Abyss Balcony

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Wily Stage 1: Abyss Balcony

Make a Good 24 Hour Mega Man Level

MaG24HMML-AbyssBalcony.png
When you get the pattern down, it's as easy as 3, 2, 1...KABOOM!

Abyss Balcony is the first Wily stage in Make a Good 24 Hour Mega Man Level. It is a level focused mainly on platforming challenges including Count Bombs, Mega Man 2 Cloud Platforms, and Springs.

Strategy

The level starts in a long room with several Nobitas, as well as a Lightning Lord on a Mega Man 2 Cloud Platform at the end of it. Three Super Arm Blocks are provided to make dealing with the Lightning Lord easier. Going right leads to a series of Count Bomb jumps, with an upside-down Nobita serving as an additional obstacle. Following this is another longer room with several Springs, ending with yet another Lightning Lord near a Super Arm Block. After going through this room plus a room with a cloud-less Lightning Lord accompanying a single Nobita, Mega Man faces a room where he must traverse a Cloud Platform and jump on springs while minding Nobitas and Lightning Lords, one of which initially occupies the single Cloud Platform. Only one Super Arm Block is provided, so a choice of which Lightning Lord to take out must be made (unless a Nobita is hit instead, intentionally or otherwise).

The next room is another Count Bomb area, with two Nobitas and a pair of Springs alongside them. Going to the right through an empty room and climbing up the ladder at the end of it leads to a spike pit that must be crossed by riding a Cloud Platform initially occupied by a Lightning Lord. No Super Arm Blocks are available this time, and several Nobitas appear to further complicate the process. The next room is a long stretch with both Count Bomb jumps and Spring jumps under spiked ceilings, followed by a room combining Springs with Count Bombs, then a room combining a Cloud Platform with Count Bombs. After this is an empty room with springs leading to a boss gate, with the battle against Giga Count behind it.

Make a Good 24 Hour Mega Man Level
Characters
Mega ManDr. Wily
Special Weapons
Water WaveTime SlowSuper ArmChill SpikeRush CoilRush Jet
Alternative Weapons
Hornet ChaserJewel SatelliteGrab BusterTriple BladeFlash StopperSlash ClawWheel CutterSakugarneWire AdaptorSuper ArrowMatch BlastSkeletup N' Pakkajoe
Entries
Air TrickBreaking GroundFlooded TempleNauseous GreenhousePollution ParkX Factory
Wily Castle
Abyss BalconyUp 'n' DuckWily 3
Robot Masters
Centaur ManMetal ManQuick ManToad ManTop Man
Fortress Guardians
Giga CountCloud DevilWily Machine Arc