Difference between revisions of "Red Hot Dog"

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{{enemy
+
#REDIRECT: [[Hot Dog]]
|name= Red Hot Dog
 
|image=
 
|caption=
 
|jname=
 
|script=
 
|romaji=
 
|altname=
 
|designer=
 
|programmer=
 
|artist=
 
|hp =20
 
|at=4 (contact), 2 (fire)
 
|weak=[[Hornet Chaser]], [[Wheel Cutter]], [[Super Arrow]]
 
|stage= [[Rad Gravity]]
 
|location=[[Rad Gravity]]<br>[[Null and Void (MaGMML2)|Null and Void]]
 
|OffAppear=
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)
 
|appear=
 
|appear2=
 
|sprite={{MirrorDiv |mirror=[[File:RedHotDog.png]]}}
 
}}
 
'''Red Hot Dog''' is a midboss in ''[[Make a Good Mega Man Level 2]]''. As its name suggests, it is a red variant of the [[Hot Dog]] midboss. It appears in the level [[Rad Gravity]], as well as [[Null and Void (MaGMML2)|Null and Void]].
 
 
 
==Behavior==
 
Red Hot Dog's behavior is similar to that of Hot Dog; it stays in a single spot and periodically shoots a curved stream of fireballs. Unlike Hot Dog, however, Red Hot Dog's fireballs are always angled so they will rise up from directly below [[Mega Man]].
 
 
 
==Damage Table==
 
{{Damagetable2
 
| buster = 1/1/3
 
| hornet = 2
 
| jewel = 1
 
| grab = 1
 
| triple = 1
 
| slash = 1
 
| wheel = 2
 
| sakugarne = ?*
 
| wire = 1
 
| arrow = 2
 
| flash = Y
 
| notes = *Is disabled in Rad Gravity.
 
}}
 
 
 
==Related Enemies==
 
*[[Green Hot Dog]]
 
*[[Hot Dog]]
 
 
 
 
 
{{MaGMML2 Entry Bosses}}
 
{{MaGMML2 Tier 9}}
 
{{MaGMML2}}
 
[[Category:Enemies]] [[Category:Midbosses]]
 

Latest revision as of 17:25, 15 February 2025

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