Difference between revisions of "Elec Water"

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Elec Water acts identically to regular water, but every so often the water will receive an electric shock, flashing white while a sound effect plays. Small countdown displays counting down from 3 give a warning of when the next electric shock will appear (once it does, the countdowns display a small electric bolt). If [[Mega Man]] is still in the water when it is electrified, he will receive a large amount of damage. Submerged enemies, on the other hand, completely ignore the electric shock.
 
Elec Water acts identically to regular water, but every so often the water will receive an electric shock, flashing white while a sound effect plays. Small countdown displays counting down from 3 give a warning of when the next electric shock will appear (once it does, the countdowns display a small electric bolt). If [[Mega Man]] is still in the water when it is electrified, he will receive a large amount of damage. Submerged enemies, on the other hand, completely ignore the electric shock.
  
==Trivia==
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==Notes==
 
* A similar gimmick exists in Shock Man's stage in the fangame ''Mega Man Rock Force''; however, that game uses moving electrodes as a warning, instead of a countdown.
 
* A similar gimmick exists in Shock Man's stage in the fangame ''Mega Man Rock Force''; however, that game uses moving electrodes as a warning, instead of a countdown.
  
 
[[Category:Gimmicks]][[Category:Custom Gimmicks (MaGMML2)]]
 
[[Category:Gimmicks]][[Category:Custom Gimmicks (MaGMML2)]]

Latest revision as of 03:49, 22 March 2025

Elec Water
Animated GIF of the Elec Water gimmick in action.
Animated GIF of the Elec Water gimmick in action.
Information
In-Game Information
Attack Damage: 7 (contact)
Type: Damage, Mobility
Location(s): MaGMML2:
Elec Dam
Reality Core
Programmer(s): MelonadeM
Artist(s): MelonadeM
MaGMML Game Appearances: MaGMML2

The Elec Water is a gimmick in Make a Good Mega Man Level 2, found in Elec Dam and the Wily stage Reality Core. It is water that is electrified at frequent intervals, causing damage for anyone submerged at the time.

Behavior

Elec Water acts identically to regular water, but every so often the water will receive an electric shock, flashing white while a sound effect plays. Small countdown displays counting down from 3 give a warning of when the next electric shock will appear (once it does, the countdowns display a small electric bolt). If Mega Man is still in the water when it is electrified, he will receive a large amount of damage. Submerged enemies, on the other hand, completely ignore the electric shock.

Notes

  • A similar gimmick exists in Shock Man's stage in the fangame Mega Man Rock Force; however, that game uses moving electrodes as a warning, instead of a countdown.