Dagger Man

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Dagger Man's mugshot
Jolt Man's mugshot
Dagger Man
Artwork by RedBlupi
Artwork by RedBlupi
In-Game Information
HP: 28
Attack Damage: 4 (contact)1
3 (Flash Dagger, energy slash)1
3 (contact, sideways Flash Dagger, energy slash)1R
4 (shockwave, downwards Flash Dagger, Hyper Dagger, Hyper Dagger explosion)1R
2 (downwards Flash Dagger wave)1R
5 (Blossom Storm)1R
Weapon: Flash Dagger
Weakness(es): Magic Card
Affiliations: Dr. Wily (formerly)
Type: Cutter, Space
Occupation: Cyberspace Combat Robot
Location(s): Tier 2 (MaGMML)1
Tier 3 (MaGMML)1R
Misc. Information
Script: ダガーマン
Romaji: Dagāman
Designer(s): MrWeirdGuy
Programmer(s): snoruntpyro1
Artist(s): MrWeirdGuy
Gender: Male
Eye Color: Yellow
Series Information
MaGMML Game Appearances: MaGMML(1R) (Boss)
Other Appearances: Mega Man: Super Fighting Robot
Mega Man: Rock n Roll
"Get out of my cyberspace, you filthy strings of code!"
―Dagger Man, Mega Man: Super Fighting Robot

Dagger Man is a tier boss in Make a Good Mega Man Level and its remake, originating from the fangame Mega Man: Super Fighting Robot. He was built by Dr. Wily to assist a brainwashed Proto Man in wreaking havoc, and is designed to fight effectively in cyberspace.

Game Appearances[edit]

Mega Man: Super Fighting Robot[edit]

Dagger Man is one of the eight Robot Masters, and resides in a stage set within cyberspace. During his battle with Mega Man, he teleports around the arena and attacks him with his Flash Dagger, energy slashes, and swipes with his arm and head daggers. His weakness is Wizard Man's Magic Missile, while his Flash Dagger is the weakness of Axe Man. The game's ending shows he became a NetNavi after Dr. Wily's plan was thwarted.

Make a Good Mega Man Level[edit]

Dagger Man appears as the tier boss of Tier 2, having been revived by Dr. Wily to impede Mega Man's progress. Mega Man wonders why Wily revived him, citing that his weapon wasn't that good; Dagger Man is offended by this and assumes Wily ran out of ideas, before battling Mega Man.

Dagger Man's attacks are completely random, much like his fellow tier bosses. He can perform each of the following attacks:

  • Teleports near Mega Man's position. This will always be his first attack.
  • Makes two Flash Daggers that stay still, before they both take off at the same time.
  • Fires an energy slash.
  • Slides across the screen.
  • Fires a Flash Dagger straight up. This will split into eight energy slashes.
  • Teleports five times rapidly in the sky, sending down a Flash Dagger that explodes into two energy waves every time.

Pre-Battle Dialogue[edit]

Character Dialogue
Mega Man Dagger Man? Why did Dr. Wily revive YOU? Your weapon wasn't even that good.
Dagger Man Wow, RUDE. Also, I dunno. Dr. Wily probably ran out of ideas. Still gonna kill you though. Mwahahaha!

Make a Good Mega Man Level Remastered[edit]

Dagger Man reappears as a tier boss, but now appears in Tier 3, the Caverns (with Yoku Man taking his original placement in Tier 2). Rather than attacking Mega Man on Wily's orders, he does so out of anger at Mega Man annoying him with puns (and getting kicked out of Dr. Light's Lab for stealing a wallet).

Dagger Man now follows a set pattern with his attacks, using each one in sequence and repeating them upon using the last one.

  • First creates a stationary Flash Dagger, teleports in the air on whatever side of the arena Mega Man is on, creates a second Flash Dagger on landing, then both Flash Daggers fly forwards.
  • Charges at Mega Man with his head blade, stopping upon hitting a wall.
  • Hops forwards and creates an energy slash, followed by another one and three shockwaves.
  • Teleports above Mega Man while firing up to five Flash Daggers down at him, teleporting after each one. The Flash Daggers create two energy waves that fly out to either side upon hitting the ground.

When his health reaches 16 bars or less, Dagger Man abandons his old pattern and switches to a new one.

  • Teleports to the side of the screen Mega Man isn't on, creates a Flash Dagger, then jumps to the wall and creates another Flash Dagger higher and farther back than the first one. Both fly forwards after a short while as Dagger Man hangs onto the wall.
  • Charges at Mega Man twice; the first time teleporting away when reaching him, the second time continuing until he hits a wall.
  • Teleports to either side of the room, jumps into the air, then fires a 12-way spreadshot of blossom petals. Dagger Man does this three times before moving to his next attack.
  • Fires a red Flash Dagger (internally named "Hyper Dagger"), then teleporting to the other side of the room before firing another one. The Hyper Daggers stop when they reach Mega Man's position, swerve upwards, then create a harmful explosion while releasing four energy waves in each cardinal direction.
  • Jumps onto the nearest wall, then wall jumps between each wall three times before reaching the ceiling and dropping back down, firing Flash Daggers down at Mega Man as he goes. Like before, they split into two waves when hitting the ground.

Pre-Battle Dialogue[edit]

Character Dialogue
Dagger Man Hmph! Where’s the justice? I demand a retrial!
Mega Man Oh. Okay, sorry to disturb, I’ll just leave...
Dagger Man You there! Vindicate me! All I nicked was a wallet! Is that any reason to kick me out the lab?
Mega Man Well, yeah, kind of.
Dagger Man What do you mean, kind of? Is that some sort of crime?!
Mega Man Yes? You aren’t the sharpest tool in the shed, are you?

...sharp...Hehehe. Maybe you just need to cut that sort of thing out.
Dagger Man Shut up.
Mega Man Hey, I’m just taking a quick stab at your situation?
Dagger Man DON’T YOU DARE.
Mega Man Maybe just make a written apology?
Dagger Man ....that’s actually a good id....
Mega Man The pen is mightier than the sword, after all. Hehehe.
Mega Man That’s the spirit! Oh wait, he’s actually mad!
Dagger Man GAAAAAAH!

Make a Good Mega Man Level 2[edit]

Dagger Man appears in Make a Good Mega Man Level 2 as an NPC in the Arcade, close by the entrance to A Mega Man for All Seasons. When talked to, he mentions how he took Blade Man's "stupid" wallet, and asks Mega Man not to tell Blade Man where he is.

Damage Table[edit]

Make a Good Mega Man Level[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/2 1 1 1 0 0 1 2/2/2 4
Other Notes

Make a Good Mega Man Level Remastered[edit]

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/2 1 1 1 1 1 1 2/3 4 1
Other Notes


  • Some of Dagger Man's new attacks in Make a Good Mega Man Level Remastered appear to be based on moves used by the Ninja ability from the Kirby series (most prominently his wall clinging and Blossom Storm attack).

Make a Good Mega Man Level - Tier 2
Entry Stages
Chroma KeyMidnight SnowSunset SiegeSky Ziggurat
Tier Bosses
Dagger Man1Yoku Man1R
Make a Good Mega Man Level - Tier 3
Entry Stages
Wily ComboNapalm Forest and CavesHard to See LandMaze of Death
Tier Bosses
Yoku Man1Dagger Man1R
Make a Good Mega Man Level (Remastered)
Mega Man (Costumes) • Dr. LightDr. WilyEddieZero
Entry Stages
Chroma KeyCitadel BasementCity WarGlass ManHard to See LandLevelMaze of DeathMega Man WorldMidnight SnowNapalm Forest and CavesNEON GRAVITYObjective: Vain SpaceResearch FacilitySky ZigguratSpiky MeltdownSunset SiegeThe QuickeningThunderclyffe PlantUnder ConstructionWily Combo
Wily Castle
Cannon DeckDr. Wily's Incinerator ChuteBe the Bigger PersonHall of FameEverything's Blowing UpFlashback Database
Special Weapons
Mega BusterMetal BladeGemini LaserSolar BlazeTop SpinThunder WoolPharaoh ShotBlack Hole BombMagic CardPower Orb1RRush CoilRush Jet
Tier 1Tier 2Tier 3Tier 4Tier 5Wily CastleDr. Light's LabEddie's ShopThe Arena
Tier Bosses
Jolt Man1Him1RDagger ManYoku ManJustice Man
Other Bosses
Entry Bosses
Wily ArchivesMoonGravity MachineRonrezBirdoGlass Man
Fortress Bosses
Ghost of Mega Man 31Scuttle Cannon1RChangkey MasterShadow Morpher1Shadow Gacha1RNeon Glass Birdo on a Guts LiftAir CapsuleWily Machine TROPHYZero
Optional Bosses
Bright ManThe Impaler1RZero Soul