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| − | {{robotmaster
| + | #REDIRECT [[Joe Man]] |
| − | |titlebg=#8D83AB
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| − | |titletext = #FFFFFF
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| − | |name= [[File:JoeManMugshot.png|left|JoeMan's mugshot]][[File:JoeManMugshot.png|right|Joe Man's mugshot]]Joe Man / Joe Man R
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| − | |image=[[File:Joeman8bitArt.png|270px|Artwork by [[MegaVile]]]]
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| − | |caption= Artwork by '''[[MegaVile]]'''
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| − | |script=
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| − | |romaji =
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| − | |number=
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| − | |designer= Zieldak
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| − | |programmer= Zieldak
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| − | |gender= Male
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| − | |eyecolor = Red
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| − | |at=
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| − | |weapon= Joe Buster + Joe Grenade
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| − | |hp=28 (56 for Joe Man R)
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| − | |attack=
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| − | |type = Joe
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| − | |weak=[[Slash Claw]]
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| − | |affiliations=
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| − | |stage=[[Joe Man(Stage)]]
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| − | |location=
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| − | |occupation= Sniper Joe Commander
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| − | |OffAppear=
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| − | |MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]<br>(Boss)
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| − | |appear2=
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| − | |sprite={{MirrorDiv |mirror=[[File:JoeMan.png ]]}}
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| − | }}
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| − | '''Joe Man''' is the end boss in his namesake stage, in [[Make a Good Mega Man Level 2]]. He guards the teleporter to the energy element, and '''Joe Man R''' guards a nickle, with his all.
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| − | ==Strategy==
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| − | Joe Man and Joe Man R follow a set pattern.
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| − | 1. At the start of the battle, they will shoot 5 projectiles and jump halfway across the screen twice.
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| − | 2. They will toss 2 grenades and either jump at the player or jump at the player twice.
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| − | 3. Repeat process approximately once or twice.
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| − | 4. Jump to the other side of the screen and lay two mines.
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| − | 5. Repeat.
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| − | For Joe Man R, everytime he loses 28 hp, aka a health bar, he will be in his Hurt pose, and be invincible. After a short while, he will jump to the other side of the screen, and run frantically laying mines, and jumping at a specified point on each side. He will do this 3 times, jump to the side of the screen, and repeat steps 1-5.
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| − | It is worthy to keep in mind Joe Man R does a lot more damage than Joe Man himself, and is advised to bring [[E-Tanks]] and full ammo for Slash Claw.
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| − | ==Damage Table==
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| − | {{Damagetable2
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| − | | buster = 1/1/3
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| − | | hornet = 1
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| − | | jewel = 1
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| − | | grab = 0
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| − | | triple = 1
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| − | | slash = 4
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| − | | wheel = 3
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| − | | sakugarne = 2
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| − | | wire = 7
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| − | | arrow = 0
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| − | | flash = N
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| − | | notes = Wheel Cutter triggers the mines Joe Man and Joe Man R lay down.
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| − | }}
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| − | | |
| − | ==Trivia==
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| − | * Joe Man and Joe Man R's weakness to [[Slash Claw]] is a nod to the fact the Slash Claw tears through shields and tends to easily kill Joe enemies.
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| − | * Joe Man is one of the most disliked bosses, for being 'boring' and 'taking too long.'
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