Explosive Wall

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Explosive Wall
Information
In-Game Information
Attack Damage: 4 (contact, launched)
4 (explosion)
Type: Damage, Platform, Special Interaction
Location(s): Recoil Recon
Programmer(s): PhazonMotherBrain
Artist(s): PhazonMotherBrain
MaGMML Game Appearances: MaGMML: Episode Zero
ExplosiveWall.png

The Explosive Wall is a gimmick from Make a Good Mega Man Level: Episode Zero, found in the stage Recoil Recon. It is a 16x32 (or 32x16) explosive block that can be launched in one direction by projectiles.

Behavior

Explosive Walls resemble Destroyable Blocks, but with a stick of dynamite on the front and a permanent greyscale palette no matter Zero's current weapon. They start off stationary, but when hit with either a weapon or an enemy projectile, it will quickly fly in the direction it was hit in, exploding after hitting an enemy or a wall. A launched Explosive Wall and its explosion can inflict damage to both Zero and enemies. While flying, an Explosive Wall can collide with other Explosive Walls, causing them to be triggered and fly in multiple directions.