Switch Ball

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Switch Ball
Information
In-Game Information
Type: Switch
Location(s): MaGMML: Episode Zero:
Toxic Tunnels
Null and Void
Programmer(s): Sharb
Artist(s): Unconfirmed
Series Information
Official Game Appearances: Mega Man Powered Up
MaGMML Game Appearances: MaGMML: Episode Zero
Megamix Engine
SwitchBall.png

The Switch Ball is a gimmick from Mega Man Powered Up. It is a spherical switch that is toggled via shooting it.

Switch Balls were first included in the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Its actual game debut was with Make a Good Mega Man Level: Episode Zero, which used it in Toxic Tunnels and Null and Void.

Behavior

Switch Balls are stationary objects that can trigger any object by giving it a "myFlag" value in creation code identical to that of the object to trigger (though they are primarily intended to control Switch Blocks). Mega Man can use them by simply attacking them, which will change its colour from blue to red or vice versa.

Notes

  • In all devkits that Switch Balls have appeared in to date, they are named "objPUHitSwitch".

Related Gimmicks