Pharaoh Shot

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Pharaoh Shot
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Mega Man with the Pharaoh Shot equipped.
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The Pharaoh Shot (ファラオショット Farao Shotto) is Pharaoh Man's Special Weapon from Mega Man 4. It is a ball of solar energy that can be charged over Mega Man's head and aimed diagonally up or diagonally down. The charged energy ball can also deal damage to enemies who make contact with it. Even if an enemy destroys the energy ball above Mega Man's head, he can still fire a charged energy ball forward.

Make a Good Mega Man Level

The Pharaoh Shot was voted to appear in Make a Good Mega Man Level by the Talkhaus community, receiving the second-highest number of votes (4 votes). The weapon has been slightly toned down compared to Mega Man 4, as Mega Man can no longer keep a charged energy ball after the one above his head has been destroyed, instead having to charge up Pharaoh Shot again. However, the weapon's full power has been drastically increased from Mega Man 4; a fully-charged Pharaoh Shot can destroy several enemies instantly, including some midbosses. Notably, it is the only weapon aside from the charged Mega Buster that can deal more than 1 point of damage to Bright Man.

Damage Table

The order of damage listed is an uncharged shot, then a charged shot floating above Mega Man, then a fully-charged shot being thrown.

Jolt Man Dagger Man Yoku Man Justice Man Wily Archives (Yellow Devil) Wily Archives (Mecha Dragon) Wily Archives (Kamegoro Maker) Wily Archives (Cossack Catcher) Wily Archives (Dark Man 3) Wily Archives (Mechazaurus) Wily Archives (Wily Capsule) The Moon Gravity Machine
2/2/2 2/2/2 3/4/7 2/2/2 2/2/5 1/1/2 1/1/3 1/1/2 1/1/2 1/1/2 2/2/4 1/1/2 1/1/2
Ronrez Birdo Glass Man Ghost of Mega Man 3 Changkey Master Neon Glass Birdo on a Guts Lift Air Capsule Wily Machine TROPHY (Phase 1) Wily Machine TROPHY (Phase 2) Wily Machine TROPHY (Phase 3) Zero Bright Man Zero Soul
1/1/3 3/3/3 1/1/2 2/2/2 2/2/3 2/2/3 1/1/2 1/2/5 1/2/2 2/2/2 1/1/1 2/2/3 1/1/1

Make a Good Mega Man Level Remastered

In Make a Good Mega Man Level Remastered, the Pharaoh Shot is more akin to its Megamix Engine iteration, with the floating energy ball treated as either a charged or uncharged shot rather than having its own damage value. The weapon's power is significantly bolstered from Megamix, however, as a charged shot deals 20 points of damage to the majority of enemies.

Damage Table

The order of damage listed is an uncharged shot, then a fully-charged shot.

Him Yoku Man Dagger Man Justice Man Wily Archives (Yellow Devil) Wily Archives (Mecha Dragon) Wily Archives (Kamegoro Maker) Wily Archives (Cossack Catcher) Wily Archives (Dark Man 3) Wily Archives (Mechazaurus) Wily Archives (Wily Capsule) The Moon Gravity Machine Ronrez
1/2 1/2 2/3 2/3 2/5 1/2 1/3 1/2 1/2 1/2 2/4 1/4 1/3 1/3
Birdo Glass Man Scuttle Cannon Changkey Master Shadow Gacha Neon Glass Birdo on a Guts Lift Air Capsule Wily Machine TROPHY (Phase 1) Wily Machine TROPHY (Phase 2) Wily Machine TROPHY (Phase 3) Zero Bright Man The Impaler Zero Soul
3/3 2/3 1/3 2/3 1/2 1/3 1/2 2/6 1/2 1/2 1/1 2/3
3/4
1/1 1/2
  • For Bright Man, damage is listed for his first phase, then his second.

Megamix Engine

As with the majority of weapons from the MaGMML series up to Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level, the Pharaoh Shot is included in the Megamix Engine (and can be obtained by defeating Pharaoh Man in the included example game). The weapon's damage calculations have changed since Make a Good Mega Man Level; rather than a floating charged shot having its own damage values, it shares them with a fully charged thrown shot.

With no special damage values, a normal shot does 1 point of damage to enemies, while a charged shot does 5. Against most bosses, however, a charged shot instead does two more points of damage than an uncharged shot.

Damage Table

The order of damage listed is an uncharged shot, then a fully-charged shot.

Cut Man Guts Man Ice Man Bomb Man Fire Man Oil Man Metal Man Air Man Bubble Man Quick Man
2/6 2/4 1/3 2/4 1/3 2/4 1/3 1/3 0/0 2/4
Crash Man Flash Man Heat Man Wood Man Mecha Dragon Picopico-kun Guts Dozer Gemini Man Hard Man Top Man
1/3 2/4 +28 2/4 2/6 2/4 2/6 1/3 2/4 1/3
Spark Man Kamegoro Maker Toad Man Pharaoh Man Dust Man Metall Daddy Gravity Man Stone Man Gyro Man Dark Man 4
1/3 1/3 1/3 1/3 1/3 1/3 1/3 1/3 1/3 2/4
Blizzard Man Centaur Man Plant Man Yamato Man Rounder II Power Piston Splash Woman Hornet Man Mega Mech Shark Honey Woman
3/6 2/4 2/4 1/3 2/4 2/4 1/3 2/4 1/3 2/4
Commando Man Chill Man Solar Man Enker Quint Punk Giant Suzy Ballade Hunter Type A Hunter Type B
1/3 2/6 1/3 2/6 2/4 1/3 1/3 1/3 2/4 2/4
Mercury Saturn Uranus Iron Ball Grey Devil Dangan Man Komuso Man Sonic Man Volt Man Dyna Man
2/4 1/3 1/3 1/3 1/3 1/3 1/3 0/0 1/3 2/4


Make a Good Mega Man Level (Remastered)
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Eddie • Zero
Entry Stages
Chroma Key • Citadel Basement • City War • Glass Man • Hard to See Land • Level • Maze of Death • Mega Man World • Midnight Snow • Napalm Forest and Caves • NEON GRAVITY • Objective: Vain Space • Research Facility • Sky Ziggurat • Spiky Meltdown • Sunset Siege • The Quickening • Thunderclyffe Plant • Under Construction • Wily Combo
Wily Castle
Cannon Deck • Dr. Wily's Incinerator Chute • Be the Bigger Person • Hall of Fame • Everything's Blowing Up • Flashback Database
Special Weapons
Mega Buster • Metal Blade • Gemini Laser • Solar Blaze • Top Spin • Thunder Wool • Pharaoh Shot • Black Hole Bomb • Magic Card • Power Orb1R • Rush Coil • Rush Jet
Locations
Tier 1 • Tier 2 • Tier 3 • Tier 4 • Tier 5 • Wily Castle • Dr. Light's Lab • Eddie's Shop • The Arena
Tier Bosses
Jolt Man1 • Him1R • Dagger Man • Yoku Man • Justice Man
Other Bosses
Entry Bosses
Wily Archives • Moon • Gravity Machine • Ronrez • Birdo • Glass Man
Fortress Bosses
Ghost of Mega Man 31 • Scuttle Cannon1R • Changkey Master • Shadow Morpher1 • Shadow Gacha1R • Neon Glass Birdo on a Guts Lift • Air Capsule • Wily Machine TROPHY • Zero
Optional Bosses
Bright Man • The Impaler1R • Zero Soul