Gate 303

From Make a Good Mega Man Level Contest
Revision as of 05:11, 1 December 2017 by CHAOS-FANTAZY (talk | contribs) (Created page with "{{LevelInfoAlt |align= right <!-- ===========Info============== --> |title= Gate 303 |image=File:Gate303Icon.png |caption= Behold! The title drop! |game=MaGMML3 Judge A...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Gate 303

MaGMML3 Judge Application Levels

Gate303Icon.png
Behold! The title drop!
"Gate 303 was designed to exist. I'm amazed people get as much out of the level as they do."
ACESpark on Gate 303

Overview

Gate 303 is the fifth level in the MaGMML3 Judge Application Levels. As stated above, ACE designed it to be a completely unremarkable, uninteresting level. The first half of it contains platforming challenges revolving around Guts Lifts suspended over Electric Arcs, and the second half contains a myriad of different enemies and minibosses, some of which hold keys that are required to unlock the titular gate at the end of the level.

Strategy

  • In the second section, the Pandeeta, the Kaminari Goro, the Docron spawner, the Hot Dog, and the Big Snakey are the key-holding enemies.
  • Gemini Man will begin the battle against him in his second phase.
Make a Good Mega Man Level 3 - Judge Application Levels
Stages
Midnight ManCoptar ManX FactorySpace CrusadeGate 303Universe City VMagnum Man
List of Bosses
DreadnoughtPlant ManGemini ManVolt ManVolt BossMagnum Man