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| − | {{enemy
| + | #REDIRECT [[Biribaree]] |
| − | |name=Piriparee
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| − | |image=[[File:PiripareeArt.jpg|230px|Artwork by Capcom]]
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| − | |caption=Artwork by Capcom
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| − | |jname=
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| − | |script=ピリパリー
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| − | |romaji=Piriparī
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| − | |altname=
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| − | |designer=
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| − | |programmer=
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| − | |artist=
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| − | |hp=3
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| − | |at=6 (contact)<br>2 (spark)
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| − | |weak=[[Sakugarne]]{{2}}
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| − | |category=Joes
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| − | |location=[[Poorly Named Level]]<br>[[Volcanic Furnace]]<br>[[Fortified Lab]]<br>[[Escape Sequence]]<br>[[Classic Castle]]<br>[[Reality Core]]<br>[[Wily Fortress VR]]<br>[[Null and Void]]
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| − | |OffAppear=[[Mega Man V]]
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| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
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| − | |appear=
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| − | |appear2=
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| − | |sprite=[[File:Piriparee MaGMML2.png|MaGMML2]] [[File:Piriparee.png|MaGMML3]]
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| − | }}
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| − | '''Piriparee''' is an enemy from ''[[Mega Man V]]''. It is a [[Sniper Joe]] with the ability to charge up electricity in its body.
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| − | | |
| − | Piriparee was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Poorly Named Level]], [[Volcanic Furnace]], [[Fortified Lab]], and [[Escape Sequence]], as well as the Wily stages [[Classic Castle]] and [[Reality Core]], and the [[Tier X (MaGMML2)|Tier X]] stages [[Wily Fortress VR]] and [[Null and Void]].
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| − | | |
| − | With the release of the [[Megamix Engine]], Piriparee's sprites were edited to have a more artwork-accurate palette.
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| − | | |
| − | ==Behavior==
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| − | At first, Piriparees will stand idly. After a short period of time, they will charge up electricity and shoot a spark straight forward.
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| − | | |
| − | Unlike most enemies, Piriparee is not a separate object in the devkit; instead, one must place down the functionally identical [[Biribaree]] and set "col = 1" in its creation code. This causes Biribaree to use Piriparee's sprites.
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| − | | |
| − | ==Damage Table==
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| − | ===Make a Good Mega Man Level 2===
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| − | {{Damagetable2
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| − | |buster=1/1/3
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| − | |hornet=2
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| − | |jewel=1
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| − | |grab=1
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| − | |triple=1
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| − | |slash=1
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| − | |wheel=2
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| − | |sakugarne=4
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| − | |wire=1
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| − | |arrow=2
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| − | |flash=Y
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| − | |notes=}}
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| − | | |
| − | ==Related Enemies==
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| − | *[[Sniper Joe]]
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| − | *[[Returning Sniper Joe]]
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| − | *[[Sniper Armor]]
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| − | *[[Hammer Joe]]
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| − | *[[Skeleton Joe]]
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| − | *[[Apache Joe]]
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| − | *[[Crystal Joe]]
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| − | *[[Rider Joe]]
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| − | *[[Cannon Joe]]
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| − | *[[Machine Gun Joe]]
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| − | *[[Returning Machine Gun Joe]]
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| − | *[[Gunner Joe]]
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| − | *[[Biribaree]]
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| − | *[[Morning Joe]]
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| − | *[[Hammer Joe (Mega Man World)]]
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| − | *[[Super Joe]]
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| − | *[[Koopa Joe]]
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| − | *[[Koopa Hopper]]
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| − | *[[Boomerang Joe]]
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| − | *[[Shooter Joe]]
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| − | *[[Grenader Joe]]
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| − | *[[Toad Joe]]
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| − | *[[Crawler Joe]]
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| − | *[[Hazmat Joe]]
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| − | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man V Enemies]][[Category:Joes]]
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