Difference between revisions of "Metal Man"

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| notes = Shots reflected by Jewel Satellite/Badge Barrier do 28 damage to him, instantly killing him.
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| notes = Metal blades reflected by Jewel Satellite/Badge Barrier do 28 damage to him, instantly killing him.
 
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Revision as of 11:21, 22 February 2018

Metal Man's mugshot
Metal Man's mugshot
Metal Man
CW-09-MetalMan-Art.jpg
Information
In-Game Information
HP: 28
Weapon: Metal Blade
Weakness(es): Wheel Cutter
Affiliations: Dr Wily
Occupation: Combat Robot
Main Stage: Quint Stage, Candy Panic
Misc. Information
Designer(s): Masanori Satou
Gender: Male
Eye Color: Red
Series Information
Official Game Appearances: Mega Man 2, Mega Man II, Super Adventure Rockman, Rockman Strategy
MaGMML Game Appearances: MaGMML2
(Boss)
MetalSprite.png
""Sorry, I'm absent, because someone decided to destroy my havoc-wreaking code and reprogram me for children. Dr. Light! To compensate for this, I've left you a Metal Man instead."
―Candy Man, in Candy Panic.

Metal Man is a combat robot that first appeared in Mega Man 2 for the NES, then later in Mega Man II for the Gameboy. He is notable for his useful weapon, as well as being able to be two-hit killed by his own weapon (one hit on Normal Mode.) This is retained in his MaGMML2 incarnation, with his weakness being the similar Wheel Cutter and his own reflected Metal Blades.

Metal Man appears in two levels in the game, Candy Panic where he appears as a boss, and Quint Stage where he appears as a mid-boss. He also appears as an NPC in front of the entrance to the Tier 1 hub.

Battle

When the battle begins, Metal Man will appear to be running on the spot, most likely because his original incarnation was fought on conveyor belts and not plain ground. If you keep enough distance from him, he will either;

  • Jump very high and throw three Metal Blades at you one after another.
  • Jump decently high and throw two Metal Blades at you one after another.
  • Jump very low and throw a single Metal Blade at you.

Upon crossing about half the distance between you and him, he will jump away to the other side of the screen, and throw down a Metal Blade at you from the peak of his jump.
This can be used to effectively lock him into jumping around by rapidly running back and forth through the arena.

Damage Table

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3 1 1 1 2 N 1 8 3 1 2
Other Notes Metal blades reflected by Jewel Satellite/Badge Barrier do 28 damage to him, instantly killing him.


Make a Good Mega Man Level 2 - Tier 3
Entry Stages
Chomp ManSMB3MegaLondoCombust ManThe DampeningTaco ManCandy PanicForgotten Fortress
List of Bosses
Chomp ManBowserCombust ManTaco ManMetal ManGangly Crash Man
Tier Boss & Other Goodies
Door ManJewel Man
Make a Good Mega Man Level 2 - Tier 5
Entry Stages
Holy Crap, Mega Man Can Airslide?Maze of Significantly Less DeathVolcanic FurnaceElec DamQuint StageA Mega Man for All SeasonsAD 2101Starman Recreation
List of Bosses
Romhack Top ManMetal ManTop ManQuintKomuso ManCATS
Tier Boss
Lord Elewoofro
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