Difference between revisions of "Bounce Switch SD"
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|location='''MaGMML2:'''<br>[[Null and Void (MaGMML2)|Null and Void]] | |location='''MaGMML2:'''<br>[[Null and Void (MaGMML2)|Null and Void]] | ||
|OffAppear= | |OffAppear= | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] |
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|sprite=[[File:BounceSwitchSD.png]] | |sprite=[[File:BounceSwitchSD.png]] | ||
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==Behavior== | ==Behavior== | ||
A Bounce Switch SD floats in the air, and will cause the area to shake up and down for a few moments when hit by a weapon. This "earthquake" has the effect of sending [[Mega Man]] and all entities with gravity into the air, much like the bouncing in [[Bouncy Castle]] - Bounce Switch SDs, in essence, are "on command" versions of Bouncy Castle's bounce gimmick. The only weapons that cannot trigger a Bounce Switch SD are the [[Grab Buster]], which is instead reflected, and the [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]] and [[Super Arrow]] (and their respective [[Alternate Weapons|Alter Weapons]]), which are disabled for the level. | A Bounce Switch SD floats in the air, and will cause the area to shake up and down for a few moments when hit by a weapon. This "earthquake" has the effect of sending [[Mega Man]] and all entities with gravity into the air, much like the bouncing in [[Bouncy Castle]] - Bounce Switch SDs, in essence, are "on command" versions of Bouncy Castle's bounce gimmick. The only weapons that cannot trigger a Bounce Switch SD are the [[Grab Buster]], which is instead reflected, and the [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]] and [[Super Arrow]] (and their respective [[Alternate Weapons|Alter Weapons]]), which are disabled for the level. | ||
| + | |||
| + | ==Notes== | ||
| + | * The "SD" in the gimmick's name is derived from "Shattered Dreams", the original name for Null and Void during ''MaGMML2''<nowiki>'s</nowiki> development. | ||
[[Category:Gimmicks]][[Category:Custom Gimmicks (MaGMML2)]] | [[Category:Gimmicks]][[Category:Custom Gimmicks (MaGMML2)]] | ||
Latest revision as of 23:41, 16 March 2025
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The Bounce Switch SD is a gimmick in Make a Good Mega Man Level 2, found in Null and Void. It is a switch that creates a small earthquake when shot.
Behavior
A Bounce Switch SD floats in the air, and will cause the area to shake up and down for a few moments when hit by a weapon. This "earthquake" has the effect of sending Mega Man and all entities with gravity into the air, much like the bouncing in Bouncy Castle - Bounce Switch SDs, in essence, are "on command" versions of Bouncy Castle's bounce gimmick. The only weapons that cannot trigger a Bounce Switch SD are the Grab Buster, which is instead reflected, and the Wheel Cutter, Sakugarne, Wire Adaptor and Super Arrow (and their respective Alter Weapons), which are disabled for the level.
Notes
- The "SD" in the gimmick's name is derived from "Shattered Dreams", the original name for Null and Void during MaGMML2's development.