Difference between revisions of "Shellmettaur"
From Make a Good Mega Man Level Contest
Spin Attaxx (talk | contribs) |
|||
| Line 14: | Line 14: | ||
|weak= | |weak= | ||
|category=Mets | |category=Mets | ||
| − | |location= | + | |location=[[Kingdom Crisis]] |
|OffAppear= | |OffAppear= | ||
|MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy) | ||
| Line 23: | Line 23: | ||
==Behavior== | ==Behavior== | ||
| − | Like all Metalls, Shellmettaurs will hide in their shells at first. If [[Zero]] gets close enough, they will briefly peek out and fire three projectiles in a | + | Like all Metalls, Shellmettaurs will hide in their shells at first. If [[Zero]] gets close enough, they will briefly peek out and fire three projectiles in a spreadshot before hiding again. When defeated, their shell remains intact, which can be shot to be sent sliding in one direction. These shells can bounce off of walls, hit switches, and deal damage to Zero. |
[[Category:Enemies]][[Category:Custom Enemies (MaGMML:EZ)]][[Category:Mets]] | [[Category:Enemies]][[Category:Custom Enemies (MaGMML:EZ)]][[Category:Mets]] | ||
Latest revision as of 23:23, 22 May 2021
| Shellmettaur | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Shellmettaur is an enemy from Make a Good Mega Man Level: Episode Zero, found in the stage Kingdom Crisis. It is a Metall with the shell of a Koopa Troopa.
Behavior
Like all Metalls, Shellmettaurs will hide in their shells at first. If Zero gets close enough, they will briefly peek out and fire three projectiles in a spreadshot before hiding again. When defeated, their shell remains intact, which can be shot to be sent sliding in one direction. These shells can bounce off of walls, hit switches, and deal damage to Zero.