Difference between revisions of "Tropish"
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==Behavior== | ==Behavior== | ||
Tropish will not appear until Mega Man is on the same Y-plane as it. When Mega Man reaches its Y-plant, it will fly from one side of the screen to the other. | Tropish will not appear until Mega Man is on the same Y-plane as it. When Mega Man reaches its Y-plant, it will fly from one side of the screen to the other. | ||
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| + | By default, Tropish are green, but by setting "col = 1" in a Tropish's creation code, it will turn orange. | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Aquatic Enemies]][[Category:Nature Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Aquatic Enemies]][[Category:Nature Enemies]] | ||
Revision as of 18:13, 12 September 2018
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Trophish is an enemy from Mega Man 9. It is a robotic fish with a pointed front.
Trophish is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Behavior
Tropish will not appear until Mega Man is on the same Y-plane as it. When Mega Man reaches its Y-plant, it will fly from one side of the screen to the other.
By default, Tropish are green, but by setting "col = 1" in a Tropish's creation code, it will turn orange.