Shotom
From Make a Good Mega Man Level Contest
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Shotom is an enemy from Mega Man 10. It is a flying robot with a frontal cannon.
Shotom was first present in the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Its first appearance in a game was in Make a Good Mega Man Level: Episode Zero, where it appeared in the level Surveillance Canyon. It would go on to appear in the MaG48HMML entry Flaming Fortress.
Behavior
Shotom moves forwards while flying in a sine wave pattern. If it is at roughly the same height as Mega Man, it will shoot a destructible projectile at him.
By default, Shotoms are purple, but by setting col = 1 in a Shotom's creation code, it will turn blue.