Ice Man
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Artwork by Capcom
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DLN-005
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Ice Man is a boss from the original Mega Man. Created by Dr. Light to perform human tasks in sub-zero environments, he was later reprogrammed by Dr. Wily into a combat robot.
In both Make a Good Mega Man Level and Make a Good Mega Man Level 2, he appears as an NPC in Dr. Light's Lab. In the former, he laments being scrapped as a boss in favor of fangame Robot Masters (this is absent in Make a Good Mega Man Level Remastered).
He finally got his wish with the release of the Megamix Engine, where he was made available as a devkit boss for all games that use it. The first to use him as a boss was Make a Good Mega Man Level 3, but only in the entry Walk-In Freezer; in the same game, he also appears in Tier 6 as an NPC.
Ice Man will skate back and forth across the room. He will periodically stop and jump in the air, firing three Ice Slashers as he descends, then slowly ascends into the air while firing three more Ice Slashers, before dropping to the ground and continuing to skate around the room. Unlike in Mega Man, Ice Man's speed remains consistent, and does not increase over time.
Damage Table[edit]
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1/1/3
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2
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1
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1
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1
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4
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1
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1/3
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2
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Other Notes
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1/1/3
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1
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1
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1
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2
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N
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2
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2
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4
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3
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2
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Other Notes
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Make a Good Mega Man Level 3[edit]
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1/1/3
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2
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1
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1
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1
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5
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2
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0
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1
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1/1/N
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1
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1/2/3
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1
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1/1
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0
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1
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5
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1
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1
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1/1
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2
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Other Notes
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Make a Good 24 Hour Mega Man LevelMegamix Only[edit]
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1/1/3
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4/2
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1/5
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99
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Other Notes
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Make a Good 48 Hour Mega Man LevelMegamix Only[edit]
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1/1/3
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1
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1
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4
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1
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1/2/1
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1
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1
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2
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Other Notes
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Megamix Engine[edit]
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1/1/3
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N
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2
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4
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2
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2
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Other Notes
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