Joe Man (boss)
| Joe Man / Joe Man R | |||||||||||||||||||||||||||||||||||
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| Artwork by MegaVile | |||||||||||||||||||||||||||||||||||
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Joe Man' is the end boss in his namesake stage, in Make a Good Mega Man Level 2
Strategy
Joe Man and Joe Man R follow a set pattern. 1. At the start of the battle, they will shoot 5 projectiles and jump halfway across the screen twice. 2. They will toss 2 grenades and either jump at the player or jump at the player twice. 3. Repeat process approximately once or twice. 4. Jump to the other side of the screen and lay two mines. 5. Repeat.
For Joe Man R, everytime he loses 28 hp, aka a health bar, he will be in his Hurt pose, and be invincible. After a short while, he will jump to the other side of the screen, and run frantically laying mines, and jumping at a specified point on each side. He will do this 3 times, jump to the side of the screen, and repeat steps 1-5.
It is worthy to keep in mind Joe Man R does a lot more damage than Joe Man himself, and is advised to bring E-Tanks and full ammo for Slash Claw.
Damage Table
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| 1/1/3 | 1 | 1 | 0 | 1 | N | 4 | 3 | 2 | 7 | 0 |
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Trivia
- Joe Man and Joe Man R's weakness to Slash Claw is a nod to the fact the Slash Claw tears through shields and tends to easily kill Joe enemies.
- Joe Man is one of the most disliked bosses, for being 'boring' and 'taking too long.'
