Difference between revisions of "Snippscissor"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
 
(2 intermediate revisions by 2 users not shown)
Line 10: Line 10:
 
|designer=
 
|designer=
 
|programmer=[[ACESpark]]
 
|programmer=[[ACESpark]]
|artist=[[ACESpark]]
+
|artist=ACESpark
 
|hp=5
 
|hp=5
 
|at=6 (contact)
 
|at=6 (contact)
|weak=[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Hornet Chaser]], [[Sakugarne]], [[Power Stone]]{{Megamix}}
+
|weak=[[Tornado Blow]], [[Power Line]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Hornet Chaser]], [[Sakugarne]], [[Power Stone]]{{Megamix}}
 
|category=Floating
 
|category=Floating
|location=
+
|location='''MaGMML3:'''<br>[[Shrine of Nebula]]<br>'''MaG48HMML:'''<br>[[Exoplanet Everest]]<br>[[Pandora's Parlor]]
 
|OffAppear=[[Rockman & Forte: Mirai Kara no Chousensha]]
 
|OffAppear=[[Rockman & Forte: Mirai Kara no Chousensha]]
|MaGMMLAppear=[[Megamix Engine]]
+
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:Snippscissor.png]]
 
|sprite=[[File:Snippscissor.png]]
Line 23: Line 23:
 
'''"Snippscissor"''' is an enemy from ''[[Rockman & Forte: Mirai Kara no Chousensha]]''. It is a floating robot built in the shape of a pair of scissors.
 
'''"Snippscissor"''' is an enemy from ''[[Rockman & Forte: Mirai Kara no Chousensha]]''. It is a floating robot built in the shape of a pair of scissors.
  
Snippscissor was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
+
Snippscissor was first made available with the [[Megamix Engine]], and subsequently the devkits for all games built with it. The first game to use Snippscissor was ''[[Make a Good 48 Hour Mega Man Level]]'', in the levels [[Exoplanet Everest]] and [[Pandora's Parlor]]. In ''[[Make a Good Mega Man Level 3]]'', absolutely no entries or sublevels used it, earning it an appearance in the [[Shrine of Nebula]] room "Cuts & Scraps".
  
 
==Behavior==
 
==Behavior==
Line 30: Line 30:
 
==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=1
 
|metal=1
Line 42: Line 42:
 
|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
{{Damagetable2M
 
{{Damagetable2M
Line 58: Line 57:
 
|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
Line 65: Line 63:
 
|laser=1
 
|laser=1
 
|water=1
 
|water=1
|tornado=5
+
|tornado=6
 
|thunder=3
 
|thunder=3
 
|magnetic=2
 
|magnetic=2
 
|ice=2
 
|ice=2
 
|break=2
 
|break=2
 +
|tape=2/3/Y
 +
|lantern=1
 +
|prismatic=1/2/3
 +
|beet=2
 +
|rec=4/3
 +
|banshee=4
 +
|propeller=1
 +
|cable=2
 +
|shoes=1
 +
|royal=3
 +
|bait=1/0.5
 +
|power=3
 
|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
Line 81: Line 90:
 
|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
Line 93: Line 101:
 
|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
 +
|beat=2
 
|notes=
 
|notes=
 
}}
 
}}
 
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM

Latest revision as of 18:17, 26 January 2025

WanderBell.png Who even are you anyways?!

This article's name is conjectural, as an official name for the subject has yet to be found, and may not even exist. If an official name is found, please move this article to its correct name!

"Snippscissor"
Information
In-Game Information
HP: 5
Attack Damage: 6 (contact)
Weakness(es): Tornado Blow, Power Line3
Concrete Shot48H
Hornet Chaser, Sakugarne, Power StoneMegamix Only
Category: Floating
Location(s): MaGMML3:
Shrine of Nebula
MaG48HMML:
Exoplanet Everest
Pandora's Parlor
Misc. Information
Script: "スニップシザー"
Romaji: "Sunippushizā"
Programmer(s): ACESpark
Artist(s): ACESpark
Series Information
Official Game Appearances: Rockman & Forte: Mirai Kara no Chousensha
MaGMML Game Appearances: MaGMML3 (Enemy)
MaG48HMML (Enemy, NPC)
Megamix Engine
Snippscissor.png

"Snippscissor" is an enemy from Rockman & Forte: Mirai Kara no Chousensha. It is a floating robot built in the shape of a pair of scissors.

Snippscissor was first made available with the Megamix Engine, and subsequently the devkits for all games built with it. The first game to use Snippscissor was Make a Good 48 Hour Mega Man Level, in the levels Exoplanet Everest and Pandora's Parlor. In Make a Good Mega Man Level 3, absolutely no entries or sublevels used it, earning it an appearance in the Shrine of Nebula room "Cuts & Scraps".

Behavior

Snippscissors spin around while slowly travelling back and forth a number of pixels in each cardinal direction, in a rough plus-shaped pattern. By changing the values of the moveDistX and moveDistY variables in creation code, the maximum distance a Snippscissor can move in will change, allowing for a Snipscissor to only move left and right, or up and down.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 3 1 1 1 Y 1 2 4 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 6 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 1 1/2/3 2 4/3 4 1 2 1 3 1/0.5 3
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 4 2 2
Other Notes