Rush Jet
Rush Jet | ||||||||||||||||||||||||||||
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Rush in his Rush Jet form. | ||||||||||||||||||||||||||||
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The Rush Jet (ラッシュジェット Rasshu Jetto) is a support item introduced in Mega Man 3, which has reappeared in numerous other Mega Man titles. When activated, Rush teleports in front of Mega Man. In Mega Man 3 and Mega Man II, Rush can maneuver in all directions, while in other games, he only flies straight forward, although his trajectory can be angled up or down. Rush will teleport away when Mega Man runs out of Rush Jet energy, or when he hits a wall starting in Mega Man 4.
The Rush Jet has appeared in every Make a Good Mega Man Level production to date.
Make a Good Mega Man Level[edit]
The Rush Jet was chosen to appear in the original Make a Good Mega Man Level separately from the game's weapon poll (with the Rush Coil being given the same treatment). In the contest, Rush Jet mostly functions like it does starting in Mega Man 4, except Rush will stop moving when Mega Man isn't riding him.
Make a Good Mega Man Level 2[edit]
The Rush Jet was made part of the Make a Good Mega Man Level 2 weapon poll, and was one of the four support weapons voted in, with the other three being Rush Coil, Wire Adaptor, and Super Arrow. Starting in this contest, Rush no longer stops moving when Mega Man dismounts him, and will only stop moving when he hits a wall or when Mega Man runs out of Rush Jet energy, which is closer to how Rush functions in official Mega Man games.
Post-MaGMML2[edit]
Since MaGMML2, no contest has included Rush Jet or Rush Coil in the weapon poll, instead including them separately from it like MaGMML1. The first main contest to handle the weapon this way, Make a Good Mega Man Level 3, accommodated for it by reducing the number of support weapons voted via polling to two. Gameplay-wise, Rush Jet has not been changed from MaGMML2.
Trivia[edit]
- In the first Make a Good Mega Man Level, Rush Jet was almost entirely useless due to a collision error caused when Mega Man's hitbox made contact with Rush and he would teleport away, causing Mega Man to fall to his death in most occasions.
- This is later mocked in Make a Good Mega Man Level 2 with the cheat MAGMML1 Rush Jet.
Make a Good Mega Man Level 3 | |
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Characters | |
Mega Man • Dr. Light • Dr. Wily • Roll • Eddie | |
Special Weapons | |
Thunder Beam • Tornado Blow • Laser Trident • Water Shield • Ice Wall • Break Dash • Spark Chaser • Magnetic Shockwave • Rush Coil • Rush Jet • Rush Bike • Magnet Beam | |
Entries | |
Locations | |
Tier Bosses | |
Robot Masters | |
Fortress Guardians | |
Devkit Bosses | |
Ice Man • Bomb Man • Fire Man • Air Man • Bubble Man • Quick Man • Flash Man • Heat Man • Wood Man • Picopico-kun • Guts Dozer • Boobeam Trap • Enker • Hard Man • Spark Man • Kamegoro Maker • Dyna Man • Sonic Man • Dust Man • Metall Daddy • Giant Suzy • Punk • Iron Ball • Gyro Man • Stone Man • Dark Man 4 • Ballade • Hunter Type A • Hunter Type B • Blizzard Man • Yamato Man • Rounder II • Power Piston • Mercury • Saturn • Uranus • Grey Devil • Dangan Man • Oil Man • Hornet Man • Mega Mech Shark • Honey Woman • Commando Man • Solar Man | |
Super Bosses | |
Other Bosses | |
Make a Good 24 Hour Mega Man Level | |
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Characters | |
Mega Man • Dr. Wily | |
Special Weapons | |
Water Wave • Time Slow • Super Arm • Chill Spike • Rush Coil • Rush Jet | |
Alternative Weapons | |
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Wire Adaptor • Super Arrow • Match Blast • Skeletup N' Pakkajoe | |
Entries | |
Air Trick • Breaking Ground • Flooded Temple • Nauseous Greenhouse • Pollution Park • X Factory | |
Wily Castle | |
Abyss Balcony • Up 'n' Duck • Wily 3 | |
Robot Masters | |
Centaur Man • Metal Man • Quick Man • Toad Man • Top Man | |
Fortress Guardians | |
Giga Count • Cloud Devil • Wily Machine Arc |