Difference between revisions of "Gate 303"
From Make a Good Mega Man Level Contest
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==Overview== | ==Overview== | ||
| − | '''Gate 303''' is the fifth level in the [[MaGMML3 Judge Application Levels]]. As stated above, ACE designed it to be a completely unremarkable, uninteresting level. The first half of it contains platforming challenges revolving around Guts Lifts suspended over Electric Arcs, and the second half contains a myriad of different enemies and minibosses, some of which hold keys that are required to unlock the titular gate at the end of the level. | + | '''Gate 303''' is the fifth level in the [[MaGMML3 Judge Application Levels]]. As stated above, ACE designed it to be a completely unremarkable, uninteresting level; however, it contains a glaring oversight that significantly alters how players approached it, and judges who caught this were certainly noted for their astuteness during the judging process. The first half of it contains platforming challenges revolving around Guts Lifts suspended over Electric Arcs, and the second half contains a myriad of different enemies and minibosses, some of which hold keys that are required to unlock the titular gate at the end of the level. |
==Strategy== | ==Strategy== | ||
| − | * In the second section, the Pandeeta, the Kaminari Goro, the Docron spawner, the Hot Dog, and the Big Snakey are the key-holding enemies. | + | * In the second section, the Pandeeta, the Kaminari Goro, the Docron spawner, the Hot Dog, and the Big Snakey are the key-holding enemies. However, all these enemies will respawn when scrolled back onscreen, and players can use this to get infinite keys from a single enemy. |
* Gemini Man will begin the battle against him in his second phase. | * Gemini Man will begin the battle against him in his second phase. | ||
{{MaGMML3Tier?}} | {{MaGMML3Tier?}} | ||
Revision as of 21:17, 28 December 2017
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- "Gate 303 was designed to exist. I'm amazed people get as much out of the level as they do."
- ―ACESpark on Gate 303
Overview
Gate 303 is the fifth level in the MaGMML3 Judge Application Levels. As stated above, ACE designed it to be a completely unremarkable, uninteresting level; however, it contains a glaring oversight that significantly alters how players approached it, and judges who caught this were certainly noted for their astuteness during the judging process. The first half of it contains platforming challenges revolving around Guts Lifts suspended over Electric Arcs, and the second half contains a myriad of different enemies and minibosses, some of which hold keys that are required to unlock the titular gate at the end of the level.
Strategy
- In the second section, the Pandeeta, the Kaminari Goro, the Docron spawner, the Hot Dog, and the Big Snakey are the key-holding enemies. However, all these enemies will respawn when scrolled back onscreen, and players can use this to get infinite keys from a single enemy.
- Gemini Man will begin the battle against him in his second phase.
| Make a Good Mega Man Level 3 - Judge Application Levels | |
|---|---|
| Stages | |
| Midnight Man • Coptar Man • X Factory • Space Crusade • Gate 303 • Universe City V • Magnum Man | |
| List of Bosses | |
| Dreadnought • Plant Man • Gemini Man • Volt Man • Volt Boss • Magnum Man | |