Template:Robotmaster

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Robotmaster
Information
In-Game Information
Series Information
{{{sprite}}}




'''How to use this template:'''


{{robotmaster

|align= Can set alignment (default is right).
|mainbg= Core background color.
|mainborder= Templates border color.
|titlebg= Title/header bg color.
|titleborder= Title/header border color.
|titletext= Set color of inner headers text.
|imagebg= Image section background color.
|headertext= Set color of inner headers text.
|headerbg= Set color of inner headers background.
|line= Horizontal line(s) color.
|esbg= Set color of even rows.
|osbg= Set color of odd rows.
|name= Characters name.
|image= Image of character.
|caption= Description of image.
|nickname = Nickname or title given to this character.
|number= Serial Number of Mega Man classic Robot Masters or other.
|jname= Characters Japanese name.
|script=Characters Japanese name in kanji, katakana, and/or hiragana.
|kanji= "Obsolete" use |script=
|romaji= Romanization of characters Japanese name.
|altname= Characters alternate name(s).
|designer= The reality designer of the Robot Masters.
|age= The age of the character (humans only).
|gender= Male/Female.
|eyecolor = Color of eyes for character. In most Mega Man series, 
these colors are limited to three colors: red, green, or blue (and shades thereof).
|haircolor= Characters hair color. 
|at= Amount of damage each attack the Robot Master will do to the player (includes contact)
|weapon= Special Weapon won after boss defeat.
|attack= Names for attack(s)
|weak= The weak point (Special Weapon, ...).
|affiliations= The characters affiliates or organization.
|occupation= Characters job or duty.
|stage=Name of boss' stage (MM6, MMX1, ...).
|location=Stage the enemies appear (bosses usually don't need).
|OffAppear= Appearances in Official Capcom Games
|MaGMMLAppear= Appearances in MaGMML games.
|appear= Use if the character does not appear in a video game.
|appear2= Appearances in other medias, if the character has video game appearances.
|sprite= Sprite or 3D model.
}}