Difference between revisions of "Shellmettaur"

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(Created page with "{{enemy |name=Shellmettaur |image= |caption= |jname= |script= |romaji= |altname= |designer= |programmer=TheRetroDude |artist=TheRetroDude |hp=3 |at=4 (contact)<br>2 (p...")
 
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|programmer=[[TheRetroDude]]
 
|programmer=[[TheRetroDude]]
 
|artist=[[TheRetroDude]]
 
|artist=[[TheRetroDude]]
|hp=3
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|hp=1
|at=4 (contact)<br>2 (projectile)
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|at=4 (contact)<br>2 (projectile)<br>3 (shell)
 
|weak=
 
|weak=
 
|category=Mets
 
|category=Mets
|location='''MaGMMLEZ:'''[[Kingdom Crisis]]
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|location='''MaGMML: Episode Zero:'''<br>[[Kingdom Crisis]]
 
|OffAppear=
 
|OffAppear=
|MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMMLEZ]] (Enemy)
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|MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)
 
|appear2=
 
|appear2=
|sprite=[[File:ShellmettaurSprite.png]]
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|sprite=[[File:Shellmettaur.png]]
 
}}
 
}}
'''Shellmettaur''' is an enemy from ''[[Make a Good Mega Man Level: Episode Zero]]''. It is a [[Metall]] with the shell of a Koopa Troopa. It was made for [[Kingdom Crisis]].
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'''Shellmettaur''' is an enemy from ''[[Make a Good Mega Man Level: Episode Zero]]'', found in the stage [[Kingdom Crisis]]. It is a [[Metall]] with the shell of a Koopa Troopa.
  
 
==Behavior==
 
==Behavior==
Shellmettaurs will hide at first. If [[Zero]] gets close, they will briefly peek out and fire three projectiles in a spread before hiding again. When defeated, they drop their shell, which can be shot to be pushed around. This can deal damage to the player.
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Like all Metalls, Shellmettaurs will hide in their shells at first. If [[Zero]] gets close enough, they will briefly peek out and fire three projectiles in a spreadahot before hiding again. When defeated, their shell remains intact, which can be shot to be sent sliding in one direction. These shells can bounce off of walls, hit switches, and deal damage to Zero.
 
 
==Related Enemies==
 
*[[Metall]]
 
*[[Neo Metall]]
 
*[[Metall DX]]
 
*[[Metall EX]]
 
*[[Metall Dance]]
 
*[[Metall Swim]]
 
*[[Metall K1000]]
 
*[[Metall Mommy]]
 
*[[Baby Metall]]
 
*[[Space Metall]]
 
*[[Metall Cannon]]
 
*[[Metall Run and Gun]]
 
*[[Camouflametall]]
 
*[[Neo Heli Metall]]
 
*[[Numetall]]
 
*[[Hell Metall DX]]
 
*[[Metall Sniper]]
 
*[[Fatool]]
 
*[[Giant Metall]]
 
*[[Metall Potton]]
 
*[[Giant Metall Cannon]]
 
*[[Metall Daddy]]
 
*[[Mega Met]]
 
*[[Metall Jump Winter]]
 
*[[Metall Winter]]
 
*[[Metloon]]
 
*[[Met (Quarantine Woman)]]
 
*[[Mettaur]]
 
*[[Mush Met]]
 
*[[SK Met]]
 
*[[Dennis]]
 
*[[Grave Met]]
 
  
 
[[Category:Enemies]][[Category:Custom Enemies (MaGMML:EZ)]][[Category:Mets]]
 
[[Category:Enemies]][[Category:Custom Enemies (MaGMML:EZ)]][[Category:Mets]]

Revision as of 20:05, 16 February 2021

Shellmettaur
Information
In-Game Information
HP: 1
Attack Damage: 4 (contact)
2 (projectile)
3 (shell)
Category: Mets
Location(s): MaGMML: Episode Zero:
Kingdom Crisis
Programmer(s): TheRetroDude
Artist(s): TheRetroDude
Series Information
MaGMML Game Appearances: MaGMML: Episode Zero (Enemy)
Shellmettaur.png

Shellmettaur is an enemy from Make a Good Mega Man Level: Episode Zero, found in the stage Kingdom Crisis. It is a Metall with the shell of a Koopa Troopa.

Behavior

Like all Metalls, Shellmettaurs will hide in their shells at first. If Zero gets close enough, they will briefly peek out and fire three projectiles in a spreadahot before hiding again. When defeated, their shell remains intact, which can be shot to be sent sliding in one direction. These shells can bounce off of walls, hit switches, and deal damage to Zero.