Difference between revisions of "Popo Heli"
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|weak= | |weak= | ||
|category=Fire, Flying, Shielded | |category=Fire, Flying, Shielded | ||
| − | |location= | + | |location='''MaG48HMML:'''<br>[[Taking a Dip]] |
|OffAppear=[[Mega Man 9]] | |OffAppear=[[Mega Man 9]] | ||
| − | |MaGMMLAppear=[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:PopoHeli.png]] | |sprite=[[File:PopoHeli.png]] | ||
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'''Popo Heli''' is an enemy from ''[[Mega Man 9]]''. It is a flying robot equipped with a shield and a flamethrower. | '''Popo Heli''' is an enemy from ''[[Mega Man 9]]''. It is a flying robot equipped with a shield and a flamethrower. | ||
| − | Popo Heli was first made available with the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level | + | Popo Heli was first made available with the [[Megamix Engine]], and subsequently the devkits for all games using the engine. The first of these to use Popo Heli was ''[[Make a Good 48 Hour Mega Man Level]]'', where it appeared in the entry [[Taking a Dip]]. |
==Behavior== | ==Behavior== | ||
| − | Popo Heli flies down towards a specific location when spawned (this location being where they are placed in the room editor), and fire a stream of flames once stopping. After a length of time, it flies off the top of the screen while stopping its flamethrower attack. Although Popo Helis are weak, they are shielded in the front and require being hit in the back to be destroyed. | + | Popo Heli flies down towards a specific location when spawned (this location being where they are placed in the room editor), and fire a stream of flames once stopping. After a length of time, it flies off the top of the screen while stopping its flamethrower attack. Although Popo Helis are weak, they are shielded in the front and require being hit in the back (or with a shield piercing weapon like the [[Laser Trident]]) to be destroyed. |
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Fire Enemies]][[Category:Flying Enemies]][[Category:Shielded Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Fire Enemies]][[Category:Flying Enemies]][[Category:Shielded Enemies]] | ||
Latest revision as of 02:07, 13 October 2023
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- "This enemy spawns under some conditions, if its facing left it will spawn if the screen moves right and if it's facing right it will spawn if the screen moves left. He will always spawn after a transition."
- ―Note in Popo Heli's code, Megamix Engine
Popo Heli is an enemy from Mega Man 9. It is a flying robot equipped with a shield and a flamethrower.
Popo Heli was first made available with the Megamix Engine, and subsequently the devkits for all games using the engine. The first of these to use Popo Heli was Make a Good 48 Hour Mega Man Level, where it appeared in the entry Taking a Dip.
Behavior
Popo Heli flies down towards a specific location when spawned (this location being where they are placed in the room editor), and fire a stream of flames once stopping. After a length of time, it flies off the top of the screen while stopping its flamethrower attack. Although Popo Helis are weak, they are shielded in the front and require being hit in the back (or with a shield piercing weapon like the Laser Trident) to be destroyed.