Difference between revisions of "Skull Elevator"
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Revision as of 03:25, 13 October 2024
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The Skull Elevator is a gimmick from Mega Man 8, found in the opening stage on Dr. Wily's secret island. It is an elevator shaped like a skull that hides underground until revealed by a switch.
Skull Elevators were first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Although the latter game made no use of it as a gimmick, a Skull Elevator appears as an NPC in Cabin C6 of the SS Elroy, the door to which is locked until at least 85 Energy Elements have been obtained.
Behavior
Skull Elevators initially hide underground, but will rise up when a switch matching their myFlag variable is activated. Once active, Mega Man can enter them to arrive elsewhere in the stage (with his entrance animation depicting him leaving a rising elevator). As Skull Elevators are partially solid, they can also be used as platforms.
Skull Elevators have four creation code variables, two of which must be set for the object to work:
- X - The x coordinate for the Skull Elevator's destination.
- Y - The y coordinate for the Skull Elevator's destination.
- myRoom - The room file for the Skull Elevator's destination (by default, it is set to the room the Skull Elevator is placed in).
- exitType - The animation the Skull Elevator uses once Mega Man enters (0 (default) does nothing, 1 makes it sink into the ground, 2 makes it rise to the top of the screen via a metal pillar).
Trivia
- In all devkits that Skull Elevator has appeared in to date, it is named "objMM8SkullElevator".
