Difference between revisions of "Skull Switch"
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The '''Skull Switch''' is a gimmick from ''[[Mega Man 8]]'', found in the opening stage on [[Doctor Albert W. Wily|Dr. Wily]]'s secret island. It is a large button that can be activated by jumping on it. | The '''Skull Switch''' is a gimmick from ''[[Mega Man 8]]'', found in the opening stage on [[Doctor Albert W. Wily|Dr. Wily]]'s secret island. It is a large button that can be activated by jumping on it. | ||
| − | Skull Switches were first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. | + | Skull Switches were first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. Before either games' release, it appeared in ''[[Make a Good Mega Man Level: Episode Zero]]'', in the level [[Null and Void (Episode Zero)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
Revision as of 23:01, 16 May 2021
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The Skull Switch is a gimmick from Mega Man 8, found in the opening stage on Dr. Wily's secret island. It is a large button that can be activated by jumping on it.
Skull Switches were first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Before either games' release, it appeared in Make a Good Mega Man Level: Episode Zero, in the level Null and Void.
Behavior
Skull Switches are stationary buttons that can trigger any object by giving it a "myFlag" value in creation code identical to that of the object to trigger (though they are primarily intended to control Skull Elevators). Mega Man can use them by simply jumping on top of one, where it will remain pressed down until he moves off of it.
By setting the "inverse" variable to true in creation code, a Skull Switch can be made to be pressed only once before staying pressed.
Trivia
- In all devkits that Skull Switches have appeared in to date, the object is named "objMM8SkullSwitch".