NEO Pit of Pits

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PickelmanBull.png Finish the level; I wanna see what it's like when it's done.

This page is actively being constructed and finished up. Any help is appreciated!

"You won't be counting sheep in these 100 levels!"
―Travel brochure description, Make a Good Mega Man Level 3
Logo used for the NEO Pit of Pits during submissions.

The NEO Pit of Pits is a bonus area in Make a Good Mega Man Level 3, and an evolution of The Pit of Pits from Make a Good Mega Man Level 2. Like the aforementioned Pit of Pits, it is a pseudo-endless mode comprised of over 250 mini-stages created by multiple contributors, hosted by Sheep Man. Submissions for the NEO Pit of Pits were held from February 1, 2019 to March 17, 2019. The NEO Pit of Pits is inaccessible until clearing the Wily Stadium, at which point it can be accessed using the travel brochure.

As with the original Pit of Pits, hazards that would normally result in instant death have been toned down: all Quick Lasers are the continuous damage-dealing "drain" variant, spikes deal 5-7 damage on contact, and falling into a pit or being crushed deals 4 damage and sends Mega Man back to the start of the current mini-stage.

Mega Man's current amount of E-Tanks, W-Tanks, M-Tanks, and bolts are set to zero while inside the Pit; a separate count for each is used instead. However, his current amount will be returned again when he wins, fails, or quits. Upon clearing 100 sublevels, Sheep Man will challenge Mega Man to a battle.

Although defeating Sheep Man once is enough to "clear" the Pit, Mega Man can keep going past 100 if he so wishes, with the aim being to clear as many mini-stages as possible before dying. Sheep Man will reappear per every 100 floors; and the more floors cleared, the more difficult the fight becomes. After clearing the Pit at least once, Mega Man can visit any of the sub-levels independently at his own whim; however, if he wishes to rematch Sheep Man, he must go through the Pit again, or otherwise use the Boss Gallery in the Limestone Pagoda.

Rest Area

After clearing 10 sublevels in a row, Mega Man will come across a shop run by Sheep Man, where he can buy special items using bolts collected within the Pit. In addition to small recharges for health and weapon energy, Mega Man can purchase E-Tanks, W-Tanks, and M-Tanks for use later in the Pit. The shop also sells unique upgrades that alter Mega Man's capabilities within the Pit, such as providing a buff to one of his Special Weapons, or a debuff to certain enemies and bosses. These upgrades are only valid for the current run, and will not carry over into any new Pit attempts. Finally, Sheep Man sells unlockable CDs that add a track to the jukebox's NEO Pit of Pits section; purchasing every CD awards the "No Jungle Climbing Allowed" achievement.

Behind the shop is a jukebox which, just like Idol Woman, can be used to listen to any track in the game. By selecting a track, Mega Man can choose what song plays during the next set of sublevels; otherwise, a random song will be chosen from the NEO Pit of Pits section, including those unlocked by buying CDs from Sheep Man.

By examining a sign next to the entrance teleporter, Mega Man also has the option to skip the shop and continue to the next sublevel directly.

Shop items

The top five items and the CD will always be available to purchase, while the four upgrades are randomly selected from those not yet purchased.

Icon Name Bolt Cost Description Notes
HealthChargerIcon.png
Health Charger 10 Recovers five HP upon purchase. Infinite purchases.
WeaponChargerIcon.png
Weapon Charger 15 Recovers five ammo for all weapons upon purchase. Infinite purchases.
Etank.png
E-Tank 60 Refill health completely on use in the pause menu.
Wtank.png
W-Tank 30 Refills one weapon completely on use in the pause menu.
Mtank.png
M-Tank 120 Refills health and all weapons completely on use in the pause menu.
ShieldWeakenerIcon.png
Shield Weakener 40 Decreases the health of Shield Attackers and shielded Joes.
BossSiphonIcon.png
Boss Siphon 30 Decreases the health of all bosses.
EddieRadarIcon.png
Eddie Radar 60 Eddie will appear every three stages instead of five.
HazardResistanceIcon.png
Hazard Resistance 50 Hazardous objects such as spikes and napalm will do less damage.
DoomResistanceIcon.png
Doom Resistance 40 Instant restart hazards such as pits will take away less health.
VampireKillerIcon.png
Vampire Killer 80 Every fifteenth enemy defeated will recover your health slightly.
EmergencyCloakIcon.png
Emergency Cloak 10 When your health is four or lower, you'll gain some invincibility. (one-use)
EscapeRopeIcon.png
Escape Rope 30 Select in the Pause Menu's item menu to skip the level you're in. (one-use)
ElectricizerIcon.png
Electricizer 30 Spark Chaser will chase enemies at a faster rate.
MysticWaterIcon.png
Mystic Water 30 Water Shield will have more bubbles and rotate much faster.
NeverMeltIceIcon.png
NeverMeltIce 30 Ice Wall will have much more durability and damage enemies faster.
SilverWingIcon.png
Silver Wing 60 Break Dash will be usable in midair.
ImRippingYouOffIcon.png
??? 100 I'm ripping you off. Changes Sheep Man's battle music.
NPoPCDIcon.png
CD 10 Adds [song name] to the Jukebox. Music track is randomly selected.
CookieIcon.png
A Cookie 10 I ran out of CDs. You can have this, I guess. Permanently replaces CD after buying every one.

List of mini-stages

Due to the relatively small length of these mini-stages, all description and strategy for them shall be documented here. Stages marked with an asterisk (*) were added in version 1.1.

Creator Room Summary Assets
Enemies Gimmicks (Mini-) Bosses
02gn Cryogenic Lab A long, snowy straightaway with several precarious jumps between Ice Platforms Dada, Hirarian 427, Kaona Geeno Cossack Snow, Ice Platform Stompy
02gn Jungle Wrecker An autoscrolling escape through the forest, while being chased by an invincible Truck Joe. Bombomboy, Monkikki Auto Scroller Truck Joe
02gn The Dachone Hangar A Pit room featuring both types of Dachone. Boostun, Dachone, Dachone Ltd. Ed., Fatool, Teck Cossack Platform
8SomaCruz Waiting and Wading A wide open, partially flooded area with the appearance of Labyrinth Zone from Sonic the Hedgehog. A key can be found to obtain an E-Tank. Gabgyo Key Barrier, Spark Man Platform, Super Cutter Revenge
ACESpark Drive Sir Clive's C5 A back and forth obstacle course, traversed with two reskinned Wave Man Jetskis. Fire Boy, Kouker Q, Mousubeil Wanaan, Wave Man Jetski
ACESpark In the Retail Version, I'm Much Funnier A sunset area, requiring Mega Man to traverse under a rising and falling spiked ceiling with a Sideways Elevator. Shift, Sideway Elevator
ACESpark Mamma Mia That's a Spicy Spikeball A tightly-packed obstacle course with no enemies. Drop Platform, Tackle Fire Dispenser, Teckyun
ACESpark Revenge of (Annoyed Grunt) A survival room themed after Arkanoid: Revenge of Doh, requiring Mega Man to avoid a reskinned Wandering Head as it destroys the bricks blocking the exit. Yellow bricks will drop various types of Metall. After leaving the survival room, DOH himself (as an invisible Tondeall) will shoot at Mega Man as he makes his way to the exit. Metall DX, Metall EX, Morning Joe, Screw Bomber, Space Metall, Tondeall, Wandering Head Dustman Block
ACESpark Son of a Biscuit Eater A partially flooded boat area where the main challenge is avoiding Arigock G shots while platforming on Hornet Rolls. Arigock G, Batton, Gabgyo Hornet Roll
ACESpark Too Cheap To Pay Brendan Fraser A jungle ruin with various fire-themed hazards. Biribaree, Jump Roller, Merserker Fire Block, Reflect Block, Uranus Platform
ACESpark Wise From Your Gwave An autoscrolling room set in a graveyard, with Strike Man Soccer Balls (reskinned into headstones) in a variety of setups. Molier, Returning Sniper Joe, Twin Cannon Auto Scroller, Strike Man Soccer Ball
Alcarl BubbleBop A vertical area utilizing Splash Woman's tileset, requiring Mega Man to shoot Swim Balls and avoid spiky ceilings while jumping between Bubble Platforms. Swim Ball Bubble Platform
Alcarl Burning Desire A Solar Man-themed room with various fire enemies and hazards. Fire Boy, Fire Totem, Sola 0 Tackle Fire Dispenser
Alcarl Cemented in Stones A Bokazurah shaft utilizing Concrete Man's tileset. Mega Man must descend while being intermittently harassed by an invincible Tamp. Tamp Bokazurah
Alcarl Chilly and Tubed An icy tunnel with several vertical pipe structures, some of which are blockaded by Haiker Ns. Haiker N, Shaboan, Tatebo
Alcarl Met a Twirler Tonight A fortress area that makes Mega Man fight several varieties of Metall above small, fast conveyor belts. Metall Dance, Metall EX, Metall Mommy, Neo Heli Metall Conveyor (MM6)
Autofire Powerless Plant A dark room using Elec Man's tileset. Mega Man, his buster shots, pickups and Hotheads emit light in a small radius around them. Darspider, Hothead, Spine Revealing Tiles
BBLIR A Day at the Piano Gym A room built around rising platforms that play various notes when spawning. Features The Lick in the last room. Pointan, Yonbain Custom Spawner Paozo
BBLIR Forgotten Fortress MK.II - Entrance A zigzagging area using Forgotten Fortress: The Lab's tileset, recolored orange. Arigock G, Hothead, Fire Totem Tackle Fire Dispenser
BBLIR Forgotten Fortress MK.II - Highway A sunset highway area reminiscent of Forgotten Fortress' outside sections. The streetlights can be stood on. Docron, Hoohoo Fire Spike
BBLIR Room Eater An escape from a gigantic, invincible Rolling Drill as it destroys Solar Man's tileset. Arigock G, Mecha Pitchan (red), Mizzile Rolling Drill
BBLIR Running Out of Time A multicolored room centered around turning Hanabiran's "clock arm" into a level obstacle. Telly X Conveyor (MM10), Wanaan
BBLIR Swingin' Jumper A simple room based around Jewel Platforms. Choker Oh, Spine, Toss Machine Jewel Platform
BBLIR The Gray Trail A fully-grayscale room set atop a moving train. Shadow Clone, Shotom, Spring Head
Beed28 Bouncy Castle? A mini-recreation of Bouncy Castle, with hidden Bubble Floors to account for the titular bounciness. Batabattan, Bikky, Metall Dance, Peterchy, Returning Sniper Joe, Tadahou Bubble Floor, Reflect Block, Spring
Beed28 Find Your Land Legs A rocky quarry that inexplicably waves up and down in chunks. Cannon, Fire Totem, Hammer Joe, Komasaburo, Metall Cannon, Screw Bomber, Wall Blaster II Drop Platform, Shift
Beed28 Quick, Think Fast! A chaotic room that reskins Bouncy Tiles to look like spikes for a quick jumpscare. Big Stomper, Cannopeller, Cutting Wheel, Cyber Gabyoall, Telly Bouncy Tile
Big Fish Beezinga! A very green area featuring Chibees spawning from holes in the walls, as well as defeated Brain Breaks. Brain Break, Chibee
Big Fish Boobeam's Revenge A puzzle room built around baiting Boobeam Traps into activating Junk Machines so they can be shot. Junk Machine, Junk Platform (invincible), Switch Block Boobeam Trap
Big Fish In Good Hands A series of avoidance challenges centered around unusual enemy setups, while a Knuckle Duster breaks blocks. Mega Man can't leave the screen until Knuckle Duster finishes breaking all the blocks. Boostun, Copipi, Flying Shell, Nibul Reflect Block Knuckle Duster
Big Fish Not An Ice Level A cave level where Mega Man causes icy spikes (really Astro Doors with creation code) to move using switches. Astro Door, Astro Switch Shirokumachine GTV
Big Fish Rock and Ball Torture A cave featuring T. Khamen's falling rocks being used as platforming obstacles. First of three thematically-named Pit rooms. Shigaraky T. Khamen rock spawners
Big Fish Scorpionssssss A level exploring Sasoreenu's interactions with various shapes of quicksand. Inexplicably set in a sewer. Sasoreenu Quicksand
Big Fish Sea Mines (Get It?) A flooded mine with mines, and Vs endlessly spawning from below. Sea Mine, V
Big Fish Shin I'm Hungry An oddly-named tower level centered around Illusian, with a unique red variant that reveals hidden tiles instead. Illusian Revealing Tiles
Big Fish Watch Moominvalley 2018 A blue and green fortress featuring no watches, Moomins, valleys, nor the number 2018. Giree, Kakinbatank
CapedLuigisYoshi Acorn Shrine A rather simple forest with "Acorn Metalls" falling from above. Features a guest appearance by Ham-Swap Ham from Hamtaro: Ham Ham Heartbreak. Butterdroid, Hoohoo, Neo Metall
CapedLuigisYoshi Wizardly Trap A level centered around fighting enemies with the aid of "Koopa Shells". Bombomboy, Curlinger (reskinned into a Koopa Shell) Destroyable Block (Mega Buster), Spring Hanabiran (wizard)
Chauckles Fly Into Free An obstacle course with wind perpetually blowing from behind. Cannopeller, Shotom Boubou, Tengu Wind
Chauckles Go Flush Yourself A sewer area combining Pump Man's tileset, Toad Man's water currents, and Haiker Ns in awkward positions, requiring Mega Man to step on Wanaans to fight them. Haiker N, Ratton Wanaan, Wind (as water currents)
Chauckles Lost Ruins of Rolmisl A precarious room with unsteady ground, requiring Mega Man to jump over and slide under spikes while trying to stay on Uranus Platforms. Jet Bomb Uranus Platform
Chauckles The Science of Dropping A level featuring various hazards dropping from the ceiling and landing on top of various moving platforms. Darspider, Metall Acid Drop, Building Platform, Crash Lift
Cheez Extreme Spring Cleaning A level where various spring-themed enemies are run over by trucks. La Jaba is the strongest, being able to resist one truck before dying. La Jaba, Spring Face Bomb, Tom Boy Nitro Truck
Cheez Four Steps A falling tower full of enemies, set in Napalm Man's jungle. Beak, Birdy, Chunco, Monkikki, Sakrets Falling Tower
Chiko Megaman Crushes the Competition! A Joe torturing chamber that incidentally also functions as a Pit room. Features a unique horizontal, solid variant of Press than can be stood on. Crystal Joe, Machine Gun Joe, Morning Joe, Returning Sniper Joe, Sniper Joe Press
Cresh A Corrupt Government Puppeteered by Bees An escape from hundreds of endlessly spawning, exploding bees. Chibee Falling Platform (MM2), Junk Block
CSketch (Don't) Crush Me Between Your Pecs A room where Mega Man must stop Compactors using Move Hovers to clear a path. A W-Tank can be obtained at the start by shooting the Move Hover in the opposite direction, and an M-Tank can be obtained at the end by slipping between two Compactors. Compactor, Move Hover
CSketch Lock and 'Fall Torture A nonlinear room about gathering three keys while fighting Bubble Man's enemy roster. The room's architecture will naturally lead Mega Man in a circle, back to the beginning. Second of three thematically-named Pit rooms. Claw, Crabbot, Croaker Key Barrier, Wind (as waterfalls)
CSketch Ballz 2D A room where Toss Machines throw Bokazurah's projectiles instead of their own, granting them the ability to break blocks. Kaona Geeno, Toss Machine Bokazurah's blocks
CSketch Walking on Sunshine An autoscrolling room with Solar Man's projectiles raining down endlessly from above. Solar Man himself is nowhere to be seen. Au-Au Auto Scroller, Solar Man's Solar Flare projectiles.
CWU01P #MERSERKERRISK An escape from a very fast, invincible Merserker. Merserker Chill Man Block, Conveyor (MM10), Sign (Mega Man 8) (Slide)
CWU01P Hard Example A room combining Stone Man and Honey Woman's Hard Mode stages from the Megamix Engine's Example Game. A W-Tank can be obtained by jumping down after the first Hornet Roll. Bombomboy, Caricarry, Flower Presenter (all three types), Scissascissor Falling Platform (MM2), Hornet Roll, Key Barrier, Reflect Block Stone Head (drops Kintots instead of boulders)
CWU01P Minor Circuit Breaker A room loosely based on "Circuit Breaker", CWU01P's tutorial on Switch Handler gimmicks in the Megamix Engine. It utilizes Junk Man's various gimmicks. Elec'n, Piriparee, Watcher Junk Machine, Junk Magnet's debris, Junk Platform, Quicksand (reskinned into junk), Switch Block
CWU01P Mosh Pit of Pits* A room set in Tier 10, centered around Yoku Blocks. By rushing through the teleporter room, Mega Man can enter a secret area where Gordon Fre-"E"-Man grants them an E-Tank. Big Eye, Picopico-kun Key Barrier, Yoku Block
CWU01P Wood Man's Doomed Space Program A forest level that exploits Returning Monking's behavior to transform it into a respawning pit enemy. Returning Monking, Ratton Galaxy Man Portal Hot Dog
Darkness Two Sided Facility A gimmick-heavy room featuring reverse-gravity Mercury Blocks, among other gravity-based interactions. Conveyor (MM10), Dustman Block, Gravity Flip, Key Barrier, Mercury Block, Needle Press, Reflect Block Knuckle Duster
Diegoso Freezer Room. Features fairly standard ice-themed mechanics. Curlinger, Penpen EV Chill Man Block
Doctor Novakaine Double Dutch A quarry level with various setups that require short, continuous jumps. Super Cutter Revenge, Wanaan
Doctor Novakaine Playing Cricket A room combining Bright Man's cricket riding sections with Mecha Pitchans in dangerous positions. Mecha Pitchan (red and blue) Battan
Ethervil Conveyor Mini Mayhem A vertical climb themed after Conveyor Mayhem from MaGMML2, featuring an encounter with "Napalm Dan" at the end. Pierobot Conveyor (MM2), Press
Ethervil Meow Moonbase A space area using Star Man's tileset, infested with feline robots. Good thing the Giant Dog is there to dispose of them. Space Metall, Sumatran Dustman Block, Low Gravity Tama
Ethervil Not So Ancient Sands A Centaur Man-themed room centered around climbing on quicksand waterfalls, which are layered in front of Mega Man. Notably, it utilizes stationary Garyobys as hazards. An E-Tank can be obtained by taking the lower path in the second screen. Cannon Joe, Garyoby, New Classical Cannon Quicksand Metall Potton (spawns Metall EX and additionally fires big projectiles)
Ethervil Reverse Gravity Castle As the name implies, it's a castle room set in upside-down gravity. Enemies, pickups and Jewel Platforms still obey regular gravity, creating a unique challenge. Bounder, Tadahou Gravity Flip, Jewel Platform, Reflect Block
FabianLC Ballz DDD Another Ballz 3D reference? A maze of Switch Blocks, which affect the trajectory of the endlessly-spawning soccer balls when toggled. Astro Switch, Custom Spawner (spawns The Keeper's soccer balls), Switch Block
Flapperultra Downwell A room homaging the hit indie title Downwell, utilizing its color palette, graphical style, and descending vertical structure. Some of the redder blocks contain items. Batton, Mechakkero, Telly Dustman Block
Flapperultra Planted Party Poppers A mini-remix of Hornet Man's stage, with a surprise appearance from Walking Bomb. Most Hornet Rolls are placed so they retreat into the wall when fully curled up. Flower Presenter, Walking Bomb Hornet Roll
Flashman85 AA Game* Set in Tier 12, this room utilizes various types of electric-themed gimmicks together in unconventional arrangements. Kaminari Kogoro, Robo-Rabbit (small), Telly (reskinned into Electriri) Elec Block, Junk Platform, Tornado Platform
Flashman85 Biree!!! on ICE* This Tier 6-themed room combines Birees with various visual obstructions. Biree, Classical Cannon, Kemumakin Cossack Snow
Flashman85 Book It* An upwards autoscroller set in Tier 11, focused on climbing ladders. Defeating the Octones will create fireworks to counteract the 100 Wattons' darkness. 100 Watton, Ladder Press, Octone Auto Scroller
Flashman85 Copse and Bobbers* A mildly claustrophobic room set in Tier 7, both its outside forest parts and FREE FISH, Inc. A terminal at the end rewards Mega Man for catching Marine Compendium variants. Helipon, Merserker, Minoan Tengu Wind, Wanaan Lantern Fish (spawns Helipons)
Flashman85 Drain Assembly* Set in Tier 3, this stage is a long hallway that turns Building Platforms' segments into obstacles. Afterwards is a small memorization puzzle (with an optional hint by Heat Man), and an optional M-Tank by performing a risky jump. Electric Gabyoall, Gyoraibo Building Platform
Flashman85 Escape the Slammer* A room set in Tier 4, built around rising platforms built with Falling Towers, which are interrupted by Power Slams. The green torches are spikes. Doncatch, Power Slam Falling Tower
Flashman85 Feel the Burn* A series of Sheep Conveyors with napalm on top of them, set in Tier 14. The napalm can be disposed of by scrolling the conveyors the right way, tossing it into spikes. Kouker Q, Power Muscler Napalm, Sheep Conveyor
Flashman85 Filched Fortress A Cossack-flavored ice fortress with both an unusual amount of both bosses and Mega Man 6 assets. Dropping off the fortress at the start leads to a mini-alternate path. Au-Au, Cannon Joe, Curlinger, Ladder Press, Propeller Eye Shield Attacker GTR, Teck Count Bomb Squidon, Blizzard Man
Flashman85 Fire the Terrible Trio A room with a standard cast of enemies combined with a nonstandard gimmick. Shield Attackers are used as both stationary one-way barriers and endlessly spawning, Fire Wave-esque obstacles. Metall, Returning Sniper Joe, Shield Attacker TRL Fire Spike
Flashman85 Hats Off to You* Set in Tier 15, this space area features Gremlins (and Air Tiki's drills) reskinned into the various hats gathered within the tier. Also featured are B Bitters hiding behind Treble fountains. B Bitter, Gremlin Air Tiki, Low Gravity Flash Man
Flashman85 Laser Precision* A tight hallway centered around fighting various enemies on unsteady ground, flanked by Magma Beams both above and below. A W-Tank can be obtained by freezing the Magma Beam after the exit teleporter with Ice Wall, then destroying it with Laser Trident. Brown, Haehaey, Oshitsu Osarettsu, Spine, Togehero, Tom Boy, Yudon Bouncy Tile, Magma Beam, Sheep Block
Flashman85 Masquerade Ball A room where every enemy (and gimmick) is disguised as something else. A guestbook at the starts provides the names of every asset present, but it's up to Mega Man to recognize them through their disguise. Brain Break (as Eddie),
Haehaey (as Cocco),
Helipon (as Up'n'Down),
Penpen EV (as X Block),
Pole (undisguised) and its egg (as ? Can),
Pooker (as Returning Sniper Joe),
Puyoyon (as Hologran),
Ratton (as Pakatto 24),
Sakrets (as Shield Attacker GTR),
Smaplar (as Blader),
Sprinklan (as Neo Metall)
Tornado Platform (as Lyric, named as "Tornado Battery"),
Strike Man Soccer Ball (as Apache Joe, named as "Strike Ball")
Lantern Fish (as Paozo, spawns undisguised Shrinks)
Flashman85 Melting Point* An obstacle course over Tier 2's famous lava pit. A conveyor belt up above carries various pickups; by rushing through the stage, Mega Man can catch them before they are dropped off into lava. Bombier, Gagabyoall Rounder, Up'n'Down, Yonbain Conveyor (MM5, MM10), Fire Pillar, Spring
Flashman85 Risky Refill A room containing three dangerous optional weapon-based challenges (Ice Wall, Tornado Blow and Rush Coil), each rewarding a key that can be used to reach one of each type of Tank. Respawning from a pit will remove any collected keys the way a regular death would. The exit path features a spike drop utilizing Gravity Lift with downwards gravity, much like in Space Pipes. Copter Platform, Dustman Block, Gravity Lift, Key Barrier
Flashman85 SCROLL JOES! A downwards autoscroller themed after Flashman85's fangame OH JOES!, utilizing the game's Stage 3 tileset and highly diverse cast of enemies. The art at the end is from the game's intro cutscene. Crystal Joe, Hammer Joe, Returning Sniper Joe, Sniper Armor, Sniper Joe Auto Scroller
Flashman85 Some Factory Dr. Wily Built* Set in Tier 1, this room focuses on original Mega Man enemies, particularly Crazy Razy (as seen by the robots inside the walls) Big Eye, Crazy Razy, Octopus Battery, Screw Bomber Girder, Wind (as water currents)
Flashman85 The Only Prescription A puzzle-y room built around overpowering pushing forces with the aid of Feeber's bubbles and overpowering Wander Bells with the aid of violence. Feeber, Wander Bell Wind
Flashman85 They Call Him Flipper Just like its namesake (a room from VVVVVV), this room features gravity-flipping shenanigans, combined with underwater physics and assets. Octone, Okosutobon, Sea Mine Auto Scroller, Gravity Flip, Splash Woman Water Platform Octoper OA
Flashman85 This Text is Probably Covering a Wall Blaster No, it's covering a Wall Blaster II. Besides the obvious, this vertical level also features scrolling terrain and acid drops. Wall Blaster II Acid Drop, Scrolling Tiles (BG, Solid) Octo Generator (summons Acid Drops)
Flashman85 Time Is Monkey A series of survival rooms set in Mega Man II's Wily Station, focused around avoiding monkey-themed enemies while waiting for blocks to clear a path. Monking, Monkikki Fuse Platform Gorilla Tank
Flashman85 What a Toboggan!* A very child-unfriendly ride through the fiery fields of.... Tier 5? The room wraps on itself horizontally, leaving the first and second halves directly above eachother. A W-Tank can be obtained by putting out the napalm in the alcove after the second Penpen EV. Penpen EV Frost Sled, Napalm, Plantman Platform
Game Trooper Bullet Hello Kitty A fiery autoscroller featuring plenty of bullet enemies. Killer Bullet, Sonic Bill Auto Scroller
Game Trooper Mizzling the Point A castle room centered around using Mizziles in predictable, yet slightly unconventional ways. Merserker, Mizzile
Game Trooper Year of the Monking A jungle hallway populated entirely by Monkings. Monking, Returning Monking
Gannio Bigger Fish An underwater escape from the monster known as Bigger Gyotot. It is the only place in the entire game where it and M-445 can be caught for the Marine Compendium. Defeating the Bigger Gyotot will reward Mega Man with a giant bolt, worth only 30 bolts. Croaker, M-445 Rolling Drill Bigger Gyotot, Toad Man
Gannio Build Up Speed A unique room where running on Sheep Conveyors increases the speed of the wind. An E-Tank can be obtained by running on the last screen's conveyor belt for a while. Bunby Catcher, Neo Metall, Pandeeta Custom Spawner (converted into a Metall spawner), Sheep Conveyor, Tengu Wind
Gannio Fire Torched Woods A room set in Wood Man's stage during a forest fire, with the rising heat creating updrafts. A friendly, water-spewing Hot Dog can be found putting out flames halfway through the room, and it can be defeated for a large bolt. Robo-Rabbit, Swallowegg Napalm, Wind
Gannio Flip Flop Swap A room where gravity switches on a rhythm, requiring constant movement. Collecting all three Key Coins will allow access to an M-Tank at the end of the room. Byouz, La Jaba, Spring Head Gravity Flip, Key Barrier, Komuso Mine, Skull Switch, Switch Block
Gannio Mac and Cheese A lava-filled room centered around platforming on Cossack Platforms blocking upwards Quick Lasers, creating a unique platform. Matching the level's theme, both enemies encountered are mouse-themed. It ends on an encounter against Mac from Mega Man X3. Mousubeil, Ratton Cossack Platform, Quick Laser Mac*
Gannio Pico's Curse Two fights with Picopico-kun in unconventional room layouts. The first is set in a scrolling horizontal room, while the second is arranged into several horizontal rows. Picopico-kun
Gannio Swip Swap Nightmare Besides the brief fakeout at the beginning, the whole room consists of a fight with an upscaled Giant Suzy, with the switching gravity from Flip Flop Swap as an obstacle. Gravity Flip Giant Suzy
Gannio & Daisette A Level My Sister Cleared A potpourri-type room featuring a large variety of enemies and enviroments, as well as a friendly, invincible Solar Man assisting Mega Man during boss fights. Cannon, Hammer Joe (giant), Petit Snakey, Pipi, Pointan, Smaplar Acid Drop, Cloud Platform (MM3), Petit Snakey Pillar, Quicksand Fire Man, Moby
gone-sovereign & Flashman85 Desert Nights A trek through a desert base at night, reminiscent of Sandstorm Base from the previous Pit of Pits. A W-Tank can be obtained by taking the top path after the first Colton. Arigock G, Bomb Thrown, Colton, Haehaey Quicksand
Gransveld Beehave Yourselves A bunch of bee-themed enemies gathered together in Hornet Man's stage. Chibee, Flower Presenter, Have "Su" Bee, Nibul Hornet Roll
Green Man Wood Rush A short, Wood Man-themed romp with a few animal-themed additions. Batton, Cocco, Robo-Rabbit Tama (on Kabatoncue's platform)
InUniverse Room on the Wily Star A sprawling room built around gravity-switching elevators, loosely based on Death Egg Zone Act 2 from Sonic & Knuckles. Elecit, Electric Gabyoall, Piriparee, Press'n Gravity Flip, Key Barrier, Wave Man Warp
InUniverse Room with Ice Blocks A puzzle room centered around Chill Man Blocks of unusual length. Some of them are invincible, and can only be destroyed by either jumping on them, or dropping a Reflect Block on them. Bouncy Tile, Chill Man Block, Reflect Block
InUniverse Room with Less Room A visually claustrophobic room, with an old meme obscuring the entire top half of the screen. Bomb Flier, Spring Head, Tadahou
InUniverse Room with Missile Launchers A construction site borrowing Nail Man's tileset from Mega Man Unlimited, featuring custom missile spawners that shoot Squidon's projectiles. Fan Fiend, Pickelman Dada Custom Spawner
InUniverse Room with Moving Ground A level whose terrain shifts up or down after shooting nearby Switch Balls. Komasaburo, Metall K1000 Astro Door, Switch Ball
InUniverse Room with Spotlights A level based on the blackout areas of Dynamo Man's stage, complete with moving sparks that act as spotlights. Biree, Totem Polen, Wall Blaster II Revealing Tiles
InUniverse Room with Super Cutters A set of conveyors above water guarded by both types of Super Cutters, with Hoohoos attacking from the air. Hoohoo Conveyor (custom), Super Cutter, Super Cutter Revenge
InUniverse Room with Trash Heaps A level set within a city dump, featuring shifting platforms over spike-riddled junk piles. Foojeen, Oshitsu Osarettsu, Propeller Eye Destroyable Block (Laser Trident), Shift
Jimmy Turner Aquatic Aerials A level with Splash Woman stage graphics, Dangan Platforms that rise or lower into spikes, and enemies that "fly" both in and out of the water. Ballonboo, Croaker, Tropish Dangan Platform
Jimmy Turner Generating Blocks A basement level that primarily focuses on traversing Building Platforms over spikes. Brown, Lyric Building Platform
Jimmy Turner Going 90 Degrees A space station-themed level with climbing puzzles using Angle Platforms, while Piledans attack with their machines. Piledan (Turret, Bomber) Angle Platform
Jimmy Turner Your Typical Needle Man ROM Hack Stage A small Needle Man stage recreation using enemies and hazards from the original stage, as well as recoloured graphics per the "ROM Hack" title. Bikky, Hammer Joe, Hari Harry, Metall DX (walk) Needle Press
JupiHornet Yep, It’s One of These A downward Force Beam avoidance level, ending with a spinning force beam that gets blocked by some of the platforms. Cannopeller, Spine, Super Ball Machine Jr. Force Beam
Kontos Diving on the Depths ... ... ... ...
Kontos Gravity of Decisions ... ... ... ...
Kontos In the Can Co. ... ... ... ...
Kontos Refrigeration ... ... ... ...
LanternCorpYohltel Black Moonrise ... ... ... ...
LanternCorpYohltel Flickering Issues Devs ... ... ... ...
LanternCorpYohltel Game of Cricket ... ... ... ...
LanternCorpYohltel Hellish Hive ... ... ... ...
LanternCorpYohltel I Like'em Big, I Like'em Chunco ... ... ... ...
LanternCorpYohltel Oops, My System Crashed ... ... ... ...
LanternCorpYohltel Tsurare Yare Daze A city level with only Tsurare Stamps as enemies and custom spawners that send out Commando Man shockwaves. Commando Man himself appears as a boss at the end. Tsurare Stamp Custom Spawner (shockwave), Scrolling Tiles Commando Man
Lightli Blader and Friends A level with enemies and assets from the original Mega Man, including Blader... and Fans, which also have blades. Blader, Sniper Joe, Spine Fan
Lizardcommando Bowser's Counterattack A level with wooden airships, Coltons, and Tomahawk Platforms, homaging the creator's MaGMML2 entry. Colton, Peterchy Tomahawk Platform
Lizardcommando Desert Depot Infiltration A desert/underground base level with patrolling Shield Attackers and flying enemies around Jewel Platforms. Batton, Shield Attacker, Tondeall, Wall Blaster Jewel Platform
Lizardcommando Dr. Light’s Plumbing Mishap A sewer level with Rattons and running water (a la Toad Man) spewing from Wave Man pipes. Metall Dance, Ratton Acid Drop, Wave Man Warp, Wind Metall Potton
Lizardcommando Junk Processing Sector A scrapyard-themed level with Junk Golems and several platforming puzzles involving junk-themed gimmicks. Junk Golem, Propeller Eye Conveyor, Junk Block, Junk Machine, Junk Platform
Lizardcommando Midnight Wave Rider A short nighttime Wave Man Jetski gauntlet leading to a battle against Octoper OA. Irucan, Lyric, V Wave Man Jetski Octoper OA
LOLIPOP1136 A Light Little Rainfall ... ... ... ...
LOLIPOP1136 Boiled in Oil ... ... ... ...
LOLIPOP1136 Golden Passage ... ... ... ...
LOLIPOP1136 Heli X Heli ... ... ... ...
LOLIPOP1136 Let's Not Lose Our Heads, Though ... ... ... ...
LOLIPOP1136 Ring Ring the Ring Ringring ... ... ... ...
LOLIPOP1136 Simon's Revenge ... ... ... ...
LOLIPOP1136 Walking on the Winter Chill ... ... ... ...
LOLIPOP1136 You Have Fail'd Me! ... ... ... ...
LunuLeaf Icy Ceiling ... ... ... ...
Mabrick Cannon Corridor ... ... ... ...
Mabrick Crush Depth ... ... ... ...
Mabrick Devious Descent ... ... ... ...
Mad Man (MAGE) Chilling Out A wintry level that borrows elements from Ice Man's and Chill Man's stages. Big Eye, Kaona Geeno, Spine, Swallowegg, Tsurare Stamp Chill Man Block
MarsJenkar Combust Man? Based off of Combust Man from MaGMML2. It contains its visuals, enemies, gimmicks, and a cameo from Combust Man himself. B Bitter, Bounder, Cyber Gabyoall, Metall, Metall Cannon, New Shotman Count Bomb
MarsJenkar Into the Garbage Chute, Flyboy A vertically-oriented level descending through a trash chute. Junk Golem, Mousubeil, Soshi Breaker, Wall Blaster Junk Block
MilesTG Constructive Havoc ... ... ... ...
MiniMacro Sound Defying Gravity ... ... ... ...
MiniMacro Sound Up Top, My Dude! A level high above the ground, with Angle Platforms that need to be adjusted amid Cannopeller and Arigock G fire. Arigock G, Cannopeller Angle Platform
MystSvin Not So Gunpowdery Now A loose recreation of the MaGMML2 entry Gunpowder Cellar, including a loose (and less explosive) recreation of the original stage's Barrel gimmick. Beak, Caricarry, Mousubeil Destroyable Block (Mega Buster), Drill Boulder, Key Barrier
NaOH The Top 10 Most Commonly Used Enemies in MaGMML3, In Increasing Order A new version of NaOH's room from the previous Pit of Pits. The enemies in ascending order are: Curlinger (10th), Crystal Joe (9th), Metall (8th), Batton (7th), Neo Metall (6th), Metall Dance (5th), Telly (4th), R Suzy (3rd), Returning Sniper Joe (2nd), Neo Heli Metall (1st). Batton, Crystal Joe, Curlinger, Metall, Metall Dance, Neo Heli Metall, Neo Metall, R Suzy, Returning Sniper Joe, Telly
NBlast Paved With Good Intentions ... ... ... ...
NBlast Shocking, Isn't It? A level with electric enemies and assets from Ballade's Mega Man 10 stage. Biree Spark, Electric Gabyoall, Smaplar
NBlast Urban Upstream ... ... ... ...
Ndraxion0_TD Pacifist Force Beams A level with horizontal Force Beams that function like solid platforms, with Yoku Blocks creating spaces in between the separate rows. Docron, Peterchy, Yambow Force Beam (platform), Yoku Block
otherspike Trial of Might ... ... ... ...
Pachy Gimmicky Naming Scheme ... ... ... ...
Pachy & Spin Attaxx It's a Pit Level ... ... ... ...
PhazonMotherBrain Dynamic Digging ... ... ... ...
PhazonMotherBrain Galaxy Brain ... ... ... ...
PhazonMotherBrain Mega Man Fusion ... ... ... ...
PhazonMotherBrain Quick Claw Horn Drill ... ... ... ...
PhazonMotherBrain Snake Way ... ... ... ...
PhazonMotherBrain The Storm Provides ... ... ... ...
Pineappler Catherine Wheel ... ... ... ...
Pineappler Crash on the Big Bridge ... ... ... ...
Pineappler Crows Before Joes ... ... ... ...
Pineappler Current Events ... ... ... ...
Pineappler Do You Even Lift Off ... ... ... ...
Pineappler Guard Patrol ... ... ... ...
Pineappler HippoThesis ... ... ... ...
Pineappler Pullet Surprise ... ... ... ...
Pineappler Swingdings ... ... ... ...
QuickSmasherEXE 30 Minute Level ... ... ... ...
QuickSmasherEXE Cut It Up ... ... ... ...
QuickSmasherEXE Quick Draw ... ... ... ...
QuickSmasherEXE Slightly Hot ... ... ... ...
Quinton Hats Totems and Platforms ... ... ... ...
RandomMcSomethin Stegorus In The City ... ... ... ...
Ratty Bridge Between Zones ... ... ... ...
Ratty Bubble Trouble ... ... ... ...
Ratty Diggy Diggy Hole ... ... ... ...
Ratty Double Bubble Trouble ... ... ... ...
Ratty Fall Season ... ... ... ...
Ratty Hoshi no Rockman ... ... ... ...
Riguor A Spotlight on Kamapots ... ... ... ...
sarysa Non-Stop Plumbing Action ... ... ... ...
SCMidna Bearing Down ... ... ... ...
SCMidna Block Party ... ... ... ...
SCMidna GOOOOOOOOAAAAAAAALLLLLLLL! ... ... ... ...
SCMidna Rain and Stompy ... ... ... ...
SCMidna The Sun is a Deadly Laser ... ... ... ...
Sir Sins Circuit Station ... ... ... ...
Sir Sins Crawling Castle ... ... ... ...
Sir Sins Detonative Dunes ... ... ... ...
Sir Sins Flowerfell Forest ... ... ... ...
Sir Sins Magma Ravine ... ... ... ...
Sir Sins Malicious Sewer ... ... ... ...
Sir Sins Snippy Garden ... ... ... ...
Sir Sins Swinging Mine ... ... ... ...
Smedis2 Flocking Call Torture ... ... ... ...
Smedis2 Vectrocity ... ... ... ...
snoruntpyro Bug Spray* A simple forest base featuring various bug-themed enemies and Wave Steam. Batabattan, Nibul, Tomsmort Wave Steam
snoruntpyro Clown Rain A level with Metal Man-esque platforms and Pierobots as the main enemy. Some drop on gears as they normally do, while others drop from the sky into pits. Pierobot Conveyor
snoruntpyro Electrical Storm A rainy level with Ballonboo and modified Elec Blocks that fire lightning bolts straight down. Ballonboo Crash Lift, Elec Block (with Kaminari Kogoro lightning bolts)
snoruntpyro Irresponsible Driving A Nitro Man highway-themed level with Turbo Roaders, an invincible Truck Joe, and platforms that are only solid for the former. Truck Joe, Turbo Roader Custom platforms
snoruntpyro Me and the Boys on a Saturday Night ... ... ... ...
snoruntpyro Nombrellan Corporation Infiltration ... ... ... ...
snoruntpyro Olympic Assault A spaced-themed level with Bubukan and Bubukan MK-II vaulting and launching themselves at Mega Man. Bubukan, Bubukan MK-II Dustman Block
snoruntpyro Open-Air Dining* ... ... ... ...
snoruntpyro Power Muscler 2 ... ... ... ...
snoruntpyro Under My Control ... ... ... ...
snoruntpyro Where It All Began ... ... ... ...
Spade_Magnes Afraid of Technology ... ... ... ...
Spade_Magnes Cossack's Arcade ... ... ... ...
Spade_Magnes Don't Chicken Out ... ... ... ...
Spade_Magnes Les Cles De Fort Boyard ... ... ... ...
Spade_Magnes Magnetic Rocket ... ... ... ...
Spin Attaxx A Harsh Judge Of Fashion* ... ... ... ...
Spin Attaxx Bombastic Fantastic ... ... ... ...
Spin Attaxx Challenge of the Gobots ... ... ... ...
Spin Attaxx Did We Forget Something? ... ... ... ...
Spin Attaxx Green Hill Zone ... ... ... ...
Spin Attaxx Let's Go, Pikashu! ... ... ... ...
Spin Attaxx Mercury Dealer ... ... ... ...
Stageman21 Enter The Purple Building ... ... ... ...
SVNrenga Bridge of Gyotots ... ... ... ...
SVNrenga Burst Your Bubble ... ... ... ...
SVNrenga Club Penguin ... ... ... ...
SVNrenga Hotel Mega Man ... ... ... ...
SVNrenga Thank You Move Hovers, Very Cool ... ... ... ...
SVNrenga Windy Day at Air Man's ... ... ... ...
SVNrenga & Chamel-Ian Vertigo A short Gravity Lift chamber with spikes and Illusians generating fake spikes. Illusian Gravity Lift
T_Money Conveyor The Message ... ... ... ...
T_Money Mine Layer Madness ... ... ... ...
Telaherz Dodging Clocks ... ... ... ...
Telaherz Fireproof Hero ... ... ... ...
Telaherz Gutsman On Ice ... ... ... ...
Telaherz Mines with bombs ... ... ... ...
Telaherz Mega Man Soccer 20XX ... ... ... ...
Telaherz Pyramid Scheme ... ... ... ...
Telaherz Reverse Ascend ... ... ... ...
ThatEntityGirl Switch Statement ... ... ... ...
The Stove Guy Big Maw Meadow ... ... ... ...
The Stove Guy Block Your Path ... ... ... ...
The Stove Guy Boobeam Evasion ... ... ... ...
The Stove Guy Enough is Enough ... ... ... ...
The Stove Guy Getting Over It ... ... ... ...
The Stove Guy Having the Guts to Hover Like This ... ... ... ...
The Stove Guy Nightwalk Castle? ... ... ... ...
The Stove Guy Parallel Tondeall 2 DX EX's Revenge ... ... ... ...
TimeLink Frantic Falling A Tetris-themed level with two paths of Sheep Blocks, one of which Mega Man must gradually delete whilst under fire from invincible Toss Machines. Toss Machine Sheep Block, Shift
TimeLink Frozen Frenzy A winter level with Penpen EVs and Rabbitons sliding around in fields of Cossack Snow. Penpen EV, Rabbiton, Swallowegg Cossack Snow
TimeLink Future Facility A level that uses graphics from the Mega Man Zero games, and features moving platforms that can crush Mega Man against the walls. Batton (reskinned as Batring), Metall DX (walk; reskinned as Metall RW) Shift
V1ral The Ball Pit ... ... ... ...
VoidVisitor Cross Fire Sequence ... ... ... ...
VoidVisitor Element, Assemble ... ... ... ...
VoidVisitor Styx Helix ... ... ... ...
Yoshiatom Absolute Cinema* A level set in Tier 13, which uses Astro Walls as movie screens to project Pengs into existence (as part of "March of the Pengs, in GimmickVision 4D!"). Camon, Caricarry, Peng Astro Wall, Controllable Lift
Yoshiatom Flipside Pit A level reminiscent of the Flipside Pit of 100 Trials from Super Paper Mario. The exit teleporter is behind a Key Barrier, and one randomly-selected enemy in the large room (with a mural of the Wily Castle in the background) holds the key. Giant Springer, Mono Roader, New Shotman, Skull Walker, Subeil Key Barrier
Yoshiatom Flopside Pit A level reminiscent of the Flopside Pit of 100 Trials from Super Paper Mario, and counterpart to the above-mentioned "Flipside Pit". While its platform arrangement, enemy set (all appearing as dark silhouettes) and background mural (depicting the Wily Star II) are different, it has the same premise of defeating a randomly-chosen enemy with a key to unlock the exit. Big Eye, Bounder, Curlinger, Cutting Wheel, Hammerfall, Metall Run and Gun, Tatebo Key Barrier
Yoshiatom U-Turn A level themed after Nitro Man’s stage, leading leftward through oncoming Sepa Roader traffic. Oshitsu Osarettsu, Sepa Roader, Shotom
Yoshiatom You Have 24 Hours A level with six single-screen challenges, themed after the six entry levels from Make a Good 24 Hour Mega Man Level. B Bitter, Komasaburo, Pipi (babies), Shield Attacker, Spring Head, Wall Blaster Acid Drop, Chill Man Block, Custom Spawner (Shield Attacker), Fire Block, Junk Block, Top Lift, Wanaan, Wave Steam, X Platform, Yoku Block
Yoshiatom Your Size May Vary A level full of larger-than-normal enemies... that have the same health as and deal less damage than their regular-sized counterparts. Kakinbatank, Lyric, Nobita (invincible), Octopus Battery, Pickelman Dada, Spring Head Custom Spawner (giant Lyrics)
Zelo Factory Investigation A factory level with Compactors and hatches that deposit G.S.Qs onto conveyor belts. Biribaree, Elecit, G.S.Q Compactor, Conveyor, Custom Spawner
Zelo Hailfire Peaks A level with fiery enemies and gimmicks in a wintry background. Cyber Gabyoall, Fire Boy, Ladder Press Fire Wave
Zieldak Child’s Play A toy-themed level with building blocks in the background and dolls in the foreground. Big Eye (doll), Metall K1000, Spring Face Bomb, Tom Boy, Wall Blaster
Zieldak Cyber Block A cyberspace level with Suzy Gs and Sheep Block platforming puzzles. Suzy G Sheep Blocks
Zieldak Dangerous Desert A horizontal desert level with quicksand, Arigock Gs, and terminals for downward-floating Piledans. Arigock G, Piledan (Normal, Turret, Bomber), Tsurare Stamp Quicksand
Zieldak Deadly Spheres of Doom and Destruction A level with custom spawners that fire Super Ball Machine Jr. balls in diagonal paths outlined on the background. Custom Spawner
Zieldak Gravity Game A level with gravity flips camouflaged against the background, and an opening room that must be traversed both ways, the second time while on the ceiling. Big Stomper, Cargou Q (blue), Waltriot Gravity Flip, Key Barrier
Zieldak Keep an Eye Out A level covered with giant robotic eyes. Morning Joes and Yonbains, both cycloptic, are common threats here. Darspider, Morning Joe, Yonbain
Zieldak Magnetic Madness Very closely based on Magnet Man's stage, this level involves platforming up magnetic Tornado Platforms while fighting against Magnet Machines that pull horizontally. New Shotman, Octopus Battery Magnet Machine, Tornado Platform
Zieldak Nasty Gear A short clockwork-themed level with more conveyor belts than regular platforms, and the occasional Searchy to reverse their directions. Searchy, Shield Attacker, Sibul Conveyor (custom)
Zieldak Pyramid Plunder A level with similar theming, enemies and gimmicks to Pharaoh Man's stage from Mega Man 4. Mummira, Ratton, Taketento Hover
Zieldak Questionable Quarry A construction and cave-themed level with appropriate enemies, and fairly basic platforming over spike pits. Batton, Big Eye, Metall, Pickelman Dada, Picket Man
Zieldak Regio Duos A level based on the second stage of Mega Man a from Mega Man ZX Advent, featuring electrical enemies and Sparkman Platforms. Biribaree, Electric Gabyoall, Watcher Sparkman Platform
Zieldak Regio Tres A level based on the third stage of Mega Man a from Mega Man ZX Advent, focusing on Yaffus and Concrete Platforms hanging over spikes. Lyric, Twin Cannon, Yaffu Concrete Platform
Zieldak Regio Unus A level based on the first stage of Mega Man a from Mega Man ZX Advent, using Mirai Kara no Chousensha enemies appropriate to the forest theming. Fatool, Hopps, Pierrobug, Wander Bell
Zieldak Time Out A space/time-themed level that centers on Yoku Blocks with variable delays, while Adamskis fly in from either side of the screen. Adamski, Gagabyoall Yoku Block
Zieldak Wily Catcher A fast autoscrolling level where Mega Man chases the titular Wily Catcher, which holds a key. If it takes enough damage to drop the key before fleeing, a Key Barrier at the end can be unlocked to collect a cache of bolts. Auto Scroller, Key Barrier Wily Catcher
Ziggums Hazardous Locomotion A level with hazardous rail platforms reskinned to be Rounder II units. Every few seconds, a trio of these units race across the rails and break through small blocks in their path. Tatebo Darkman Block, Dustman Block, Falling Tower, rail platform, Reflect Block
Ziggums Railroad Progression A junkyard level focused on jumping across Junk Platforms, some of which travel along rails instead of strictly moving up or down. Jet Butons fly in to try and knock Mega Man into a nearby pit, with an arrow telegraphing where one will appear next. Jet Buton Junk Platform, rail platform
Make a Good Mega Man Level 3
Characters
Mega Man (Costumes) • Dr. LightErnest Will/Dr. WilyDr. RegalHunter WomanForge WomanPrestoElement ManCerberus ManBassProto ManMagic ManSheep Man
Special Weapons
Spark ChaserLaser TridentWater ShieldTornado BlowThunder BeamMagnetic ShockwaveIce WallBreak DashRush CoilRush JetRush BikeMagnet Beam
Contest Weapons
Mix TapeLantern FlarePrismatic LaserBeet TillerRec CanBanshee WailPropeller VortexElectro CableTrack ShoesRoyal GuardBait BobberPower Line
Entries
A piece of cake, but with aestheticsAbandoned MineAccess Corridor AlphaAir man's ultimate weaponAkudama Empire MothershipAlpine Weather InstituteAlraune WomanAn Ice Cave in RussiaAn Underwater Adventure? Wow!Arcade ArchivesArcaneMan -CHAOS TOWER- (CERN HQ Remains)Assault HuntBakery ManBallade's Square of DoomBanshee WomanBeat the Security SystemBeet ManBlizzard ResortBold and TrashBoost ManBright Man RemixCable WomanCall Me IshmaelCassette ManChaos Light CityCheckmateChemical IndustryCloud NineCrashMan SimulatorCreatively Named LevelCrest ManCrosshair AwareCrystal TowerCursed DarknessCutman's New WarehouseCycle FacilityDamp RuinsDangan FactoryDark CastleDecoy ManDevil FactoryDISCHARGEEEEDisobedience of Superior MachinesDoorkmanDunes of DischargeEscape From the Wily CityEvil Energy FacilityExplosives FactoryFairly Unfocused Newcomer's Bosses And Gimmicks StageFalling System CoreFight, Kikkoman! For Everlasting Sauce!Flamboyant CastleFoo ManForgotten FactoryFrenzy ReactorFroggy GravityFruit ForestGeek ManGet Wild, Get WetGilded ManGirder Man StageGlass FactoryGlitched up BetaGlitz WomanGrand Fire PalaceGrassy PlainsGravaqua2oGravity WumboGross IncandescenceGuitar ManHazard HydroHit the Jackpot!Hornet Man got a new StageHouse of FunHunter TowerI Hope I Lose: A Grand TaleIdentity ManInterspatial CompressionIrrigation IrritationIt Was Rated ArrJudgement ManJust a Water LevelLost Caverns of JungataLuminous Tower AscentMafia Man's Gambling PalaceMalware ManMagmatic Panicmechanical factoryMediocre Oil LevelMega Man DEVMetal Man Steals Other People's ConveyorsMetall Man's Metall FactoryMilitary Training GroundsMine explorationMint Candy MatrixMirror WomanMy First Megamix Level uwu xd lmao (dab)Ninja of the NightNot Delivering On PromisesNowhere yet everywhere: When the world may loopOperation: Narcissistic StratosphereOuter ReachesPick Your PoisonPipe ManPlataform HijinksPoudrin ManPropeller Woman in the City in the CloudsPumpkin PatchesQuintsMetFactoryRadium ManRec ManRed MountainRevenge of TricastleRobogardenRockbound FacilityRock FortressRuins of a Forbidden KingdomSecluded TerminalShape WomanSkull Sans Megatale 4Skull Secret ZoneSludge ManSolar InfernoSomewhere UndergroundSparks and SocketsSpectrum ScienceStalks, Shoots, and LeavesStalling for timeStep on the GasStolen CitadelSulfurific AbyssSuperheavy Samurai Big BenKSuzy LoveTechnical SupportTeetering Over the EdgeTemple of Light and DarkThe Actual Rock ManThe Cave Level That ExistsThe Haymay TrialsThe HeistThe hero as remixedThe Invincible Robot Army! Featuring Shoe Man!The King's LairThe Level Equivalent of An Old Man Rambling at YouThe Return of Veteran ZThe StormscraperThe Warped VoidThermal TundraTop Man 2: Spin or Go HomeTower of DimentionsToxic TroubleTrailblazerTreading The Wily Sewer SystemTrouble in the FortressUndead FortressUltimate LevelUnderground RunaroundUnguarded TreasureUp Down All AroundWalk-In FreezerWater Level? Ice Level?Weapon Data CenterWestern RailwaywetWide JoepenWily in space (Roll's rescue)Wily Rooms of WeaponsWily's Haunted CastleWilys RedemptionWily's Well-fortified RoomWhere no met has gone beforeWorking in the RainWorthless ManX6MemeY.M.C.A.You Don't Know the Drill
Bonus Levels
Space CrusadeJust a Judge LevelMagnum ManReel ManKing ManStatic Man
Wily Stadium
Chaos AssaultCross ArmadaThe Bronze YardBe the Smaller PersonThe Level With a Met PunArmory CatastropheThe Greatest Show of All Time
Tier X
Ancient Wastelands GateErm... Watt the Shock!Smashed Into PiecesSparkling Shrimp StewOlive BomberHI-R@SE BOTANIXMega Man in WonderlandNote WomanGenie's AlleySecret to No OneThermae ManDetergent DeterminationThe Quickening 3DDeserted Sector G-009Big Ugly Mess 2: Acting UnwiseHollow ElysiumReturn to Universe City VShrine of Nebula
Locations
Victor HeightsMagic Card CasinoLimestone PagodaTier 1Tier 2Tier 3Tier 4Tier 5Tier 6Tier 7Tier 8Tier 9Tier 10Tier 11Tier 12Tier 13Tier 14Tier 15Wily StadiumTier XNEO Pit of Pits
Tier Bosses
Regular JoeRepair ManMuscle JugglerMad ManPuzzle ManIce BusterBoki LamiraMirage ManPyre DuoSound ManWizard ManControl ManDeath ManPunch Donkey
Robot Masters
Aether ManAlraune WomanArcane ManAssault ManBanshee WomanBattery ManBeet ManBoost ManCable WomanCassette ManCelestial WomanDecoy ManDischarge ManFoo ManGeek ManGirder ManGlitch WomanGlitz WomanGuitar ManHex ManHodenkiIdentity ManLantern ManLunar WomanMafia ManMagnet Man SFMetall ManMirror WomanMooger ManOld ManPipe ManPoudrin ManPrism WomanPropeller WomanRadium ManRailway TeamRec ManRock ManRook ManRoyal ManSecret MelonShape WomanShoe ManSkull SansSludge ManSniper ManSolaire ManStall WomanThermal ManToken WomanTreasure ManWood Man NiceYamato Man W
Modified Devkit Robot Masters
Air Dab ManBakery Man DeltaBakery Man OmegaBakery Man ThetaBarrage ManBee ManBlackout ManBlue Bomber ManBlue Crash Man, But With 29 HealthBomber JoeCaptain N Guts ManCrest ManDRKMAN4.BATDark EnkerDarker ManDolt ManFake CycleGilded ManGlass Man CGravity JoeGravity Man SupremeHoney JoanJudgement ManMetal Man OverdriveMetool WomanMicro Quick ManMiner ManNeon Quick ManNight Air ManPerfect Solar ManPharaoh Man in the DarkPotted Plant ManQuick MontageRockman No Constancy QuickmanScorch Man V1Spark Man FlipSplash Woman OverdriveSuperheavy Samurai Big Ben KTemporal ManTempura ManTop Man GreenUranus MetVeteran Z
Entry Bosses
28 Devil CoresAdult WishAtlantisAtlasBaby WishBattle WindowsBeam StackBeam Stack MK2Blizzard BrigadiersBlizzard BehemothBlue Power PistonBubble CrabBuckyChangkeylierChoker OhmegaCompress JoeCopy RobotCrystal CoreDark Matter CapsuleDark WyvernDennis ReturnsD.E.VDigitigerDust DevilEgg CarrierFloating PointFractureGhost LightGrand TellowGuts Dozer NeoGwyndolinHeavyheintsThe InDestructiBallJoJo JoeJunk HunkKineMaster HandMecha SonicNamonaki RoboNecrozmaOrnstein & SmoughPipi CondorPrism DevilQuint's Met MachineRed DevilSovereign MachineSuper BlockSuper Lightning LordSYSTEMCORE.EXETrain TrioVanguardroidZombie DevilZ-Tank
Fortress Guardians
Regal MachineFalcon RockTengen TophammerKouker QugeMetilda McBossfaceNeko ManBassCerberus ManElement ManForge WomanHunter WomanPrestoWily Machine SPIREWily Jet
Devkit Bosses
Ice ManBomb ManFire ManAir ManBubble ManQuick ManFlash ManHeat ManWood ManPicopico-kunGuts DozerBoobeam TrapEnkerHard ManSpark ManKamegoro MakerDyna ManSonic ManDust ManMetall DaddyGiant SuzyPunkIron BallGyro ManStone ManDark Man 4BalladeHunter Type AHunter Type BBlizzard ManYamato ManRounder IIPower PistonMercurySaturnUranusGrey DevilDangan ManOil ManHornet ManMega Mech SharkHoney WomanCommando ManSolar Man
Grey Isles Bosses
Lava Stone ManKing LeonisStrongerGEORGESmall Fry SwarmEye of Btd'nhanDiabolicoQueen of HeartsNote WomanMist Man & Bowl ManAngler FishOnoxThermae ManSwaduronImpresariaVolt Man the AnnihilatorHard SplashShade SpamNadir DevilTop DummyGharial ManReturning Flash ArmorGreat CorePillar of Nebula
Bonus Bosses
DreadnoughtUsagi WomanHyper Plant ManMagnum ManReel ManKing ManNamahage ManStatic ManSlush Man
Arena Bosses
Break ManFake ManTerraCWU-01PYellow DevilGammaAlter ManVacant Avatar
Super Bosses
Returning Regular JoeNebula GreyMagic ManSheep ManErnest Will