Difference between revisions of "Gate 303"
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I can see why you would want to use keys to lock the next part of the stage. But making that your main ,,gimmick’’ seems a bit weird, especially considering that you used some other gimmicks for no real reason, other than to have them there. The whole key thing isn’t really that bad for the first few screens, as the enemy with the key is close to the actual door. But for the last one, I can see it getting quite annoying if you choose to skip fighting enemies, just to realize that you need to backtrack to grab all the keys. Enemy selection in itself seems a bit weird, with a lot of enemies being used only once. In general, the stage feels quite short, so maybe only using one boss at the end except of 2, and replacing the second one with another level section might have been a better choice. Oh yeah, we get 2 devkit bosses here, with no real health regeneration between the 2. Plant Man also seems kinda unfit for the room you put him in, as he can easily corner you in the right hand side of the room. The 2 bosses add nothing original to the level, so you might as well not have had them there, or at the very least, only one. | I can see why you would want to use keys to lock the next part of the stage. But making that your main ,,gimmick’’ seems a bit weird, especially considering that you used some other gimmicks for no real reason, other than to have them there. The whole key thing isn’t really that bad for the first few screens, as the enemy with the key is close to the actual door. But for the last one, I can see it getting quite annoying if you choose to skip fighting enemies, just to realize that you need to backtrack to grab all the keys. Enemy selection in itself seems a bit weird, with a lot of enemies being used only once. In general, the stage feels quite short, so maybe only using one boss at the end except of 2, and replacing the second one with another level section might have been a better choice. Oh yeah, we get 2 devkit bosses here, with no real health regeneration between the 2. Plant Man also seems kinda unfit for the room you put him in, as he can easily corner you in the right hand side of the room. The 2 bosses add nothing original to the level, so you might as well not have had them there, or at the very least, only one. | ||
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| + | ==Trivia== | ||
| + | The first half of the stage was designed by ACESpark as the intro level for a cancelled fangame. Said fangame is also the source of the tileset for his [[Null and Void]] level. | ||
{{MaGMML3Tier?}} | {{MaGMML3Tier?}} | ||
Revision as of 16:16, 4 March 2018
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- "Gate 303 was designed to exist. I'm amazed people get as much out of the level as they do."
- ―ACESpark on Gate 303
Contents
Overview
Gate 303 is the fifth level in the MaGMML3 Judge Application Levels. As stated above, ACE designed it to be a completely unremarkable, uninteresting level; however, it contains a glaring oversight that significantly alters how players approached it, and judges who caught this were certainly noted for their astuteness during the judge-selection process. The first half of it contains platforming challenges revolving around Guts Lifts suspended over Electric Arcs, and the second half contains a myriad of different enemies and minibosses, some of which hold keys that are required to unlock the titular gate at the end of the level.
Strategy
- In the second section, the Pandeeta, the Kaminari Goro, the Docron spawner, the Hot Dog, and the Big Snakey are the key-holding enemies. However, all these enemies will respawn when scrolled back onscreen, and players can use this to get infinite keys from a single enemy.
- Gemini Man will begin the battle against him in his second phase.
Judge Comments
Trivia
The first half of the stage was designed by ACESpark as the intro level for a cancelled fangame. Said fangame is also the source of the tileset for his Null and Void level.
| Make a Good Mega Man Level 3 - Judge Application Levels | |
|---|---|
| Stages | |
| Midnight Man • Coptar Man • X Factory • Space Crusade • Gate 303 • Universe City V • Magnum Man | |
| List of Bosses | |
| Dreadnought • Plant Man • Gemini Man • Volt Man • Volt Boss • Magnum Man | |