Joe Mine

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Joe Mine
Information
In-Game Information
Attack Damage: 6 (explosion)
Type: Damage, Special Interaction
Location(s): MaGMML2:
Joe Man
Misc. Information
Designer(s): Zieldak
Programmer(s): Zieldak
Artist(s): Zieldak
MaGMML Game Appearances: MaGMML2
JoeMine.png

The Joe Mine is a gimmick in Make a Good Mega Man Level 2, found in Joe Man. It is a small landmine that explodes when an intruder steps on it.

Behavior

Joe Mines are stationary, but when either Mega Man or an enemy touches one, it will trigger warning sounds before detonating, releasing a harmful explosion. With the Sakugarne, Mega Man can cross over them without activating them, while the Wheel Cutter will cause Joe Mines to explode instantly without triggering their countdown (this attribute does not carry over to the Wheel Cutter's Alter Weapon counterpart, the Hazard Trapper).

Related Gimmicks