Difference between revisions of "X Block"
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|at= | |at= | ||
|type=Platform, Special Interaction | |type=Platform, Special Interaction | ||
| − | |location= | + | |location='''MaGMML: Episode Zero:'''<br>[[Hot Steps]] |
|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
| − | |MaGMMLAppear= | + | |MaGMMLAppear=[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:XBlock.png]] | |sprite=[[File:XBlock.png]] | ||
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The '''X Block''' is a gimmick from ''[[Mega Man 6]]'', found in the fourth stage of [[Doctor Albert W. Wily|Mr. X]]'s Castle. It is a large, heavy block emblazoned with Mr. X's logo. | The '''X Block''' is a gimmick from ''[[Mega Man 6]]'', found in the fourth stage of [[Doctor Albert W. Wily|Mr. X]]'s Castle. It is a large, heavy block emblazoned with Mr. X's logo. | ||
| − | X Blocks were first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', but they went completely unused in the final game. | + | X Blocks were first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', but they went completely unused in the final game. Its ''MaGMML'' game debut wouldn't come until ''[[Make a Good Mega Man Level: Episode Zero]]'', which used them in the stage [[Hot Steps]]. |
==Behavior== | ==Behavior== | ||
X Blocks sit in place, and act as solid platforms for [[Mega Man]]. If no ground exists beneath an X Block, it will drop down. By using the [[Slash Claw]] or [[Break Dash]] on an X Block, it will be pushed in the opposite direction from where it was hit. In addition, the [[Super Arm]] can pick up X Blocks and throw them at enemies. By pushing X Blocks over their spawn points, Mega Man can stop [[Peat]]s from spawning. | X Blocks sit in place, and act as solid platforms for [[Mega Man]]. If no ground exists beneath an X Block, it will drop down. By using the [[Slash Claw]] or [[Break Dash]] on an X Block, it will be pushed in the opposite direction from where it was hit. In addition, the [[Super Arm]] can pick up X Blocks and throw them at enemies. By pushing X Blocks over their spawn points, Mega Man can stop [[Peat]]s from spawning. | ||
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| + | By using "pushList[#]" in creation code, an X Block can be pushed by other objects, such as the [[Mega Buster]] or enemy attacks. | ||
==Related Enemies== | ==Related Enemies== | ||
Revision as of 18:01, 16 May 2021
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The X Block is a gimmick from Mega Man 6, found in the fourth stage of Mr. X's Castle. It is a large, heavy block emblazoned with Mr. X's logo.
X Blocks were first made available in the devkit for Make a Good Mega Man Level 2, but they went completely unused in the final game. Its MaGMML game debut wouldn't come until Make a Good Mega Man Level: Episode Zero, which used them in the stage Hot Steps.
Behavior
X Blocks sit in place, and act as solid platforms for Mega Man. If no ground exists beneath an X Block, it will drop down. By using the Slash Claw or Break Dash on an X Block, it will be pushed in the opposite direction from where it was hit. In addition, the Super Arm can pick up X Blocks and throw them at enemies. By pushing X Blocks over their spawn points, Mega Man can stop Peats from spawning.
By using "pushList[#]" in creation code, an X Block can be pushed by other objects, such as the Mega Buster or enemy attacks.