zero stage Mojo Dojo, in which he uses Tomahawk Man for one of his attacks. He becomes a Z-Phone contact after beating the stage, and will give Zero strategies on how to defeat bosses when called during a fight.


Official Games
Main games
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Side games
Dr. Wily's RevengeIIIIIIVVMega Man (DOS)Wily Wars& BassChallenger from the FuturePowered Up