Control Man

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Control Man's mugshot
Control Man
Control Man's mugshot
Information
In-Game Information
HP: 56 (MaGMMLtron)
6 (Shinkhangel Where!)
Attack Damage: 4 (contact)
1 (Shinkhangel Where!)
2 (Vanguard projectile, Tackle Fire, small spark, Psycho Burst)
3 (glass egg, Ripling blade, urchin, cloud enemy, lightning, tornado, TROPHY handle, Hard Knuckle, explosion)
4 (shadow enemy, heated floor)
Weakness(es): Laser Trident, Prismatic Laser
Affiliations: Dr. Wily
Type: Neutral
Location(s): Tier 12
Misc. Information
Script: コントロールマン
Romaji: Kontorōruman
Designer(s): Spade_Magnes
Programmer(s): MystSvin
Gender: Male
Eye Color: Green
Series Information
MaGMML Game Appearances: MaGMML3 (Boss, NPC)
Other Appearances: Ring Man in the Castle
Eddie's World
ControlMan.png

MaGMMLtron (Phase 1) MaGMMLtron (Phase 2)
"I can directly interface with all the machines here, so I don't need to lift a finger to sort things out. Makes up for not having weapons, if you can believe it."
―Control Man, Make a Good Mega Man Level 3

Control Man is a Robot Master from the fangame Ring Man in the Castle. Allegedly one of Dr. Wily's highest-ranking robots, he has no inherent combat power, but can remotely control and manipulate external machinery to fight on his behalf.

Control Man appears in Make a Good Mega Man Level 3 as a Tier Boss. Instead of a direct battle based on his original fight, he instead pilots the MaGMMLtron, a giant machine made of fortress bosses from previous MaGMML games.

Game Appearances

Ring Man in the Castle

Control Man appears as the boss of the second stage, transporting equipment out of the abandoned Wily Castle when he comes into conflict with Ring Man. In battle, he flies around the top of the screen on a Mechazaurus platform while controlling a series of wall turrets and crusher traps. After his defeat, he retreats, but not without signaling Dr. Wily about Ring Man's efforts to take the castle's power core. Control Man reappears as an NPC in the fourth and final stage, where he admits he can't hurt Ring Man due to a lack of weaponry, and is instead transporting the remaining equipment all at once.

Make a Good Mega Man Level 3

Control Man appears as the boss of Tier 12, the Power Factory. After using his abilities to solve a power outage caused by Mega Man destroying a power conduit on his way in, he reveals that he's learned how extensive his control over machinery is after his appointment as a Tier Boss. As a demonstration, he forms the MaGMMLtron out of salvaged machinery from an abandoned bunker, using Wily Machine TROPHY as a primary body.

The MaGMMLtron will always perform the following attacks in order, returning to the start once complete:

  • Vanguard will charge up before firing a volley of four energy blasts aimed at Mega Man, followed closely by two arrow-shaped homing projectiles. It then repeats this attack after a short delay.
  • The MaGMMLtron lands on the ground, letting Neon Glass Birdo on a Guts Lift fire two bouncing glass eggs. Once both eggs have exploded, it rises back into the air.
  • Vanguard will again charge up before firing a volley of energy blasts, this time spread out to cover a wide area.
  • Shadow Gacha spits two capsules, creating two shadow Gabgyos that swim erratically down towards Mega Man, leaving damaging afterimage trails.
  • Shadow Gacha spits another two capsules, creating two shadow Riplings. One detaches its blades and spins while the other teleports to the bottom-left corner of the screen and moves to the bottom-right. As it does this, the MaGMMLtron rises into the air, giving Mega Man space to jump over the Ripling.
  • The MaGMMLtron swoops to the left side of the screen.
  • The Cloud Devil launches two small cloud enemies. These enemies move to the right, each firing a lightning bolt downward that explode into small sparks. Upon reaching the right side of the screen, the clouds of these enemies dissipate and their remaining eyes bound off to the left.
  • The MaGMMLtron lands on the ground, letting Changkey Master fire a Tackle Fire projectile that trails across the ground and heats the ground beneath the MaGMMLtron, rendering it a hazard for this attack. Meanwhile, the hand from Sea King: The Aftermath will extend and attempt to crush Mega Man, and Seven Force will launch three destructible ground-trailing urchins and fire energy projectiles at Mega Man from its eye.
  • The MaGMMLtron rises up into the air, firing a string of tornadoes from Air Capsule and an additional sawblade from Seven Force.
  • The MaGMMLtron swoops back to the right side of the screen.

Upon being reduced to 14 health, the MaGMMLtron is heavily damaged, with the majority of machines falling off of it; the now-inactive Shadow Gacha and Cloud Devil remain in the arena as platforms. Junk Platforms pile up on either side of the arena to form walls, and Quick Lighting dims the lights to a red hue. Now in a smaller form reminiscent of a Wily Capsule, it heals to 16 health and begins to move in a manner similar to Autobounce, ricocheting around the room in a specialised form and occasionally launching an attack at Mega Man. In this state, it is rendered invincible by Shinkhangel Where! via an energy tether; Mega Man must damage Shinkhangel Where! until it turns red, rendering the MaGMMLtron vulnerable.

For each four bars of health the MaGMMLtron loses, it will switch to a new attack it has not yet used, indicated by the images of the boss coalescing around it and the form it takes. Each transformation also reactivates the energy tether Shinkhangel Where! generates.

  • Autobounce: Launches the boomerang handle of Wily Machine TROPHY at Mega Man. The MaGMMLtron will always use this attack first.
  • Doc Robot and Hard Man (as seen in Ghost of Mega Man 3): Launches a Hard Knuckle straight down that bursts into a ground-trailing projectile on impact with the ground.
  • Giga Count: Launches a string of explosions in the four cardinal directions, telegraphed by lines coming from the MaGMMLtron.
  • Psycho Golem: Lobs a spread of five energy projectiles that arc into the air before falling down.

After the MaGMMLtron's destruction, Control Man escapes and lets Mega Man claim the Tier Rank. He then appears on the bottom floor of the Magic Card Casino alongside most of the other defeated Tier Bosses.

Pre-Battle Dialogue

Character Dialogue
WARNING!

POWER CONDUIT B OFFLINE! TOTAL GENERATOR POWER LOSS IN T-MINUS 15 MINUTES!
??? Yeah yeah, that's plenty of time... I'll deal with it in a bit...
The Robot Master turns around to face Mega Man.
Control Man Oh, hey. You must be that Mega Man guy I've heard so much about. Don't believe we've met.
The name's Control Man. I'm in charge of this whole Power Plant.
But you probably just want to get on with the fight, right?
Mega Man Wait, but what about that warning?
...Oh no, did I destroy that power conduit on the way here?
I-I'm really sorry. It was in the way and I cou-
Immediately, the power turns back on.
Control Man You worry too much.
I can directly interface with all the machines here, so I don't need to lift a finger to sort things out.
Makes up for not having weapons, if you can believe it.
Mega Man You don't have a built-in weapon system? Then why were you assigned as Tier Boss?
Control Man I'm glad you asked. You see, I'm actually one of Dr. Wily's highest ranking robots... probably.
I'm normally more of a backstage worker, but when Ernest Will gave me a job offer I realized something...
Control Man goes off-screen.
Control Man The range of machines I can interface with is a lot more broad than I thought.
And combine that with an abandoned Wily bunker full of them...
Control Man returns, piloting Wily Machine TROPHY.
Control Man Are you ready?
Mega Man I've fought this Wily Machine before. I can handle this no problem!
Control Man I said machines, plural.
Control Man puts a visor on.
Control Man MaGMMLTRON, ASSEMBLE!

Pre-Battle Dialogue (Proto Man Mode)

Character Dialogue
WARNING!

POWER CONDUIT D OFFLINE! TOTAL GENERATOR POWER LOSS IN T-MINUS 5 MINUTES!
??? Yeah yeah, that's plenty of time... I'll deal with it in a bit...
The Robot Master turns around to face Proto Man.
Control Man Oh, hey. You must be that Proto Man guy I've heard so much about. Don't believe we've met.
The name's Control Man. I'm in charge of this whole Power Plant.
But you probably just want to get on with the fight, right?
Proto Man I hope I do, too, because it sounds like we don't have much time for it.
Guess that conduit I blasted was more important that I thought...
Don't worry, this will be over soo-
Immediately, the power turns back on.
Control Man There, fixed it for you.
I can directly interface with all the machines here, so I don't need to lift a finger to sort things out.
Makes up for not having weapons, if you can believe it.
Proto Man But if you can't fight, what business do you have being a Tier Boss?
Control Man I'm glad you asked. You see, I'm actually one of Dr. Wily's highest ranking robots... probably.
I'm normally more of a backstage worker, but when Ernest Will gave me a job offer I realized something...
Control Man goes off-screen.
Control Man The range of machines I can interface with is a lot more broad than I thought.
And combine that with an abandoned Wily bunker full of them...
Control Man returns, piloting Wily Machine TROPHY.
Control Man Are you ready?
Proto Man A Wily Machine? Nothing I haven't seen before, I'm afraid.
Control Man I said machines, plural.
Control Man puts a visor on.
Control Man MaGMMLTRON, ASSEMBLE!

Pre-Battle Dialogue (Bass Mode)

Character Dialogue
WARNING!

POWER CONDUIT D OFFLINE! TOTAL GENERATOR POWER LOSS IN T-MINUS 5 MINUTES!
??? Yeah yeah, that's plenty of time... I'll deal with it in a bit...
The Robot Master turns around to face Bass.
Control Man Oh, hey. You must be that Bass guy I've heard so much about. Don't believe we've met.
The name's Control Man. I'm in charge of this whole Power Plant.
But you probably just want to get on with the fight, right?
Bass You got that right. And we have a countdown, too! Perfect.
Five minutes is all I need to blow you to obliv-
Control Man Upahpahpah, a moment, please...
Immediately, the power turns back on.
Control Man There. Problem solved.
I can directly interface with all the machines here, so I don't need to lift a finger to sort things out.
Makes up for not having weapons, if you can believe it.
Bass You mean you're not a combat robot? Then why am I wasting my time on you?!
Control Man I'm glad you asked. You see, I'm actually one of Dr. Wily's highest ranking robots... probably.
I'm normally more of a backstage worker, so I rarely get to see you in person, Bass.
But when Ernest Will offered me this job, I realized something...
Control Man goes off-screen.
Control Man The range of machines I can interface with is a lot more broad than I thought.
And combine that with an abandoned Wily bunker full of them...
Control Man returns, piloting Wily Machine TROPHY.
Control Man Are you ready?
Bass Tch! What good are you if you can't rely on your own power in a fight?!
Besides, Mega Man tore this bag of bolts ages ago. I'll do it in even less time!
Control Man I said machines, plural.
Control Man puts a visor on.
Control Man MaGMMLTRON, ASSEMBLE!

Damage Table

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/2 1 3 1 1 0 2 1 1
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
1/1/N 1 3/4/5 1 1/1 1 2 0 1 1 1/1 0
Other Notes Shinkhangel Where! receives 1 damage from all weapons.

Gallery

Notes

  • Between Ring Man in the Castle and MaGMML3, Control Man appeared in another Spade_Magnes fangame, Eddie's World, as the endboss of the Tower. The MaGMMLtron's shadow Gabgyo attack homages a similar attack Control Man uses with regular Gabgyos.
  • Not counting bosses found in the final level of their respective game, Scuttle Cannon, Mecha Bubble Man, and Btd'nhan (save for an unused form sprite for Phase 2) are the only fortress bosses not represented by the MaGMMLtron. Wily Machine TROPHY is the only "endgame" boss to be represented, and the Psycho Golem is the only included boss that wasn't a fortress boss.
  • If the teleporter to Control Man is entered without destroying the power conduit in Tier 12 (e.g. if the Magnet Beam is used to bypass it), another impassable conduit will appear in the room to the boss, preserving the pre-fight setup.


Make a Good Mega Man Level 3 - Tier 12
Entry Stages
Sludge Man • Undead Fortress • Geek Man • Somewhere Underground • Nowhere yet everywhere: When the world may loop • Guitar Man • Explosives Factory • Western Railway • Secluded Terminal • It Was Rated Arr • Metall Man's Metall Factory • Gravity Wumbo
Bonus Stages
Static Man
List of Bosses
Sludge Man • Zombie Devil • Spark Man Flip • Geek Man • Hard Man • Stone Man • Sovereign Machine • Hunter Type A • Guitar Man • Blue Bomber Man • Pipi Condor • Bucky • Train Trio • Magnet Man SF • Railway Team • Treasure Man • Dennis Returns • Metall Man • Secret Melon • Gravity Man Supreme • Static Man
Tier Boss
Control Man
Make a Good Mega Man Level 3
Characters
Mega Man (Costumes) • Dr. Light • Ernest Will/Dr. Wily • Dr. Regal • Hunter Woman • Forge Woman • Presto • Element Man • Cerberus Man • Bass • Proto Man • Magic Man • Sheep Man
Special Weapons
Spark Chaser • Laser Trident • Water Shield • Tornado Blow • Thunder Beam • Magnetic Shockwave • Ice Wall • Break Dash • Rush Coil • Rush Jet • Rush Bike • Magnet Beam
Contest Weapons
Mix Tape • Lantern Flare • Prismatic Laser • Beet Tiller • Rec Can • Banshee Wail • Propeller Vortex • Electro Cable • Track Shoes • Royal Guard • Bait Bobber • Power Line
Entries
A piece of cake, but with aesthetics • Abandoned Mine • Access Corridor Alpha • Air man's ultimate weapon • Akudama Empire Mothership • Alpine Weather Institute • Alraune Woman • An Ice Cave in Russia • An Underwater Adventure? Wow! • Arcade Archives • ArcaneMan -CHAOS TOWER- (CERN HQ Remains) • Assault Hunt • Bakery Man • Ballade's Square of Doom • Banshee Woman • Beat the Security System • Beet Man • Blizzard Resort • Bold and Trash • Boost Man • Bright Man Remix • Cable Woman • Call Me Ishmael • Cassette Man • Chaos Light City • Checkmate • Chemical Industry • Cloud Nine • CrashMan Simulator • Creatively Named Level • Crest Man • Crosshair Aware • Crystal Tower • Cursed Darkness • Cutman's New Warehouse • Cycle Facility • Damp Ruins • Dangan Factory • Dark Castle • Decoy Man • Devil Factory • DISCHARGEEEE • Disobedience of Superior Machines • Doorkman • Dunes of Discharge • Escape From the Wily City • Evil Energy Facility • Explosives Factory • Fairly Unfocused Newcomer's Bosses And Gimmicks Stage • Falling System Core • Fight, Kikkoman! For Everlasting Sauce! • Flamboyant Castle • Foo Man • Forgotten Factory • Frenzy Reactor • Froggy Gravity • Fruit Forest • Geek Man • Get Wild, Get Wet • Gilded Man • Girder Man Stage • Glass Factory • Glitched up Beta • Glitz Woman • Grand Fire Palace • Grassy Plains • Gravaqua2o • Gravity Wumbo • Gross Incandescence • Guitar Man • Hazard Hydro • Hit the Jackpot! • Hornet Man got a new Stage • House of Fun • Hunter Tower • I Hope I Lose: A Grand Tale • Identity Man • Interspatial Compression • Irrigation Irritation • It Was Rated Arr • Judgement Man • Just a Water Level • Lost Caverns of Jungata • Luminous Tower Ascent • Mafia Man's Gambling Palace • Malware Man • Magmatic Panic • mechanical factory • Mediocre Oil Level • Mega Man DEV • Metal Man Steals Other People's Conveyors • Metall Man's Metall Factory • Military Training Grounds • Mine exploration • Mint Candy Matrix • Mirror Woman • My First Megamix Level uwu xd lmao (dab) • Ninja of the Night • Not Delivering On Promises • Nowhere yet everywhere: When the world may loop • Operation: Narcissistic Stratosphere • Outer Reaches • Pick Your Poison • Pipe Man • Plataform Hijinks • Poudrin Man • Propeller Woman in the City in the Clouds • Pumpkin Patches • QuintsMetFactory • Radium Man • Rec Man • Red Mountain • Revenge of Tricastle • Robogarden • Rockbound Facility • Rock Fortress • Ruins of a Forbidden Kingdom • Secluded Terminal • Shape Woman • Skull Sans Megatale 4 • Skull Secret Zone • Sludge Man • Solar Inferno • Somewhere Underground • Sparks and Sockets • Spectrum Science • Stalks, Shoots, and Leaves • Stalling for time • Step on the Gas • Stolen Citadel • Sulfurific Abyss • Superheavy Samurai Big BenK • Suzy Love • Technical Support • Teetering Over the Edge • Temple of Light and Dark • The Actual Rock Man • The Cave Level That Exists • The Haymay Trials • The Heist • The hero as remixed • The Invincible Robot Army! Featuring Shoe Man! • The King's Lair • The Level Equivalent of An Old Man Rambling at You • The Return of Veteran Z • The Stormscraper • The Warped Void • Thermal Tundra • Top Man 2: Spin or Go Home • Tower of Dimentions • Toxic Trouble • Trailblazer • Treading The Wily Sewer System • Trouble in the Fortress • Undead Fortress • Ultimate Level • Underground Runaround • Unguarded Treasure • Up Down All Around • Walk-In Freezer • Water Level? Ice Level? • Weapon Data Center • Western Railway • wet • Wide Joepen • Wily in space (Roll's rescue) • Wily Rooms of Weapons • Wily's Haunted Castle • Wilys Redemption • Wily's Well-fortified Room • Where no met has gone before • Working in the Rain • Worthless Man • X6Meme • Y.M.C.A. • You Don't Know the Drill
Bonus Levels
Space Crusade • Just a Judge Level • Magnum Man • Reel Man • King Man • Static Man
Wily Stadium
Chaos Assault • Cross Armada • The Bronze Yard • Be the Smaller Person • The Level With a Met Pun • Armory Catastrophe • The Greatest Show of All Time
Tier X
Ancient Wastelands Gate • Erm... Watt the Shock! • Smashed Into Pieces • Sparkling Shrimp Stew • Olive Bomber • HI-R@SE BOTANIX • Mega Man in Wonderland • Note Woman • Genie's Alley • Secret to No One • Thermae Man • Detergent Determination • The Quickening 3D • Deserted Sector G-009 • Big Ugly Mess 2: Acting Unwise • Hollow Elysium • Return to Universe City V • Shrine of Nebula
Locations
Victor Heights • Magic Card Casino • Limestone Pagoda • Tier 1 • Tier 2 • Tier 3 • Tier 4 • Tier 5 • Tier 6 • Tier 7 • Tier 8 • Tier 9 • Tier 10 • Tier 11 • Tier 12 • Tier 13 • Tier 14 • Tier 15 • Wily Stadium • Tier X • NEO Pit of Pits
Tier Bosses
Regular Joe • Repair Man • Muscle Juggler • Mad Man • Puzzle Man • Ice Buster • Boki Lamira • Mirage Man • Pyre Duo • Sound Man • Wizard Man • Control Man • Death Man • Punch Donkey
Robot Masters
Aether Man • Alraune Woman • Arcane Man • Assault Man • Banshee Woman • Battery Man • Beet Man • Boost Man • Cable Woman • Cassette Man • Celestial Woman • Decoy Man • Discharge Man • Foo Man • Geek Man • Girder Man • Glitch Woman • Glitz Woman • Guitar Man • Hex Man • Hodenki • Identity Man • Lantern Man • Lunar Woman • Mafia Man • Magnet Man SF • Metall Man • Mirror Woman • Mooger Man • Old Man • Pipe Man • Poudrin Man • Prism Woman • Propeller Woman • Radium Man • Railway Team • Rec Man • Rock Man • Rook Man • Royal Man • Secret Melon • Shape Woman • Shoe Man • Skull Sans • Sludge Man • Sniper Man • Solaire Man • Stall Woman • Thermal Man • Token Woman • Treasure Man • Wood Man Nice • Yamato Man W
Modified Devkit Robot Masters
Air Dab Man • Bakery Man Delta • Bakery Man Omega • Bakery Man Theta • Barrage Man • Bee Man • Blackout Man • Blue Bomber Man • Blue Crash Man, But With 29 Health • Bomber Joe • Captain N Guts Man • Crest Man • DRKMAN4.BAT • Dark Enker • Darker Man • Dolt Man • Fake Cycle • Gilded Man • Glass Man C • Gravity Joe • Gravity Man Supreme • Honey Joan • Judgement Man • Metal Man Overdrive • Metool Woman • Micro Quick Man • Miner Man • Neon Quick Man • Night Air Man • Perfect Solar Man • Pharaoh Man in the Dark • Potted Plant Man • Quick Montage • Rockman No Constancy Quickman • Scorch Man V1 • Spark Man Flip • Splash Woman Overdrive • Superheavy Samurai Big Ben K • Temporal Man • Tempura Man • Top Man Green • Uranus Met • Veteran Z
Entry Bosses
28 Devil Cores • Adult Wish • Atlantis • Atlas • Baby Wish • Battle Windows • Beam Stack • Beam Stack MK2 • Blizzard Brigadiers • Blizzard Behemoth • Blue Power Piston • Bubble Crab • Bucky • Changkeylier • Choker Ohmega • Compress Joe • Copy Robot • Crystal Core • Dark Matter Capsule • Dark Wyvern • Dennis Returns • D.E.V • Digitiger • Dust Devil • Egg Carrier • Floating Point • Fracture • Ghost Light • Grand Tellow • Guts Dozer Neo • Gwyndolin • Heavy • heints • The InDestructiBall • JoJo Joe • Junk Hunk • Kine • Master Hand • Mecha Sonic • Namonaki Robo • Necrozma • Ornstein & Smough • Pipi Condor • Prism Devil • Quint's Met Machine • Red Devil • Sovereign Machine • Super Block • Super Lightning Lord • SYSTEMCORE.EXE • Train Trio • Vanguardroid • Zombie Devil • Z-Tank
Fortress Guardians
Regal Machine • Falcon Rock • Tengen Tophammer • Kouker Quge • Metilda McBossface • Neko Man • Bass • Cerberus Man • Element Man • Forge Woman • Hunter Woman • Presto • Wily Machine SPIRE • Wily Jet
Devkit Bosses
Ice Man • Bomb Man • Fire Man • Air Man • Bubble Man • Quick Man • Flash Man • Heat Man • Wood Man • Picopico-kun • Guts Dozer • Boobeam Trap • Enker • Hard Man • Spark Man • Kamegoro Maker • Dyna Man • Sonic Man • Dust Man • Metall Daddy • Giant Suzy • Punk • Iron Ball • Gyro Man • Stone Man • Dark Man 4 • Ballade • Hunter Type A • Hunter Type B • Blizzard Man • Yamato Man • Rounder II • Power Piston • Mercury • Saturn • Uranus • Grey Devil • Dangan Man • Oil Man • Hornet Man • Mega Mech Shark • Honey Woman • Commando Man • Solar Man
Grey Isles Bosses
Lava Stone Man • King Leonis • Stronger • GEORGE • Small Fry Swarm • Eye of Btd'nhan • Diabolico • Queen of Hearts • Note Woman • Mist Man & Bowl Man • Angler Fish • Onox • Thermae Man • Swaduron • Impresaria • Volt Man the Annihilator • Hard Splash • Shade Spam • Nadir Devil • Top Dummy • Gharial Man • Returning Flash Armor • Great Core • Pillar of Nebula
Bonus Bosses
Dreadnought • Usagi Woman • Hyper Plant Man • Magnum Man • Reel Man • King Man • Namahage Man • Static Man • Slush Man
Arena Bosses
Break Man • Fake Man • Terra • CWU-01P • Yellow Devil • Gamma • Alter Man • Vacant Avatar
Super Bosses
Returning Regular Joe • Nebula Grey • Magic Man • Sheep Man • Ernest Will