Rembakun

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Rembakun
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1
Attack Damage: 5 (contact)
6 (missile)
Category: Flying
Location(s): MaGMML2:
Snow Man
Ancient Tomb
Volcanic Furnace
Wily Coaster
Inner Sanctum
Unobtainium Mine
MaGMML: Episode Zero:
Null and Void
Misc. Information
Script: レンバクン
Romaji: Renbakun
Programmer(s): Unknown
Series Information
Official Game Appearances: Mega Man 5
Mega Man IV
MaGMML Game Appearances: MaGMML2 (Enemy)
MaGMML: Episode Zero (Enemy)
Megamix Engine
Rembakun.png

Rembakun is an enemy from Mega Man 5. It is a flying attack robot based on Bombier, but it carries three missiles rather than one bomb (incidentally putting it over its weight limit).

Rembakun was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Snow Man, Ancient Tomb, Volcanic Furnace, and Wily Coaster, as well as the Wily stages Inner Sanctum and Unobtainium Mine. It reappeared in the Make a Good Mega Man Level: Episode Zero level Null and Void.

Behavior[edit]

Rembakun continuously flies in one direction, with three missiles hanging below it. Very quickly, it will drop its missiles beneath it while moving. Though the missiles lack harmful explosions, getting hit by them does a lot of damage to Mega Man. However, shield weapons such as the Water Shield and the Flame Mixer can protect him from them rather easily.

The number of frames that pass before a Rembakun can drop a missile can be altered with creation code by setting the "cooldownMax" variable.

Related Enemies[edit]