Difference between revisions of "Brightman Platform"
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| − | |location='''MaGMML2:'''<br>[[Changeable Caverns]]<br>[[But It Lacked the Depth to Convince Me That This is Really Hell]]<br>[[Swiss Hotel]] | + | |location='''MaGMML2:'''<br>[[Changeable Caverns]]<br>[[But It Lacked the Depth to Convince Me That This is Really Hell]]<br>[[Swiss Hotel]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] |
| − | |OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]] | + | |OffAppear=[[Mega Man 4]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear) |
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]]<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]<br>[[Megamix Engine]] |
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|sprite=[[File:BrightmanPlatform.png]] | |sprite=[[File:BrightmanPlatform.png]] | ||
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The '''Brightman Platform''' is a gimmick from ''[[Mega Man 4]]'', found in [[Bright Man]]'s stage (obviously). It is a platform that travels in an upside-down arc, then either falls down or swings back. | The '''Brightman Platform''' is a gimmick from ''[[Mega Man 4]]'', found in [[Bright Man]]'s stage (obviously). It is a platform that travels in an upside-down arc, then either falls down or swings back. | ||
| − | Brightman Platforms were first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', and appeared in the entries [[Changeable Caverns]] and [[But It Lacked the Depth to Convince Me That This is Really Hell]], as well as in the [[Tier X (MaGMML2)|Tier X]] level [[Swiss Hotel]]. | + | Brightman Platforms were first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', and appeared in the entries [[Changeable Caverns]] and [[But It Lacked the Depth to Convince Me That This is Really Hell]], as well as in the [[Tier X (MaGMML2)|Tier X]] level [[Swiss Hotel]]. It also appeared in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Null and Void (Episode Zero)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
Revision as of 22:20, 16 May 2021
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- "A moving platform that moves in an arc, the distance and its direction an be customized"
- ―Note in Brightman Platform's code, Megamix Engine
The Brightman Platform is a gimmick from Mega Man 4, found in Bright Man's stage (obviously). It is a platform that travels in an upside-down arc, then either falls down or swings back.
Brightman Platforms were first made available in the devkit for Make a Good Mega Man Level 2, and appeared in the entries Changeable Caverns and But It Lacked the Depth to Convince Me That This is Really Hell, as well as in the Tier X level Swiss Hotel. It also appeared in the Make a Good Mega Man Level: Episode Zero level Null and Void.
Behavior
When Mega Man jumps on a Brightman Platform, it will move in an upside down arc towards its end point, whereupon it will do one of two things based on its colour. If the platform is red, it will drop down, but if it's green, it will go back and forth between its start and end points on its own.
By default, Brightman Platforms are red (and will therefore drop down), but can be made green by setting sprite_index to either "sprBrightPlatformGreen" or "sprBrightPlatform" (which uses a darker shade of green than the green versions in Mega Man 4) in creation code. Brightman Platforms also have three creation code variables:
- wait - How many frames pass before green platforms move again after stopping.
- distance - How many pixels away from a platform's starting point the end point is - by default, it is 48 pixels.
- dir - The direction the platform moves in; by default, it is 1 to go right, but -1 makes it go left.