Sheep Conveyor

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Sheep Conveyor
Information
In-Game Information
Type: Platform, Switch
Location(s): MaGMML: Episode Zero:
Null and Void
Programmer(s): Sharb
Series Information
Official Game Appearances: Mega Man 10
MaGMML Game Appearances: MaGMML: Episode Zero
Megamix Engine
SheepConveyor.png

The Sheep Conveyor is a gimmick in Mega Man 10, found in Sheep Man's stage. It is a treadmill that can be used to provide power to certain machines.

Sheep Conveyors were first included in the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Prior to either games' release, Make a Good Mega Man Level: Episode Zero used it in Null and Void.

Behavior

Sheep Conveyors, unlike normal Conveyors, do not move by themselves; Mega Man must instead manually run on them to make them move. After running on them for a while, the conveyor's myFlag variable is set to be true, but after a small amount of time it will reset to false. Because of this, Sheep Conveyors can be used as a switch for objects it shares a myFlag variable with, activating or deactivating barriers like Astro Doors and Switch Blocks, or powering up Octobulb to make it vulnerable.

Related Gimmicks