Editing Duo

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|number=
 
|number=
 
|designer=  
 
|designer=  
|programmer=[[snoruntpyro]]
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|programmer=[[SnoruntPyro]]
 
|artist= [[ACESpark]]
 
|artist= [[ACESpark]]
 
|gender= Male
 
|gender= Male
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* Firing a star at the center of the room, creating a star-shaped turret that fires eight smaller stars directly at Zero while Duo flies in the air, somewhat tracking Zero's movement. He then dives downward and punches the ground, removing the turret.
 
* Firing a star at the center of the room, creating a star-shaped turret that fires eight smaller stars directly at Zero while Duo flies in the air, somewhat tracking Zero's movement. He then dives downward and punches the ground, removing the turret.
 
* Repeating the shockwave punch attack once more.
 
* Repeating the shockwave punch attack once more.
* Forming a shield of ten stars around himself while jumping after Zero. Every second, a star breaks off from the shield and slowly flies at Zero until the shield has disappeared. The stars can be destroyed by attacks with armor-piercing properties, such as the [[Z-Saber]] (even without the Shot Eraser upgrade). If all of the stars are destroyed prematurely, Duo will still jump after Zero the amount of times he normally would before moving to his next attack.
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* Forming a shield of ten stars around himself while jumping after Zero. Every second, a star breaks off from the shield and slowly flies at Zero until the shield has disappeared. The stars can be destroyed by attacks with armor-piercing properties, such as the [[Z-Saber]]. If all of the stars are destroyed prematurely, Duo will still jump after Zero the amount of times he normally would before moving to his next attack.
 
* Assuming his meteor form once again and bouncing across the room, leaving stationary bullets in the air as he moves. Once he slows down and stops, these bullets drop to the ground, forcing Zero to find space between them. From here, Duo repeats his pattern, starting with the first shockwave punch.
 
* Assuming his meteor form once again and bouncing across the room, leaving stationary bullets in the air as he moves. Once he slows down and stops, these bullets drop to the ground, forcing Zero to find space between them. From here, Duo repeats his pattern, starting with the first shockwave punch.
  
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}}
 
}}
 
==Trivia==
 
==Trivia==
* Duo's sprites in ''Episode Zero'' are taken from the currently (as of April 2023) in-development fangame ''Mega Man Revolution Remix''.
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* Duo's sprites in ''Episode Zero'' are taken from the currently (as of May 2021) in-development fangame ''Mega Man Revolution Remix''.
 
* Although Duo doesn't make a physical appearance in ''[[Make a Good Mega Man Level 2]]'', a statue of him is present in [[Tier 10 (MaGMML2)|Tier 10]]. Like in ''Episode Zero'', the sprite used comes from ''Mega Man Revolution Remix''.
 
* Although Duo doesn't make a physical appearance in ''[[Make a Good Mega Man Level 2]]'', a statue of him is present in [[Tier 10 (MaGMML2)|Tier 10]]. Like in ''Episode Zero'', the sprite used comes from ''Mega Man Revolution Remix''.
 
* The star shield Duo uses in his battle uses the same graphics as [[Wishing Star]]'s shield.
 
* The star shield Duo uses in his battle uses the same graphics as [[Wishing Star]]'s shield.

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