Inner Sanctum

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0: Inner Sanctum

Make a Good Mega Man Level 2

MaGMML2 Wily4 climb.png


Inner Sanctum is the 4th Wily Stage in Make a Good Mega Man Level 2

Overview

The main gimmick of the level is the presence of certain power ups, which must be picked up and cannot be avoided. Picking up these power ups gives Mega Man infinite use of one weapon while disabling all of the others. After picking up this weapon power up, the player must do a challenge related to that weapons usage.

Challenges revolving around the Mega Buster, Sakugarne, and Super Arrow are required to progress. A Hornet Chaser segment for a noble nickel is available at the beginning. One must also complete at least one of the sections revolving around one of these weapons: Slash Claw, Wheel Cutter, or Rush Jet (completing all three rewards the player with a nickel). After the Super Arrow section, one is required to either complete a Wire Adapter or Jewel Satellite challenge, based on the their orientation when they defeat Gravity Man.

After completing the Jewel or Wire challenge, all weapons become unlocked and have infinite ammo. The user can then complete a Triple Blade or a Grab Buster segment, each containing a Noble Nickel, or proceed directly to the final segment, a Wave Bike section.


Strategy

Trivia

  • Early in development, this level was known as Throne Gate.