Flame Joe
From Make a Good Mega Man Level Contest
Revision as of 12:43, 25 April 2020 by Spin Attaxx (talk | contribs) (Created page with "{{enemy |name=Flame Joe |image= |caption= |jname= |script=フレイムジョー |romaji=Fureimu Jō |altname= |designer=Zieldak |programmer=Zieldak |artist=[[Zieldak]...")
Flame Joe | |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
Flame Joe is an enemy from Make a Good Mega Man Level 2, found exclusively in Null and Void. It is a Sniper Joe equipped with a flame-patterend shield and a short-range flamethrower for a weapon.
Behavior
Flame Joes hide behind their shields, but will often pull them back to fire a stream of flames ahead of them. These flames act identically to the ones generated by Flamethrowers, with the flames only moving up and down slightly, and dissipating one by one once a Flame Joe stops firing. If a Flame Joe is destroyed while shooting, all the flames it created will extinguish simultaneously.
Damage Table
1/1/3 | 1 | 1 | 1 | 1 | Y | 3 | 1.5 | 2 | 1 | 2 |
Other Notes |
Related Enemies
- Sniper Joe
- Returning Sniper Joe
- Sniper Armor
- Hammer Joe
- Skeleton Joe
- Apache Joe
- Crystal Joe
- Rider Joe
- Cannon Joe
- Truck Joe
- Machine Gun Joe
- Returning Machine Gun Joe
- Gunner Joe
- Piriparee
- Morning Joe
- Hammer Joe (Mega Man World)
- Super Joe
- Koopa Joe
- Koopa Hopper
- Boomerang Joe
- Grenader Joe
- Shooter Joe
- Toad Joe
- Crawler Joe
- Hazmat Joe
- Beenader Joe