Difference between revisions of "Camouflametall"

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|location='''MaGMML2:'''<br>[[City Under Siege]]<br>'''MaGMML1R:'''<br>[[Flashback Database]]
 
|location='''MaGMML2:'''<br>[[City Under Siege]]<br>'''MaGMML1R:'''<br>[[Flashback Database]]
 
|OffAppear=[[Mega Man 9]]
 
|OffAppear=[[Mega Man 9]]
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Enemy)
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|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Enemy)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:Camouflametall.png]]
 
|sprite=[[File:Camouflametall.png]]
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Camouflametall hides as a fake 1-Up, changing its appearance to match [[Mega Man]]'s current weapon and [[Costumes|costume]] (except in ''Make a Good Mega Man Level 2'', where it will always appear as Mega Man with the Mega Buster). When Mega Man gets close, it will reveal itself and fire a spreadshot of three projectiles before ducking back beneath its disguise. While hidden, all weapons will treat it as a genuine 1-UP, with everything passing through it and homing weapons ignoring it (''MaGMML2'' instead has the disguise act like a normal Metall helmeet, with it reflecting shots).
 
Camouflametall hides as a fake 1-Up, changing its appearance to match [[Mega Man]]'s current weapon and [[Costumes|costume]] (except in ''Make a Good Mega Man Level 2'', where it will always appear as Mega Man with the Mega Buster). When Mega Man gets close, it will reveal itself and fire a spreadshot of three projectiles before ducking back beneath its disguise. While hidden, all weapons will treat it as a genuine 1-UP, with everything passing through it and homing weapons ignoring it (''MaGMML2'' instead has the disguise act like a normal Metall helmeet, with it reflecting shots).
  
==Related Enemies==
+
 
*[[Metall]]
 
*[[Neo Metall]]
 
*[[Metall DX]]
 
*[[Metall EX]]
 
*[[Metall Dance]]
 
*[[Metall Swim]]
 
*[[Metall K1000]]
 
*[[Metall Mommy]]
 
*[[Baby Metall]]
 
*[[Space Metall]]
 
*[[Metall Cannon]]
 
*[[Metall Run and Gun]]
 
*[[Neo Heli Metall]]
 
*[[Numetall]]
 
*[[Hell Metall DX]]
 
*[[Metall Sniper]]
 
*[[Fatool]]
 
*[[Giant Metall]]
 
*[[Metall Potton]]
 
*[[Giant Metall Cannon]]
 
*[[Metall Daddy]]
 
*[[Mega Met]]
 
*[[Metall Jump Winter]]
 
*[[Metall Mommy Winter]]
 
*[[Metall Winter]]
 
*[[Metloon]]
 
*[[Met (Quarantine Woman)]]
 
*[[Mettaur]]
 
*[[Mush Met]]
 
*[[SK Met]]
 
*[[Dennis]]
 
*[[Grave Met]]
 
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Mets]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Mets]]

Latest revision as of 15:38, 17 May 2021

Camouflametall
Information
In-Game Information
HP: 1
Attack Damage: 1 (contact)
2 (projectile)
Category: Mets
Location(s): MaGMML2:
City Under Siege
MaGMML1R:
Flashback Database
Misc. Information
Script: カモフラメットール
Romaji: Kamofuramettōru
Programmer(s): Unknown2
MiniMacro, NaOH3
Series Information
Official Game Appearances: Mega Man 9
MaGMML Game Appearances: MaGMML2 (Enemy)
MaGMML1R (Enemy)
Megamix Engine
Camouflametall.png

Camouflametall is an enemy from Mega Man 9. It is a Metall with a fake 1-Up in place of the traditional helmet.

Camouflametall was a custom enemy in Make a Good Mega Man Level 2, where it appeared in the entry City Under Siege.

As a devkit enemy, Camouflametall was first available in the Megamix Engine, and subsequently Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. This version of Camouflametall also appears in Make a Good Mega Man Level Remastered in the revised Wily stage Flashback Database.

Behavior

Camouflametall hides as a fake 1-Up, changing its appearance to match Mega Man's current weapon and costume (except in Make a Good Mega Man Level 2, where it will always appear as Mega Man with the Mega Buster). When Mega Man gets close, it will reveal itself and fire a spreadshot of three projectiles before ducking back beneath its disguise. While hidden, all weapons will treat it as a genuine 1-UP, with everything passing through it and homing weapons ignoring it (MaGMML2 instead has the disguise act like a normal Metall helmeet, with it reflecting shots).