Difference between revisions of "Fuse Platform"

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Revision as of 16:02, 4 October 2018

Fuse Platform
Information
In-Game Information
Type: Platform
Programmer(s): SnoruntPyro
Series Information
Official Game Appearances: Mega Man IV
Regular Fuse Platform object, all Fuse Platform objects as seen in-game Fuse Platform Starter object Fuse Platform direction changing objects

The Fuse Platform is a gimmick in Mega Man IV, found in Napalm Man's stage. It is a cluster of dirt blocks that explode in a trail.

Fuse Platforms are included in the Megamix Engine, and are planned to appear as a devkit gimmick in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.

Behavior

Fuse Platforms will start off functioning as regular blocks. Once a timer on a nearby FusePlatformStarter object reaches 0, the nearby Fuse Platforms will be destroyed, with the order they're destroyed in depending on the path of direction-changing objects for each of the 4 cardinal directions.

Fuse Platform Starters have three creation code values:

  • timeUntilDeath - How many frames until the object explodes and starts the chain reaction. Default value is 30 frames.
  • alarmTimeMax - How many frames the chain reaction pauses for between the destruction of the previous Fuse Platform and the destruction of the next one. Default value is 7 frames.
  • startDir - The direction that the chain reaction starts in. Default value is 'down'.

Related Gimmicks