Difference between revisions of "Camouflametall"
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| − | |programmer= | + | |programmer=Unknown{{2}}<br>[[MiniMacro]], [[NaOH]]{{3}} |
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| − | |location='''MaGMML2:'''<br>[[City Under Siege]] | + | |location='''MaGMML2:'''<br>[[City Under Siege]]<br>'''MaGMML1R:'''<br>[[Flashback Database]] |
|OffAppear=[[Mega Man 9]] | |OffAppear=[[Mega Man 9]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Camouflametall.png]] | |sprite=[[File:Camouflametall.png]] | ||
}} | }} | ||
| − | '''Camouflametall''' is an enemy from ''[[Mega Man 9]]''. It is a [[Metall]] | + | '''Camouflametall''' is an enemy from ''[[Mega Man 9]]''. It is a [[Metall]] with a fake 1-Up in place of the traditional helmet. |
Camouflametall was a custom enemy in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entry [[City Under Siege]]. | Camouflametall was a custom enemy in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entry [[City Under Siege]]. | ||
| − | Camouflametall | + | As a devkit enemy, Camouflametall was first available in the [[Megamix Engine]], and subsequently ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. This version of Camouflametall also appears in ''[[Make a Good Mega Man Level Remastered]]'' in the revised Wily stage [[Flashback Database]]. |
==Behavior== | ==Behavior== | ||
| − | + | Camouflametall hides as a fake 1-Up, changing its appearance to match [[Mega Man]]'s current weapon and [[Costumes|costume]] (except in ''Make a Good Mega Man Level 2'', where it will always appear as Mega Man with the Mega Buster). When Mega Man gets close, it will reveal itself and fire a spreadshot of three projectiles before ducking back beneath its disguise. While hidden, all weapons will treat it as a genuine 1-UP, with everything passing through it and homing weapons ignoring it (''MaGMML2'' instead has the disguise act like a normal Metall helmeet, with it reflecting shots). | |
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[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Mets]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Mets]] | ||
Latest revision as of 15:38, 17 May 2021
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Camouflametall is an enemy from Mega Man 9. It is a Metall with a fake 1-Up in place of the traditional helmet.
Camouflametall was a custom enemy in Make a Good Mega Man Level 2, where it appeared in the entry City Under Siege.
As a devkit enemy, Camouflametall was first available in the Megamix Engine, and subsequently Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. This version of Camouflametall also appears in Make a Good Mega Man Level Remastered in the revised Wily stage Flashback Database.
Behavior
Camouflametall hides as a fake 1-Up, changing its appearance to match Mega Man's current weapon and costume (except in Make a Good Mega Man Level 2, where it will always appear as Mega Man with the Mega Buster). When Mega Man gets close, it will reveal itself and fire a spreadshot of three projectiles before ducking back beneath its disguise. While hidden, all weapons will treat it as a genuine 1-UP, with everything passing through it and homing weapons ignoring it (MaGMML2 instead has the disguise act like a normal Metall helmeet, with it reflecting shots).