Difference between revisions of "Napalm"

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'''Napalm''' is a gimmick from ''[[Mega Man IV]]'', found in Napalm Man's stage. It is a large and very lethal fire, akin to spikes.
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'''Napalm''' is a gimmick from ''[[Mega Man IV]]'', found in [[Napalm Man]]'s stage. It is a large and very lethal fire, akin to spikes.
  
 
Napalm was introduced in the [[Megamix Engine]], and as such was present in the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
 
Napalm was introduced in the [[Megamix Engine]], and as such was present in the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.

Revision as of 08:58, 22 January 2019

Napalm
Information
In-Game Information
Type: Damage, Special Interaction
Programmer(s): NaOH
Series Information
Official Game Appearances: Mega Man IV
Napalm.png

Napalm is a gimmick from Mega Man IV, found in Napalm Man's stage. It is a large and very lethal fire, akin to spikes.

Napalm was introduced in the Megamix Engine, and as such was present in the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.

Behavior

Napalm merely sits in place, burning constantly. If Mega Man touches the flame, it will instantly kill him. Napalm is immune to most weapons, but if the Water Shield, Tornado Blow, or Rain Flush is used on it, it will be extinguished. Rainy weather created by Tel Tel is also capable of putting out the flames.